8,633 research outputs found
The Effect of Integrating Travel Time
This contribution demonstrates the potential gain for the quality of results
in a simulation of pedestrians when estimated remaining travel time is
considered as a determining factor for the movement of simulated pedestrians.
This is done twice: once for a force-based model and once for a cellular
automata-based model. The results show that for the (degree of realism of)
simulation results it is more relevant if estimated remaining travel time is
considered or not than which modeling technique is chosen -- here force-based
vs. cellular automata -- which normally is considered to be the most basic
choice of modeling approach.Comment: preprint of Pedestrian and Evacuation 2012 conference (PED2012)
contributio
Quickest Paths in Simulations of Pedestrians
This contribution proposes a method to make agents in a microscopic
simulation of pedestrian traffic walk approximately along a path of estimated
minimal remaining travel time to their destination. Usually models of
pedestrian dynamics are (implicitly) built on the assumption that pedestrians
walk along the shortest path. Model elements formulated to make pedestrians
locally avoid collisions and intrusion into personal space do not produce
motion on quickest paths. Therefore a special model element is needed, if one
wants to model and simulate pedestrians for whom travel time matters most (e.g.
travelers in a station hall who are late for a train). Here such a model
element is proposed, discussed and used within the Social Force Model.Comment: revised version submitte
Multiagent System Applied to the Modeling and Simulation of Pedestrian Traffic in Counterflow
An agent-based model to simulate a pedestrian crowd in a corridor is presented. Pedestrian crowd models are valuable tools to gain insight into the behavior of human crowds in both, everyday and crisis situations. The main contribution of this work is the definition of a pedestrian crowd model by applying ideas from the field of the kinetic theory of living systems on the one hand, and ideas from the field of computational agents on the other hand. Such combination supported a quantitative characterization of the performance of our agents, a neglected issue in agent-based models, through well-known kinetic parameters. Fundamental diagrams of flow and activity are presented for both, groups of homogeneous pedestrians, and groups of heterogeneous pedestrians in terms of their willingness to reach their goals.Agent-Based Modeling, Pedestrian Crowd, Activity Measurement
Some remarks on A_1^{(1)} soliton cellular automata
In this short note, we describe the A_1^{(1)} soliton cellular automata as an
evolution of a poset. This allows us to explain the conservation laws for the
A_1^{(1)} soliton cellular automata, one given by Torii, Takahashi and Satsuma,
and the other given by Fukuda, Okado and Yamada, in terms of the stack
permutations of states in a very natural manner. As a biproduct, we can prove a
conjectured formula relating these laws.Comment: 10 pages, LaTeX2
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