34,068 research outputs found
Optimization of Evolutionary Neural Networks Using Hybrid Learning Algorithms
Evolutionary artificial neural networks (EANNs) refer to a special class of
artificial neural networks (ANNs) in which evolution is another fundamental
form of adaptation in addition to learning. Evolutionary algorithms are used to
adapt the connection weights, network architecture and learning algorithms
according to the problem environment. Even though evolutionary algorithms are
well known as efficient global search algorithms, very often they miss the best
local solutions in the complex solution space. In this paper, we propose a
hybrid meta-heuristic learning approach combining evolutionary learning and
local search methods (using 1st and 2nd order error information) to improve the
learning and faster convergence obtained using a direct evolutionary approach.
The proposed technique is tested on three different chaotic time series and the
test results are compared with some popular neuro-fuzzy systems and a recently
developed cutting angle method of global optimization. Empirical results reveal
that the proposed technique is efficient in spite of the computational
complexity
POWERPLAY: Training an Increasingly General Problem Solver by Continually Searching for the Simplest Still Unsolvable Problem
Most of computer science focuses on automatically solving given computational
problems. I focus on automatically inventing or discovering problems in a way
inspired by the playful behavior of animals and humans, to train a more and
more general problem solver from scratch in an unsupervised fashion. Consider
the infinite set of all computable descriptions of tasks with possibly
computable solutions. The novel algorithmic framework POWERPLAY (2011)
continually searches the space of possible pairs of new tasks and modifications
of the current problem solver, until it finds a more powerful problem solver
that provably solves all previously learned tasks plus the new one, while the
unmodified predecessor does not. Wow-effects are achieved by continually making
previously learned skills more efficient such that they require less time and
space. New skills may (partially) re-use previously learned skills. POWERPLAY's
search orders candidate pairs of tasks and solver modifications by their
conditional computational (time & space) complexity, given the stored
experience so far. The new task and its corresponding task-solving skill are
those first found and validated. The computational costs of validating new
tasks need not grow with task repertoire size. POWERPLAY's ongoing search for
novelty keeps breaking the generalization abilities of its present solver. This
is related to Goedel's sequence of increasingly powerful formal theories based
on adding formerly unprovable statements to the axioms without affecting
previously provable theorems. The continually increasing repertoire of problem
solving procedures can be exploited by a parallel search for solutions to
additional externally posed tasks. POWERPLAY may be viewed as a greedy but
practical implementation of basic principles of creativity. A first
experimental analysis can be found in separate papers [53,54].Comment: 21 pages, additional connections to previous work, references to
first experiments with POWERPLA
Technological Solutions for Energy Security and Sustainability
This paper addresses the question: how can we minimize the expected time between now and the time when we achieve three measures of sustainability and security together -- independence from oil in cars and trucks, very deep reductions in greenhouse gas emissions and deep reductions in natural gas for electricity? Specific new technologies and metrics for progress are discussed, in context, linked to new information from IEEE, NSF, the State of the Future project and other sources
- …