410 research outputs found

    Generative modeling using the sliced Wasserstein distance

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    Generative adversarial nets (GANs) are very successful at modeling distributions from given samples, even in the high-dimensional case. However, their formulation is also known to be hard to optimize and often unstable. While the aforementioned problems are particularly true for early GAN formulations, there has been significant empirically motivated and theoretically founded progress to improve stability, for instance, by using the Wasserstein distance rather than the Jenson-Shannon divergence. Here, we consider an alternative formulation for generative modeling based on random projections which, in its simplest form, results in a single objective rather than a saddlepoint formulation. By augmenting this approach with a discriminator we improve its accuracy. We found our approach to be significantly more stable compared to even the improved Wasserstein GAN. Further, unlike the traditional GAN loss, the loss formulated in our method is a good measure of the actual distance between the distributions and, for the first time for GAN training, we are able to show estimates for the same

    Hierarchical Sliced Wasserstein Distance

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    Sliced Wasserstein (SW) distance has been widely used in different application scenarios since it can be scaled to a large number of supports without suffering from the curse of dimensionality. The value of sliced Wasserstein distance is the average of transportation cost between one-dimensional representations (projections) of original measures that are obtained by Radon Transform (RT). Despite its efficiency in the number of supports, estimating the sliced Wasserstein requires a relatively large number of projections in high-dimensional settings. Therefore, for applications where the number of supports is relatively small compared with the dimension, e.g., several deep learning applications where the mini-batch approaches are utilized, the complexities from matrix multiplication of Radon Transform become the main computational bottleneck. To address this issue, we propose to derive projections by linearly and randomly combining a smaller number of projections which are named bottleneck projections. We explain the usage of these projections by introducing Hierarchical Radon Transform (HRT) which is constructed by applying Radon Transform variants recursively. We then formulate the approach into a new metric between measures, named Hierarchical Sliced Wasserstein (HSW) distance. By proving the injectivity of HRT, we derive the metricity of HSW. Moreover, we investigate the theoretical properties of HSW including its connection to SW variants and its computational and sample complexities. Finally, we compare the computational cost and generative quality of HSW with the conventional SW on the task of deep generative modeling using various benchmark datasets including CIFAR10, CelebA, and Tiny ImageNet.Comment: 28 pages, 7 figures, 3 table

    Sliced Wasserstein Generative Models

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    In generative modeling, the Wasserstein distance (WD) has emerged as a useful metric to measure the discrepancy between generated and real data distributions. Unfortunately, it is challenging to approximate the WD of high-dimensional distributions. In contrast, the sliced Wasserstein distance (SWD) factorizes high-dimensional distributions into their multiple one-dimensional marginal distributions and is thus easier to approximate. In this paper, we introduce novel approximations of the primal and dual SWD. Instead of using a large number of random projections, as it is done by conventional SWD approximation methods, we propose to approximate SWDs with a small number of parameterized orthogonal projections in an end-to-end deep learning fashion. As concrete applications of our SWD approximations, we design two types of differentiable SWD blocks to equip modern generative frameworks---Auto-Encoders (AE) and Generative Adversarial Networks (GAN). In the experiments, we not only show the superiority of the proposed generative models on standard image synthesis benchmarks, but also demonstrate the state-of-the-art performance on challenging high resolution image and video generation in an unsupervised manner.Comment: This paper is accepted by CVPR 2019, accidentally uploaded as a new submission (arXiv:1904.05408, which has been withdrawn). The code is available at this https URL https:// github.com/musikisomorphie/swd.gi

    Max-Sliced Wasserstein Distance and its use for GANs

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    Generative adversarial nets (GANs) and variational auto-encoders have significantly improved our distribution modeling capabilities, showing promise for dataset augmentation, image-to-image translation and feature learning. However, to model high-dimensional distributions, sequential training and stacked architectures are common, increasing the number of tunable hyper-parameters as well as the training time. Nonetheless, the sample complexity of the distance metrics remains one of the factors affecting GAN training. We first show that the recently proposed sliced Wasserstein distance has compelling sample complexity properties when compared to the Wasserstein distance. To further improve the sliced Wasserstein distance we then analyze its `projection complexity' and develop the max-sliced Wasserstein distance which enjoys compelling sample complexity while reducing projection complexity, albeit necessitating a max estimation. We finally illustrate that the proposed distance trains GANs on high-dimensional images up to a resolution of 256x256 easily.Comment: Accepted to CVPR 201
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