133 research outputs found

    Pseudo-random graphs

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    Random graphs have proven to be one of the most important and fruitful concepts in modern Combinatorics and Theoretical Computer Science. Besides being a fascinating study subject for their own sake, they serve as essential instruments in proving an enormous number of combinatorial statements, making their role quite hard to overestimate. Their tremendous success serves as a natural motivation for the following very general and deep informal questions: what are the essential properties of random graphs? How can one tell when a given graph behaves like a random graph? How to create deterministically graphs that look random-like? This leads us to a concept of pseudo-random graphs and the aim of this survey is to provide a systematic treatment of this concept.Comment: 50 page

    Positional Games

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    Positional games are a branch of combinatorics, researching a variety of two-player games, ranging from popular recreational games such as Tic-Tac-Toe and Hex, to purely abstract games played on graphs and hypergraphs. It is closely connected to many other combinatorial disciplines such as Ramsey theory, extremal graph and set theory, probabilistic combinatorics, and to computer science. We survey the basic notions of the field, its approaches and tools, as well as numerous recent advances, standing open problems and promising research directions.Comment: Submitted to Proceedings of the ICM 201

    Threshold phenomena in random graphs

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    In the 1950s, random graphs appeared for the first time in a result of the prolific hungarian mathematician Pál Erd\H{o}s. Since then, interest in random graph theory has only grown up until now. In its first stages, the basis of its theory were set, while they were mainly used in probability and combinatorics theory. However, with the new century and the boom of technologies like the World Wide Web, random graphs are even more important since they are extremely useful to handle problems in fields like network and communication theory. Because of this fact, nowadays random graphs are widely studied by the mathematical community around the world and new promising results have been recently achieved, showing an exciting future for this field. In this bachelor thesis, we focus our study on the threshold phenomena for graph properties within random graphs

    Mini-Workshop: Positional Games

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    Positional games is one of rapidly developing subjects of modern combinatorics, researching two player perfect information games of combinatorial nature, ranging from recreational games like Tic-Tac-Toe to purely abstract games played on graphs and hypergraphs. Though defined usually in game theoretic terms, the subject has a distinct combinatorial flavor and boasts strong mutual connections with discrete probability, Ramsey theory and randomized algorithms. This mini-workshop was dedicated to summarizing the recent progress in the subject, to indicating possible directions of future developments, and to fostering collaboration between researchers working in various, sometimes apparently distinct directions
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