778,785 research outputs found
Embodied learning of a generative neural model for biological motion perception and inference
Although an action observation network and mirror neurons for understanding the actions and intentions of others have been under deep, interdisciplinary consideration over recent years, it remains largely unknown how the brain manages to map visually perceived biological motion of others onto its own motor system. This paper shows how such a mapping may be established, even if the biologically motion is visually perceived from a new vantage point. We introduce a learning artificial neural network model and evaluate it on full body motion tracking recordings. The model implements an embodied, predictive inference approach. It first learns to correlate and segment multimodal sensory streams of own bodily motion. In doing so, it becomes able to anticipate motion progression, to complete missing modal information, and to self-generate learned motion sequences. When biological motion of another person is observed, this self-knowledge is utilized to recognize similar motion patterns and predict their progress. Due to the relative encodings, the model shows strong robustness in recognition despite observing rather large varieties of body morphology and posture dynamics. By additionally equipping the model with the capability to rotate its visual frame of reference, it is able to deduce the visual perspective onto the observed person, establishing full consistency to the embodied self-motion encodings by means of active inference. In further support of its neuro-cognitive plausibility, we also model typical bistable perceptions when crucial depth information is missing. In sum, the introduced neural model proposes a solution to the problem of how the human brain may establish correspondence between observed bodily motion and its own motor system, thus offering a mechanism that supports the development of mirror neurons
Person Recognition in Personal Photo Collections
Recognising persons in everyday photos presents major challenges (occluded
faces, different clothing, locations, etc.) for machine vision. We propose a
convnet based person recognition system on which we provide an in-depth
analysis of informativeness of different body cues, impact of training data,
and the common failure modes of the system. In addition, we discuss the
limitations of existing benchmarks and propose more challenging ones. Our
method is simple and is built on open source and open data, yet it improves the
state of the art results on a large dataset of social media photos (PIPA).Comment: Accepted to ICCV 2015, revise
Beyond Frontal Faces: Improving Person Recognition Using Multiple Cues
We explore the task of recognizing peoples' identities in photo albums in an
unconstrained setting. To facilitate this, we introduce the new People In Photo
Albums (PIPA) dataset, consisting of over 60000 instances of 2000 individuals
collected from public Flickr photo albums. With only about half of the person
images containing a frontal face, the recognition task is very challenging due
to the large variations in pose, clothing, camera viewpoint, image resolution
and illumination. We propose the Pose Invariant PErson Recognition (PIPER)
method, which accumulates the cues of poselet-level person recognizers trained
by deep convolutional networks to discount for the pose variations, combined
with a face recognizer and a global recognizer. Experiments on three different
settings confirm that in our unconstrained setup PIPER significantly improves
on the performance of DeepFace, which is one of the best face recognizers as
measured on the LFW dataset
Single-Shot Multi-Person 3D Pose Estimation From Monocular RGB
We propose a new single-shot method for multi-person 3D pose estimation in
general scenes from a monocular RGB camera. Our approach uses novel
occlusion-robust pose-maps (ORPM) which enable full body pose inference even
under strong partial occlusions by other people and objects in the scene. ORPM
outputs a fixed number of maps which encode the 3D joint locations of all
people in the scene. Body part associations allow us to infer 3D pose for an
arbitrary number of people without explicit bounding box prediction. To train
our approach we introduce MuCo-3DHP, the first large scale training data set
showing real images of sophisticated multi-person interactions and occlusions.
We synthesize a large corpus of multi-person images by compositing images of
individual people (with ground truth from mutli-view performance capture). We
evaluate our method on our new challenging 3D annotated multi-person test set
MuPoTs-3D where we achieve state-of-the-art performance. To further stimulate
research in multi-person 3D pose estimation, we will make our new datasets, and
associated code publicly available for research purposes.Comment: International Conference on 3D Vision (3DV), 201
- …