3 research outputs found

    Graph Pricing Problem on Bounded Treewidth, Bounded Genus and k-partite graphs

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    Consider the following problem. A seller has infinite copies of nn products represented by nodes in a graph. There are mm consumers, each has a budget and wants to buy two products. Consumers are represented by weighted edges. Given the prices of products, each consumer will buy both products she wants, at the given price, if she can afford to. Our objective is to help the seller price the products to maximize her profit. This problem is called {\em graph vertex pricing} ({\sf GVP}) problem and has resisted several recent attempts despite its current simple solution. This motivates the study of this problem on special classes of graphs. In this paper, we study this problem on a large class of graphs such as graphs with bounded treewidth, bounded genus and kk-partite graphs. We show that there exists an {\sf FPTAS} for {\sf GVP} on graphs with bounded treewidth. This result is also extended to an {\sf FPTAS} for the more general {\em single-minded pricing} problem. On bounded genus graphs we present a {\sf PTAS} and show that {\sf GVP} is {\sf NP}-hard even on planar graphs. We study the Sherali-Adams hierarchy applied to a natural Integer Program formulation that (1+ϵ)(1+\epsilon)-approximates the optimal solution of {\sf GVP}. Sherali-Adams hierarchy has gained much interest recently as a possible approach to develop new approximation algorithms. We show that, when the input graph has bounded treewidth or bounded genus, applying a constant number of rounds of Sherali-Adams hierarchy makes the integrality gap of this natural {\sf LP} arbitrarily small, thus giving a (1+ϵ)(1+\epsilon)-approximate solution to the original {\sf GVP} instance. On kk-partite graphs, we present a constant-factor approximation algorithm. We further improve the approximation factors for paths, cycles and graphs with degree at most three.Comment: Preprint of the paper to appear in Chicago Journal of Theoretical Computer Scienc

    Hardness of Graph Pricing through Generalized Max-Dicut

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    The Graph Pricing problem is among the fundamental problems whose approximability is not well-understood. While there is a simple combinatorial 1/4-approximation algorithm, the best hardness result remains at 1/2 assuming the Unique Games Conjecture (UGC). We show that it is NP-hard to approximate within a factor better than 1/4 under the UGC, so that the simple combinatorial algorithm might be the best possible. We also prove that for any ϵ>0\epsilon > 0, there exists δ>0\delta > 0 such that the integrality gap of nδn^{\delta}-rounds of the Sherali-Adams hierarchy of linear programming for Graph Pricing is at most 1/2 + ϵ\epsilon. This work is based on the effort to view the Graph Pricing problem as a Constraint Satisfaction Problem (CSP) simpler than the standard and complicated formulation. We propose the problem called Generalized Max-Dicut(TT), which has a domain size T+1T + 1 for every T1T \geq 1. Generalized Max-Dicut(1) is well-known Max-Dicut. There is an approximation-preserving reduction from Generalized Max-Dicut on directed acyclic graphs (DAGs) to Graph Pricing, and both our results are achieved through this reduction. Besides its connection to Graph Pricing, the hardness of Generalized Max-Dicut is interesting in its own right since in most arity two CSPs studied in the literature, SDP-based algorithms perform better than LP-based or combinatorial algorithms --- for this arity two CSP, a simple combinatorial algorithm does the best.Comment: 28 page

    Independent Set, Induced Matching, and Pricing: Connections and Tight (Subexponential Time) Approximation Hardnesses

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    We present a series of almost settled inapproximability results for three fundamental problems. The first in our series is the subexponential-time inapproximability of the maximum independent set problem, a question studied in the area of parameterized complexity. The second is the hardness of approximating the maximum induced matching problem on bounded-degree bipartite graphs. The last in our series is the tight hardness of approximating the k-hypergraph pricing problem, a fundamental problem arising from the area of algorithmic game theory. In particular, assuming the Exponential Time Hypothesis, our two main results are: - For any r larger than some constant, any r-approximation algorithm for the maximum independent set problem must run in at least 2^{n^{1-\epsilon}/r^{1+\epsilon}} time. This nearly matches the upper bound of 2^{n/r} (Cygan et al., 2008). It also improves some hardness results in the domain of parameterized complexity (e.g., Escoffier et al., 2012 and Chitnis et al., 2013) - For any k larger than some constant, there is no polynomial time min (k^{1-\epsilon}, n^{1/2-\epsilon})-approximation algorithm for the k-hypergraph pricing problem, where n is the number of vertices in an input graph. This almost matches the upper bound of min (O(k), \tilde O(\sqrt{n})) (by Balcan and Blum, 2007 and an algorithm in this paper). We note an interesting fact that, in contrast to n^{1/2-\epsilon} hardness for polynomial-time algorithms, the k-hypergraph pricing problem admits n^{\delta} approximation for any \delta >0 in quasi-polynomial time. This puts this problem in a rare approximability class in which approximability thresholds can be improved significantly by allowing algorithms to run in quasi-polynomial time.Comment: The full version of FOCS 201
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