111 research outputs found

    Graphical condensation of plane graphs: a combinatorial approach

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    The method of graphical vertex-condensation for enumerating perfect matchings of plane bipartite graph was found by Propp (Theoret. Comput. Sci. 303(2003), 267-301), and was generalized by Kuo (Theoret. Comput. Sci. 319 (2004), 29-57) and Yan and Zhang (J. Combin. Theory Ser. A, 110(2005), 113-125). In this paper, by a purely combinatorial method some explicit identities on graphical vertex-condensation for enumerating perfect matchings of plane graphs (which do not need to be bipartite) are obtained. As applications of our results, some results on graphical edge-condensation for enumerating perfect matchings are proved, and we count the sum of weights of perfect matchings of weighted Aztec diamond.Comment: 13 pages, 5 figures. accepted by Theoretial Computer Scienc

    Proof of Blum's conjecture on hexagonal dungeons

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    Matt Blum conjectured that the number of tilings of the Hexagonal Dungeon of sides a, 2a, b, a, 2a, ba,\ 2a,\ b,\ a,\ 2a,\ b (where b≥2ab\geq 2a) is 132a214⌊a22⌋13^{2a^2}14^{\lfloor\frac{a^2}{2}\rfloor} (J. Propp, New Perspectives in Geometric Combinatorics, Cambridge University Press, 1999). In this paper we present a proof for this conjecture using Kuo's Graphical Condensation Theorem (E. Kuo, Applications of Graphical Condensation for Enumerating Matchings and Tilings, Theoretical Computer Science, 2004).Comment: 30 page

    The Cube Recurrence

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    We construct a combinatorial model that is described by the cube recurrence, a nonlinear recurrence relation introduced by Propp, which generates families of Laurent polynomials indexed by points in Z3\mathbb{Z}^3. In the process, we prove several conjectures of Propp and of Fomin and Zelevinsky, and we obtain a combinatorial interpretation for the terms of Gale-Robinson sequences. We also indicate how the model might be used to obtain some interesting results about perfect matchings of certain bipartite planar graphs
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