28,731 research outputs found

    Winning quick and dirty: the greedy random walk

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    As a strategy to complete games quickly, we investigate one-dimensional random walks where the step length increases deterministically upon each return to the origin. When the step length after the kth return equals k, the displacement of the walk x grows linearly in time. Asymptotically, the probability distribution of displacements is a purely exponentially decaying function of |x|/t. The probability E(t,L) for the walk to escape a bounded domain of size L at time t decays algebraically in the long time limit, E(t,L) ~ L/t^2. Consequently, the mean escape time ~ L ln L, while ~ L^{2n-1} for n>1. Corresponding results are derived when the step length after the kth return scales as k^alpha$ for alpha>0.Comment: 7 pages, 6 figures, 2-column revtext4 forma

    Greedy adaptive walks on a correlated fitness landscape

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    We study adaptation of a haploid asexual population on a fitness landscape defined over binary genotype sequences of length LL. We consider greedy adaptive walks in which the population moves to the fittest among all single mutant neighbors of the current genotype until a local fitness maximum is reached. The landscape is of the rough mount Fuji type, which means that the fitness value assigned to a sequence is the sum of a random and a deterministic component. The random components are independent and identically distributed random variables, and the deterministic component varies linearly with the distance to a reference sequence. The deterministic fitness gradient cc is a parameter that interpolates between the limits of an uncorrelated random landscape (c=0c = 0) and an effectively additive landscape (cc \to \infty). When the random fitness component is chosen from the Gumbel distribution, explicit expressions for the distribution of the number of steps taken by the greedy walk are obtained, and it is shown that the walk length varies non-monotonically with the strength of the fitness gradient when the starting point is sufficiently close to the reference sequence. Asymptotic results for general distributions of the random fitness component are obtained using extreme value theory, and it is found that the walk length attains a non-trivial limit for LL \to \infty, different from its values for c=0c=0 and c=c = \infty, if cc is scaled with LL in an appropriate combination.Comment: minor change

    Absorbing random-walk centrality: Theory and algorithms

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    We study a new notion of graph centrality based on absorbing random walks. Given a graph G=(V,E)G=(V,E) and a set of query nodes QVQ\subseteq V, we aim to identify the kk most central nodes in GG with respect to QQ. Specifically, we consider central nodes to be absorbing for random walks that start at the query nodes QQ. The goal is to find the set of kk central nodes that minimizes the expected length of a random walk until absorption. The proposed measure, which we call kk absorbing random-walk centrality, favors diverse sets, as it is beneficial to place the kk absorbing nodes in different parts of the graph so as to "intercept" random walks that start from different query nodes. Although similar problem definitions have been considered in the literature, e.g., in information-retrieval settings where the goal is to diversify web-search results, in this paper we study the problem formally and prove some of its properties. We show that the problem is NP-hard, while the objective function is monotone and supermodular, implying that a greedy algorithm provides solutions with an approximation guarantee. On the other hand, the greedy algorithm involves expensive matrix operations that make it prohibitive to employ on large datasets. To confront this challenge, we develop more efficient algorithms based on spectral clustering and on personalized PageRank.Comment: 11 pages, 11 figures, short paper to appear at ICDM 201

    Optimal control for diffusions on graphs

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    Starting from a unit mass on a vertex of a graph, we investigate the minimum number of "\emph{controlled diffusion}" steps needed to transport a constant mass pp outside of the ball of radius nn. In a step of a controlled diffusion process we may select any vertex with positive mass and topple its mass equally to its neighbors. Our initial motivation comes from the maximum overhang question in one dimension, but the more general case arises from optimal mass transport problems. On Zd\mathbb{Z}^{d} we show that Θ(nd+2)\Theta( n^{d+2} ) steps are necessary and sufficient to transport the mass. We also give sharp bounds on the comb graph and dd-ary trees. Furthermore, we consider graphs where simple random walk has positive speed and entropy and which satisfy Shannon's theorem, and show that the minimum number of controlled diffusion steps is exp(nh/(1+o(1)))\exp{( n \cdot h / \ell ( 1 + o(1) ))}, where hh is the Avez asymptotic entropy and \ell is the speed of random walk. As examples, we give precise results on Galton-Watson trees and the product of trees Td×Tk\mathbb{T}_d \times \mathbb{T}_k.Comment: 32 pages, 2 figure
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