9,241 research outputs found

    Game Theory Solutions in Sensor-Based Human Activity Recognition: A Review

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    The Human Activity Recognition (HAR) tasks automatically identify human activities using the sensor data, which has numerous applications in healthcare, sports, security, and human-computer interaction. Despite significant advances in HAR, critical challenges still exist. Game theory has emerged as a promising solution to address these challenges in machine learning problems including HAR. However, there is a lack of research work on applying game theory solutions to the HAR problems. This review paper explores the potential of game theory as a solution for HAR tasks, and bridges the gap between game theory and HAR research work by suggesting novel game-theoretic approaches for HAR problems. The contributions of this work include exploring how game theory can improve the accuracy and robustness of HAR models, investigating how game-theoretic concepts can optimize recognition algorithms, and discussing the game-theoretic approaches against the existing HAR methods. The objective is to provide insights into the potential of game theory as a solution for sensor-based HAR, and contribute to develop a more accurate and efficient recognition system in the future research directions

    A Non-Cooperative Game Theoretical Approach For Power Control In Virtual MIMO Wireless Sensor Network

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    Power management is one of the vital issue in wireless sensor networks, where the lifetime of the network relies on battery powered nodes. Transmitting at high power reduces the lifetime of both the nodes and the network. One efficient way of power management is to control the power at which the nodes transmit. In this paper, a virtual multiple input multiple output wireless sensor network (VMIMO-WSN)communication architecture is considered and the power control of sensor nodes based on the approach of game theory is formulated. The use of game theory has proliferated, with a broad range of applications in wireless sensor networking. Approaches from game theory can be used to optimize node level as well as network wide performance. The game here is categorized as an incomplete information game, in which the nodes do not have complete information about the strategies taken by other nodes. For virtual multiple input multiple output wireless sensor network architecture considered, the Nash equilibrium is used to decide the optimal power level at which a node needs to transmit, to maximize its utility. Outcome shows that the game theoretic approach considered for VMIMO-WSN architecture achieves the best utility, by consuming less power.Comment: 12 pages, 8 figure

    Multiparty Dynamics and Failure Modes for Machine Learning and Artificial Intelligence

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    An important challenge for safety in machine learning and artificial intelligence systems is a~set of related failures involving specification gaming, reward hacking, fragility to distributional shifts, and Goodhart's or Campbell's law. This paper presents additional failure modes for interactions within multi-agent systems that are closely related. These multi-agent failure modes are more complex, more problematic, and less well understood than the single-agent case, and are also already occurring, largely unnoticed. After motivating the discussion with examples from poker-playing artificial intelligence (AI), the paper explains why these failure modes are in some senses unavoidable. Following this, the paper categorizes failure modes, provides definitions, and cites examples for each of the modes: accidental steering, coordination failures, adversarial misalignment, input spoofing and filtering, and goal co-option or direct hacking. The paper then discusses how extant literature on multi-agent AI fails to address these failure modes, and identifies work which may be useful for the mitigation of these failure modes.Comment: 12 Pages, This version re-submitted to Big Data and Cognitive Computing, Special Issue "Artificial Superintelligence: Coordination & Strategy
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