885 research outputs found
Escaping RGBland: Selecting Colors for Statistical Graphics
Statistical graphics are often augmented by the use of color coding information contained in some variable. When this involves the shading of areas (and not only points or lines) - e.g., as in bar plots, pie charts, mosaic displays or heatmaps - it is important that the colors are perceptually based and do not introduce optical illusions or systematic bias. Here, we discuss how the perceptually-based Hue-Chroma-Luminance (HCL) color space can be used for deriving suitable color palettes for coding categorical data (qualitative palettes) and numerical variables (sequential and diverging palettes).Series: Research Report Series / Department of Statistics and Mathematic
GreenVis: Energy-Saving Color Schemes for Sequential Data Visualization on OLED Displays
The organic light emitting diode (OLED) display has recently become popular in the consumer electronics market. Compared with current LCD display technology, OLED is an emerging display technology that emits light by the pixels themselves and doesn’t need an external back light as the illumination source. In this paper, we offer an approach to reduce power consumption on OLED displays for sequential data visualization. First, we create a multi-objective optimization approach to find the most energy-saving color scheme for given visual perception difference levels. Second, we apply the model in two situations: pre-designed color schemes and auto generated color schemes. Third, our experiment results show that the energy-saving sequential color scheme can reduce power consumption by 17.2% for pre-designed color schemes. For auto-generated color schemes, it can save 21.9% of energy in comparison to the reference color scheme for sequential data
Color Maker: a Mixed-Initiative Approach to Creating Accessible Color Maps
Quantitative data is frequently represented using color, yet designing
effective color mappings is a challenging task, requiring one to balance
perceptual standards with personal color preference. Current design tools
either overwhelm novices with complexity or offer limited customization
options. We present ColorMaker, a mixed-initiative approach for creating
colormaps. ColorMaker combines fluid user interaction with real-time
optimization to generate smooth, continuous color ramps. Users specify their
loose color preferences while leaving the algorithm to generate precise color
sequences, meeting both designer needs and established guidelines. ColorMaker
can create new colormaps, including designs accessible for people with
color-vision deficiencies, starting from scratch or with only partial input,
thus supporting ideation and iterative refinement. We show that our approach
can generate designs with similar or superior perceptual characteristics to
standard colormaps. A user study demonstrates how designers of varying skill
levels can use this tool to create custom, high-quality colormaps. ColorMaker
is available at https://colormaker.orgComment: To appear at the ACM CHI '24 Conference on Human Factors in Computing
System
Aesthetic-Driven Image Enhancement by Adversarial Learning
We introduce EnhanceGAN, an adversarial learning based model that performs
automatic image enhancement. Traditional image enhancement frameworks typically
involve training models in a fully-supervised manner, which require expensive
annotations in the form of aligned image pairs. In contrast to these
approaches, our proposed EnhanceGAN only requires weak supervision (binary
labels on image aesthetic quality) and is able to learn enhancement operators
for the task of aesthetic-based image enhancement. In particular, we show the
effectiveness of a piecewise color enhancement module trained with weak
supervision, and extend the proposed EnhanceGAN framework to learning a deep
filtering-based aesthetic enhancer. The full differentiability of our image
enhancement operators enables the training of EnhanceGAN in an end-to-end
manner. We further demonstrate the capability of EnhanceGAN in learning
aesthetic-based image cropping without any groundtruth cropping pairs. Our
weakly-supervised EnhanceGAN reports competitive quantitative results on
aesthetic-based color enhancement as well as automatic image cropping, and a
user study confirms that our image enhancement results are on par with or even
preferred over professional enhancement
PaletteNeRF: Palette-based Color Editing for NeRFs
Neural Radiance Field (NeRF) is a powerful tool to faithfully generate novel
views for scenes with only sparse captured images. Despite its strong
capability for representing 3D scenes and their appearance, its editing ability
is very limited. In this paper, we propose a simple but effective extension of
vanilla NeRF, named PaletteNeRF, to enable efficient color editing on
NeRF-represented scenes. Motivated by recent palette-based image decomposition
works, we approximate each pixel color as a sum of palette colors modulated by
additive weights. Instead of predicting pixel colors as in vanilla NeRFs, our
method predicts additive weights. The underlying NeRF backbone could also be
replaced with more recent NeRF models such as KiloNeRF to achieve real-time
editing. Experimental results demonstrate that our method achieves efficient,
view-consistent, and artifact-free color editing on a wide range of
NeRF-represented scenes.Comment: 12 pages, 10 figure
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