5,321 research outputs found

    Neurocognitive Informatics Manifesto.

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    Informatics studies all aspects of the structure of natural and artificial information systems. Theoretical and abstract approaches to information have made great advances, but human information processing is still unmatched in many areas, including information management, representation and understanding. Neurocognitive informatics is a new, emerging field that should help to improve the matching of artificial and natural systems, and inspire better computational algorithms to solve problems that are still beyond the reach of machines. In this position paper examples of neurocognitive inspirations and promising directions in this area are given

    Ontology-based Fuzzy Markup Language Agent for Student and Robot Co-Learning

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    An intelligent robot agent based on domain ontology, machine learning mechanism, and Fuzzy Markup Language (FML) for students and robot co-learning is presented in this paper. The machine-human co-learning model is established to help various students learn the mathematical concepts based on their learning ability and performance. Meanwhile, the robot acts as a teacher's assistant to co-learn with children in the class. The FML-based knowledge base and rule base are embedded in the robot so that the teachers can get feedback from the robot on whether students make progress or not. Next, we inferred students' learning performance based on learning content's difficulty and students' ability, concentration level, as well as teamwork sprit in the class. Experimental results show that learning with the robot is helpful for disadvantaged and below-basic children. Moreover, the accuracy of the intelligent FML-based agent for student learning is increased after machine learning mechanism.Comment: This paper is submitted to IEEE WCCI 2018 Conference for revie

    Agents for educational games and simulations

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    This book consists mainly of revised papers that were presented at the Agents for Educational Games and Simulation (AEGS) workshop held on May 2, 2011, as part of the Autonomous Agents and MultiAgent Systems (AAMAS) conference in Taipei, Taiwan. The 12 full papers presented were carefully reviewed and selected from various submissions. The papers are organized topical sections on middleware applications, dialogues and learning, adaption and convergence, and agent applications

    Bounded Rationality and Heuristics in Humans and in Artificial Cognitive Systems

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    In this paper I will present an analysis of the impact that the notion of “bounded rationality”, introduced by Herbert Simon in his book “Administrative Behavior”, produced in the field of Artificial Intelligence (AI). In particular, by focusing on the field of Automated Decision Making (ADM), I will show how the introduction of the cognitive dimension into the study of choice of a rational (natural) agent, indirectly determined - in the AI field - the development of a line of research aiming at the realisation of artificial systems whose decisions are based on the adoption of powerful shortcut strategies (known as heuristics) based on “satisficing” - i.e. non optimal - solutions to problem solving. I will show how the “heuristic approach” to problem solving allowed, in AI, to face problems of combinatorial complexity in real-life situations and still represents an important strategy for the design and implementation of intelligent systems

    Tools for enterprises collaboration in virtual enterprises

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    Virtual Enterprise (VE) is an organizational collaboration concept which provides a competitive edge in the globalized business environment. The life cycle of a VE consists of four stages i.e. opportunity identification (Pre-Creation), partner selection (Creation), operation and dissolution. The success of VEs depends upon the efficient execution of their VE-lifecycles along with knowledge enhancement for the partner enterprises to facilitate the future formation of efficient VEs. This research aims to study the different issues which occur in the VE lifecycle and provides a platform for the formation of high performance enterprises and VEs. In the pre-creation stage, enterprises look for suitable partners to create their VE and to exploit a market opportunity. This phase requires explicit and implicit information extraction from enterprise data bases (ECOS-ontology) for the identification of suitable partners. A description logic (DL) based query system is developed to extract explicit and implicit information and to identify potential partners for the creation of the VE. In the creation phase, the identified partners are analysed using different risks paradigms and a cooperative game theoretic approach is used to develop a revenue sharing mechanism based on enterprises inputs and risk minimization for optimal partner selection. In the operation phases, interoperability remains a key issue for seamless transfer of knowledge information and data. DL-based ontology mapping is applied in this research to provide interoperability in the VE between enterprises with different domains of expertise. In the dissolution stage, knowledge acquired in the VE lifecycle needs to be disseminated among the enterprises to enhance their competitiveness. A DL-based ontology merging approach is provided to accommodate new knowledge with existing data bases with logical consistency. Finally, the proposed methodologies are validated using the case study. The results obtained in the case study illustrate the applicability and effectiveness of proposed methodologies in each stage of the VE life cycle

    Ontology-based specific and exhaustive user profiles for constraint information fusion for multi-agents

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    Intelligent agents are an advanced technology utilized in Web Intelligence. When searching information from a distributed Web environment, information is retrieved by multi-agents on the client site and fused on the broker site. The current information fusion techniques rely on cooperation of agents to provide statistics. Such techniques are computationally expensive and unrealistic in the real world. In this paper, we introduce a model that uses a world ontology constructed from the Dewey Decimal Classification to acquire user profiles. By search using specific and exhaustive user profiles, information fusion techniques no longer rely on the statistics provided by agents. The model has been successfully evaluated using the large INEX data set simulating the distributed Web environment
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