3 research outputs found

    Globally Continuous and Non-Markovian Crowd Activity Analysis from Videos

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    Automatically recognizing activities in video is a classic problem in vision and helps to understand behaviors, describe scenes and detect anomalies. We propose an unsupervised method for such purposes. Given video data, we discover recurring activity patterns that appear, peak, wane and disappear over time. By using non-parametric Bayesian methods, we learn coupled spatial and temporal patterns with minimum prior knowledge. To model the temporal changes of patterns, previous works compute Markovian progressions or locally continuous motifs whereas we model time in a globally continuous and non-Markovian way. Visually, the patterns depict flows of major activities. Temporally, each pattern has its own unique appearance-disappearance cycles. To compute compact pattern representations, we also propose a hybrid sampling method. By combining these patterns with detailed environment information, we interpret the semantics of activities and report anomalies. Also, our method fits data better and detects anomalies that were difficult to detect previously

    Trending Paths: A New Semantic-level Metric for Comparing Simulated and Real Crowd Data

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    We propose a new semantic-level crowd evaluation metric in this paper. Crowd simulation has been an active and important area for several decades. However, only recently has there been an increased focus on evaluating the fidelity of the results with respect to real-world situations. The focus to date has been on analyzing the properties of low-level features such as pedestrian trajectories, or global features such as crowd densities. We propose the first approach based on finding semantic information represented by latent Path Patterns in both real and simulated data in order to analyze and compare them. Unsupervised clustering by non-parametric Bayesian inference is used to learn the patterns, which themselves provide a rich visualization of the crowd behavior. To this end, we present a new Stochastic Variational Dual Hierarchical Dirichlet Process (SV-DHDP) model. The fidelity of the patterns is computed with respect to a reference, thus allowing the outputs of different algorithms to be compared with each other and/or with real data accordingly. Detailed evaluations and comparisons with existing metrics show that our method is a good alternative for comparing crowd data at a different level and also works with more types of data, holds fewer assumptions and is more robust to noise

    Identification of Lifelike Characteristics of Human Crowds Through a Classification Task

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    Crowd simulations are used extensively to study the dynamics of human collectives. Such studies are underpinned by specific movement models, which encode rules and assumptions about how people navigate a space and handle interactions with others. These models often give rise to macroscopic simulated crowd behaviours that are statistically valid, but which lack the noisy microscopic behaviours that are the signature of believable “real” crowds. In this paper, we use an existing “Turing test” for crowds to identify “lifelike” features of real crowds that are generally omitted from simulation models. Our previous study using this test established that untrained individuals have difficulty in classifying movies of crowds as “Real” or “Simulated”, and that such people often have an idealised view of how crowds move. In this follow-up study (with new participants) we perform a second trial, which now includes a training phase (showing participants movies of real crowds). We find that classification performance significantly improves after training, confirming the existence of features that allow participants to identify real crowds. High-performing individuals are able to identify the features of real crowds that should be incorporated into future simulations if they are to be considered “lifelike
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