20,244 research outputs found
A Game theoretic approach for competition over visibility in social networks
Social Networks have known an important evolution in the last few years. These structures, made up of individuals who are tied by one or more specific types of interdependency, constitute the window for members to express their opinions and thoughts by sending posts to their own walls or others' timelines. Actually, when a content arrives, it's located on the top of the timeline pushing away older messages. This situation causes a permanent competition over visibility among subscribers who jump on opponents to promote conflict. Our study presents this competition as a non-cooperative game; each source has to choose frequencies which assure its visibility. We model it, exploring the theory of concave games, to reach a situation of equilibrium; a situation where no player has the ultimate ability to deviate from its current strategy. We formulate the named game, then we analyze it and prove that there is exactly one Nash equilibrium which is the convergence of all players' best responses. We finally provide some numerical results, taking into consideration a system of two sources with a specific frequency space, and analyze the effect of different parameters on sources' visibility on the walls of social networks
Emergence of Leadership in Communication
We study a neuro-inspired model that mimics a discussion (or information
dissemination) process in a network of agents. During their interaction, agents
redistribute activity and network weights, resulting in emergence of leader(s).
The model is able to reproduce the basic scenarios of leadership known in
nature and society: laissez-faire (irregular activity, weak leadership, sizable
inter-follower interaction, autonomous sub-leaders); participative or
democratic (strong leadership, but with feedback from followers); and
autocratic (no feedback, one-way influence). Several pertinent aspects of these
scenarios are found as well---e.g., hidden leadership (a hidden clique of
agents driving the official autocratic leader), and successive leadership (two
leaders influence followers by turns). We study how these scenarios emerge from
inter-agent dynamics and how they depend on behavior rules of agents---in
particular, on their inertia against state changes.Comment: 17 pages, 11 figure
Self-Evaluation Applied Mathematics 2003-2008 University of Twente
This report contains the self-study for the research assessment of the Department of Applied Mathematics (AM) of the Faculty of Electrical Engineering, Mathematics and Computer Science (EEMCS) at the University of Twente (UT). The report provides the information for the Research Assessment Committee for Applied Mathematics, dealing with mathematical sciences at the three universities of technology in the Netherlands. It describes the state of affairs pertaining to the period 1 January 2003 to 31 December 2008
Exploring the stigma of food stamps
This paper reports on theoretical research into the effect of stigma and social norms on policy outcomes of the Food Stamp program, in particular the effect on the caseload. As a general rule, it is impossible to predict whether norms will amplify or dampen the response of caseloads to any given policy intervention. Sometimes they have an effect, sometimes they do not. Much depends on whether the norms themselves change very much in response to policy changes. Social feedback (each norm violation encourages more violations) makes policy predictions uncertain. It can translate very small shocks into very large changes in the caseload. Norm systems can collapse abruptly. Norms can alleviate administrative problems involving targeting, since norms can define "true need" in a social sense and allow all of the truly needy to claim benefits. Eligible nonparticipants are viewed as "not needy" in the social sense, though they may be needy according to objective criteria. Norms may also lessen a program's incentive effects (against work, for example). Norms may exacerbate administrative problems involving resource availability. To the extent that program eligibility differs from socially defined need, the program will be unpopular. Norms also add considerable uncertainty to the environment of policy planning and execution. Policymakers who hope to reduce the influence of stigma on program resources and administration should consider localizing program eligibility rules, so that the rules correspond more closely to social definitions of need. Intense, broad-based local outreach efforts may also reduce stigma's power.
Considering Human Aspects on Strategies for Designing and Managing Distributed Human Computation
A human computation system can be viewed as a distributed system in which the
processors are humans, called workers. Such systems harness the cognitive power
of a group of workers connected to the Internet to execute relatively simple
tasks, whose solutions, once grouped, solve a problem that systems equipped
with only machines could not solve satisfactorily. Examples of such systems are
Amazon Mechanical Turk and the Zooniverse platform. A human computation
application comprises a group of tasks, each of them can be performed by one
worker. Tasks might have dependencies among each other. In this study, we
propose a theoretical framework to analyze such type of application from a
distributed systems point of view. Our framework is established on three
dimensions that represent different perspectives in which human computation
applications can be approached: quality-of-service requirements, design and
management strategies, and human aspects. By using this framework, we review
human computation in the perspective of programmers seeking to improve the
design of human computation applications and managers seeking to increase the
effectiveness of human computation infrastructures in running such
applications. In doing so, besides integrating and organizing what has been
done in this direction, we also put into perspective the fact that the human
aspects of the workers in such systems introduce new challenges in terms of,
for example, task assignment, dependency management, and fault prevention and
tolerance. We discuss how they are related to distributed systems and other
areas of knowledge.Comment: 3 figures, 1 tabl
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