7,573 research outputs found

    Generation of cubic graphs

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    We describe a new algorithm for the efficient generation of all non-isomorphic connected cubic graphs. Our implementation of this algorithm is more than 4 times faster than previous generators. The generation can also be efficiently restricted to cubic graphs with girth at least 4 or 5

    Generation of cubic graphs and snarks with large girth

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    We describe two new algorithms for the generation of all non-isomorphic cubic graphs with girth at least k≥5k\ge 5 which are very efficient for 5≤k≤75\le k \le 7 and show how these algorithms can be efficiently restricted to generate snarks with girth at least kk. Our implementation of these algorithms is more than 30, respectively 40 times faster than the previously fastest generator for cubic graphs with girth at least 6 and 7, respectively. Using these generators we have also generated all non-isomorphic snarks with girth at least 6 up to 38 vertices and show that there are no snarks with girth at least 7 up to 42 vertices. We present and analyse the new list of snarks with girth 6.Comment: 27 pages (including appendix

    Stable Marriage with Multi-Modal Preferences

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    We introduce a generalized version of the famous Stable Marriage problem, now based on multi-modal preference lists. The central twist herein is to allow each agent to rank its potentially matching counterparts based on more than one "evaluation mode" (e.g., more than one criterion); thus, each agent is equipped with multiple preference lists, each ranking the counterparts in a possibly different way. We introduce and study three natural concepts of stability, investigate their mutual relations and focus on computational complexity aspects with respect to computing stable matchings in these new scenarios. Mostly encountering computational hardness (NP-hardness), we can also spot few islands of tractability and make a surprising connection to the \textsc{Graph Isomorphism} problem

    Surface Split Decompositions and Subgraph Isomorphism in Graphs on Surfaces

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    The Subgraph Isomorphism problem asks, given a host graph G on n vertices and a pattern graph P on k vertices, whether G contains a subgraph isomorphic to P. The restriction of this problem to planar graphs has often been considered. After a sequence of improvements, the current best algorithm for planar graphs is a linear time algorithm by Dorn (STACS '10), with complexity 2O(k)O(n)2^{O(k)} O(n). We generalize this result, by giving an algorithm of the same complexity for graphs that can be embedded in surfaces of bounded genus. At the same time, we simplify the algorithm and analysis. The key to these improvements is the introduction of surface split decompositions for bounded genus graphs, which generalize sphere cut decompositions for planar graphs. We extend the algorithm for the problem of counting and generating all subgraphs isomorphic to P, even for the case where P is disconnected. This answers an open question by Eppstein (SODA '95 / JGAA '99)
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