86 research outputs found

    Regularizing Face Verification Nets For Pain Intensity Regression

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    Limited labeled data are available for the research of estimating facial expression intensities. For instance, the ability to train deep networks for automated pain assessment is limited by small datasets with labels of patient-reported pain intensities. Fortunately, fine-tuning from a data-extensive pre-trained domain, such as face verification, can alleviate this problem. In this paper, we propose a network that fine-tunes a state-of-the-art face verification network using a regularized regression loss and additional data with expression labels. In this way, the expression intensity regression task can benefit from the rich feature representations trained on a huge amount of data for face verification. The proposed regularized deep regressor is applied to estimate the pain expression intensity and verified on the widely-used UNBC-McMaster Shoulder-Pain dataset, achieving the state-of-the-art performance. A weighted evaluation metric is also proposed to address the imbalance issue of different pain intensities.Comment: 5 pages, 3 figure; Camera-ready version to appear at IEEE ICIP 201

    LSTM Pose Machines

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    We observed that recent state-of-the-art results on single image human pose estimation were achieved by multi-stage Convolution Neural Networks (CNN). Notwithstanding the superior performance on static images, the application of these models on videos is not only computationally intensive, it also suffers from performance degeneration and flicking. Such suboptimal results are mainly attributed to the inability of imposing sequential geometric consistency, handling severe image quality degradation (e.g. motion blur and occlusion) as well as the inability of capturing the temporal correlation among video frames. In this paper, we proposed a novel recurrent network to tackle these problems. We showed that if we were to impose the weight sharing scheme to the multi-stage CNN, it could be re-written as a Recurrent Neural Network (RNN). This property decouples the relationship among multiple network stages and results in significantly faster speed in invoking the network for videos. It also enables the adoption of Long Short-Term Memory (LSTM) units between video frames. We found such memory augmented RNN is very effective in imposing geometric consistency among frames. It also well handles input quality degradation in videos while successfully stabilizes the sequential outputs. The experiments showed that our approach significantly outperformed current state-of-the-art methods on two large-scale video pose estimation benchmarks. We also explored the memory cells inside the LSTM and provided insights on why such mechanism would benefit the prediction for video-based pose estimations.Comment: Poster in IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 201

    Learning to Refine Human Pose Estimation

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    Multi-person pose estimation in images and videos is an important yet challenging task with many applications. Despite the large improvements in human pose estimation enabled by the development of convolutional neural networks, there still exist a lot of difficult cases where even the state-of-the-art models fail to correctly localize all body joints. This motivates the need for an additional refinement step that addresses these challenging cases and can be easily applied on top of any existing method. In this work, we introduce a pose refinement network (PoseRefiner) which takes as input both the image and a given pose estimate and learns to directly predict a refined pose by jointly reasoning about the input-output space. In order for the network to learn to refine incorrect body joint predictions, we employ a novel data augmentation scheme for training, where we model "hard" human pose cases. We evaluate our approach on four popular large-scale pose estimation benchmarks such as MPII Single- and Multi-Person Pose Estimation, PoseTrack Pose Estimation, and PoseTrack Pose Tracking, and report systematic improvement over the state of the art.Comment: To appear in CVPRW (2018). Workshop: Visual Understanding of Humans in Crowd Scene and the 2nd Look Into Person Challenge (VUHCS-LIP
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