1,972 research outputs found
Optimal 3D Angular Resolution for Low-Degree Graphs
We show that every graph of maximum degree three can be drawn in three
dimensions with at most two bends per edge, and with 120-degree angles between
any two edge segments meeting at a vertex or a bend. We show that every graph
of maximum degree four can be drawn in three dimensions with at most three
bends per edge, and with 109.5-degree angles, i.e., the angular resolution of
the diamond lattice, between any two edge segments meeting at a vertex or bend.Comment: 18 pages, 10 figures. Extended version of paper to appear in Proc.
18th Int. Symp. Graph Drawing, Konstanz, Germany, 201
Drawing Arrangement Graphs In Small Grids, Or How To Play Planarity
We describe a linear-time algorithm that finds a planar drawing of every
graph of a simple line or pseudoline arrangement within a grid of area
O(n^{7/6}). No known input causes our algorithm to use area
\Omega(n^{1+\epsilon}) for any \epsilon>0; finding such an input would
represent significant progress on the famous k-set problem from discrete
geometry. Drawing line arrangement graphs is the main task in the Planarity
puzzle.Comment: 12 pages, 8 figures. To appear at 21st Int. Symp. Graph Drawing,
Bordeaux, 201
Maximizing the Total Resolution of Graphs
A major factor affecting the readability of a graph drawing is its
resolution. In the graph drawing literature, the resolution of a drawing is
either measured based on the angles formed by consecutive edges incident to a
common node (angular resolution) or by the angles formed at edge crossings
(crossing resolution). In this paper, we evaluate both by introducing the
notion of "total resolution", that is, the minimum of the angular and crossing
resolution. To the best of our knowledge, this is the first time where the
problem of maximizing the total resolution of a drawing is studied.
The main contribution of the paper consists of drawings of asymptotically
optimal total resolution for complete graphs (circular drawings) and for
complete bipartite graphs (2-layered drawings). In addition, we present and
experimentally evaluate a force-directed based algorithm that constructs
drawings of large total resolution
Experimental analysis of the accessibility of drawings with few segments
The visual complexity of a graph drawing is defined as the number of
geometric objects needed to represent all its edges. In particular, one object
may represent multiple edges, e.g., one needs only one line segment to draw two
collinear incident edges. We study the question if drawings with few segments
have a better aesthetic appeal and help the user to asses the underlying graph.
We design an experiment that investigates two different graph types (trees and
sparse graphs), three different layout algorithms for trees, and two different
layout algorithms for sparse graphs. We asked the users to give an aesthetic
ranking on the layouts and to perform a furthest-pair or shortest-path task on
the drawings.Comment: Appears in the Proceedings of the 25th International Symposium on
Graph Drawing and Network Visualization (GD 2017
Layout of Graphs with Bounded Tree-Width
A \emph{queue layout} of a graph consists of a total order of the vertices,
and a partition of the edges into \emph{queues}, such that no two edges in the
same queue are nested. The minimum number of queues in a queue layout of a
graph is its \emph{queue-number}. A \emph{three-dimensional (straight-line
grid) drawing} of a graph represents the vertices by points in
and the edges by non-crossing line-segments. This paper contributes three main
results:
(1) It is proved that the minimum volume of a certain type of
three-dimensional drawing of a graph is closely related to the queue-number
of . In particular, if is an -vertex member of a proper minor-closed
family of graphs (such as a planar graph), then has a drawing if and only if has O(1) queue-number.
(2) It is proved that queue-number is bounded by tree-width, thus resolving
an open problem due to Ganley and Heath (2001), and disproving a conjecture of
Pemmaraju (1992). This result provides renewed hope for the positive resolution
of a number of open problems in the theory of queue layouts.
(3) It is proved that graphs of bounded tree-width have three-dimensional
drawings with O(n) volume. This is the most general family of graphs known to
admit three-dimensional drawings with O(n) volume.
The proofs depend upon our results regarding \emph{track layouts} and
\emph{tree-partitions} of graphs, which may be of independent interest.Comment: This is a revised version of a journal paper submitted in October
2002. This paper incorporates the following conference papers: (1) Dujmovic',
Morin & Wood. Path-width and three-dimensional straight-line grid drawings of
graphs (GD'02), LNCS 2528:42-53, Springer, 2002. (2) Wood. Queue layouts,
tree-width, and three-dimensional graph drawing (FSTTCS'02), LNCS
2556:348--359, Springer, 2002. (3) Dujmovic' & Wood. Tree-partitions of
-trees with applications in graph layout (WG '03), LNCS 2880:205-217, 200
Planar Octilinear Drawings with One Bend Per Edge
In octilinear drawings of planar graphs, every edge is drawn as an
alternating sequence of horizontal, vertical and diagonal ()
line-segments. In this paper, we study octilinear drawings of low edge
complexity, i.e., with few bends per edge. A -planar graph is a planar graph
in which each vertex has degree less or equal to . In particular, we prove
that every 4-planar graph admits a planar octilinear drawing with at most one
bend per edge on an integer grid of size . For 5-planar
graphs, we prove that one bend per edge still suffices in order to construct
planar octilinear drawings, but in super-polynomial area. However, for 6-planar
graphs we give a class of graphs whose planar octilinear drawings require at
least two bends per edge
Drawing Planar Graphs with Few Geometric Primitives
We define the \emph{visual complexity} of a plane graph drawing to be the
number of basic geometric objects needed to represent all its edges. In
particular, one object may represent multiple edges (e.g., one needs only one
line segment to draw a path with an arbitrary number of edges). Let denote
the number of vertices of a graph. We show that trees can be drawn with
straight-line segments on a polynomial grid, and with straight-line
segments on a quasi-polynomial grid. Further, we present an algorithm for
drawing planar 3-trees with segments on an
grid. This algorithm can also be used with a small modification to draw maximal
outerplanar graphs with edges on an grid. We also
study the problem of drawing maximal planar graphs with circular arcs and
provide an algorithm to draw such graphs using only arcs. This is
significantly smaller than the lower bound of for line segments for a
nontrivial graph class.Comment: Appeared at Proc. 43rd International Workshop on Graph-Theoretic
Concepts in Computer Science (WG 2017
A Note on Plus-Contacts, Rectangular Duals, and Box-Orthogonal Drawings
A plus-contact representation of a planar graph is called -balanced if
for every plus shape , the number of other plus shapes incident to each
arm of is at most , where is the maximum degree
of . Although small values of have been achieved for a few subclasses of
planar graphs (e.g., - and -trees), it is unknown whether -balanced
representations with exist for arbitrary planar graphs.
In this paper we compute -balanced plus-contact representations for
all planar graphs that admit a rectangular dual. Our result implies that any
graph with a rectangular dual has a 1-bend box-orthogonal drawings such that
for each vertex , the box representing is a square of side length
.Comment: A poster related to this research appeared at the 25th International
Symposium on Graph Drawing & Network Visualization (GD 2017
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