165,278 research outputs found
Subjective information visualizations
Information Visualizations (InfoViz) are systems that require high levels of cognitive processing. They
revolve around the notion of decoding and interpreting visual patterns in order to achieve certain
goals. We argue that purely designing for the visual will not allow for optimum experiences since there
is more to InfoViz than just the visual. Interaction is a key to achieving higher levels of knowledge. In
this position paper we present a different perspective on the underlying meaning of interaction, where
we describe it as incorporating both the visual and the physical activities. By physical activities we
mean the physical actions upon the physical input device/s. We argue that interaction is the key
element for supporting usersâ subjective experiences hence these experiences should first be
understood. All the discussions in this paper are based upon on going work in the field of visualizing
the literature knowledge domain (LKDViz)
The origins of active galactic nuclei obscuration: the âtorusâ as a dynamical, unstable driver of accretion
Recent multiscale simulations have made it possible to follow gas inflows responsible for high-Eddington ratio accretion on to massive black holes (BHs) from galactic scales to the BH accretion disc. When sufficient gas is driven towards a BH, gravitational instabilities generically form lopsided, eccentric discs that propagate inwards from larger radii. The lopsided stellar disc exerts a strong torque on the gas, driving inflows that fuel the growth of the BH. Here, we investigate the possibility that the same disc, in its gas-rich phase, is the putative âtorusâ invoked to explain obscured active galactic nuclei (AGN) and the cosmic X-ray background. The disc is generically thick and has characteristic âŒ1â10âpc sizes and masses resembling those required of the torus. Interestingly, the scale heights and obscured fractions of the predicted torii are substantial even in the absence of strong stellar feedback providing the vertical support. Rather, they can be maintained by strong bending modes and warps/twists excited by the inflow-generating instabilities. A number of other observed properties commonly attributed to âfeedbackâ processes may in fact be explained entirely by dynamical, gravitational effects: the lack of alignment between torus and host galaxy, correlations between local star formation rate (SFR) and turbulent gas velocities and the dependence of obscured fractions on AGN luminosity or SFR. We compare the predicted torus properties with observations of gas surface density profiles, kinematics, scale heights and SFR densities in AGN, and find that they are consistent in all cases. We argue that it is not possible to reproduce these observations and the observed column density distribution without a clumpy gas distribution, but allowing for simple clumping on small scales the predicted column density distribution is in good agreement with observations fromâNHH ⌠10ÂČâ°â10ÂČâ·âcmâ»ÂČ . We examine how theâNH distribution scales with galaxy and AGN properties. The dependence is generally simple, but AGN feedback may be necessary to explain certain trends in obscured fraction with luminosity and/or redshift. In our paradigm, the torus is not merely a bystander or passive fuel source for accretion, but is itself the mechanism driving accretion. Its generic properties are not coincidence, but requirements for efficient accretion
Do (and say) as I say: Linguistic adaptation in human-computer dialogs
© Theodora Koulouri, Stanislao Lauria, and Robert D. Macredie. This article has been made available through the Brunel Open Access Publishing Fund.There is strong research evidence showing that people naturally align to each otherâs vocabulary, sentence structure, and acoustic features in dialog, yet little is known about how the alignment mechanism operates in the interaction between users and computer systems let alone how it may be exploited to improve the efficiency of the interaction. This article provides an account of lexical alignment in humanâcomputer dialogs, based on empirical data collected in a simulated humanâcomputer interaction scenario. The results indicate that alignment is present, resulting in the gradual reduction and stabilization of the vocabulary-in-use, and that it is also reciprocal. Further, the results suggest that when system and user errors occur, the development of alignment is temporarily disrupted and users tend to introduce novel words to the dialog. The results also indicate that alignment in humanâcomputer interaction may have a strong strategic component and is used as a resource to compensate for less optimal (visually impoverished) interaction conditions. Moreover, lower alignment is associated with less successful interaction, as measured by user perceptions. The article distills the results of the study into design recommendations for humanâcomputer dialog systems and uses them to outline a model of dialog management that supports and exploits alignment through mechanisms for in-use adaptation of the systemâs grammar and lexicon
Dance-the-music : an educational platform for the modeling, recognition and audiovisual monitoring of dance steps using spatiotemporal motion templates
In this article, a computational platform is presented, entitled âDance-the-Musicâ, that can be used in a dance educational context to explore and learn the basics of dance steps. By introducing a method based on spatiotemporal motion templates, the platform facilitates to train basic step models from sequentially repeated dance figures performed by a dance teacher. Movements are captured with an optical motion capture system. The teachersâ models can be visualized from a first-person perspective to instruct students how to perform the specific dance steps in the correct manner. Moreover, recognition algorithms-based on a template matching method can determine the quality of a studentâs performance in real time by means of multimodal monitoring techniques. The results of an evaluation study suggest that the Dance-the-Music is effective in helping dance students to master the basics of dance figures
Personalisation and recommender systems in digital libraries
Widespread use of the Internet has resulted in digital libraries that are increasingly used by diverse communities of users for diverse purposes and in which sharing and collaboration have become important social elements. As such libraries become commonplace, as their contents and services become more varied, and as their patrons become more experienced with computer technology, users will expect more sophisticated services from these libraries. A simple search function, normally an integral part of any digital library, increasingly leads to user frustration as user needs become more complex and as the volume of managed information increases. Proactive digital libraries, where the library evolves from being passive and untailored, are seen as offering great potential for addressing and overcoming these issues and include techniques such as personalisation and recommender systems. In this paper, following on from the DELOS/NSF Working Group on Personalisation and Recommender Systems for Digital Libraries, which met and reported during 2003, we present some background material on the scope of personalisation and recommender systems in digital libraries. We then outline the working groupâs vision for the evolution of digital libraries and the role that personalisation and recommender systems will play, and we present a series of research challenges and specific recommendations and research priorities for the field
Symbolic Computing with Incremental Mindmaps to Manage and Mine Data Streams - Some Applications
In our understanding, a mind-map is an adaptive engine that basically works
incrementally on the fundament of existing transactional streams. Generally,
mind-maps consist of symbolic cells that are connected with each other and that
become either stronger or weaker depending on the transactional stream. Based
on the underlying biologic principle, these symbolic cells and their
connections as well may adaptively survive or die, forming different cell
agglomerates of arbitrary size. In this work, we intend to prove mind-maps'
eligibility following diverse application scenarios, for example being an
underlying management system to represent normal and abnormal traffic behaviour
in computer networks, supporting the detection of the user behaviour within
search engines, or being a hidden communication layer for natural language
interaction.Comment: 4 pages; 4 figure
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âFairy ringsâ of participation: the invisible network influencing participation in online communities
Individuals participate in many different ways in online communities. There is an extensive body of research describing participation as a key metaphor in communities of practice and stressing that participatory mobility is influenced by underground multidirectional activities, directed away from the notion of periphery to the centre practices and taking the shape of expansive swarming and multidirectional pulsations. This article describes an ongoing observational study proposing a model that attempts to determine how users participate in online communities and what influences them to alter the way in which they participate. We performed daily observations on user participatory behaviour in 50 online communities using public domain â anonymous data available in the communities. The specific communities were selected because they are related to learning and support learning activities within their networks. The data observations collected were analysed using Compendium, a hypermedia knowledge mapping and sense-making tool, to represent and structure the data, make complex cross data queries, test hypotheses and build representation of real examples to support our claims. Initial findings indicate that users connect, participate, contribute and collaborate on a shared objective, transferring information and pooling knowledge within and between communities in four different modes. During their online journey, users switched between modes of participation or even remained in one specific mode, implying that the way in which users participate in an online community is not just related to the mode of participation and the level of engagement with the community but it is also due to hidden reasons or motivations, an invisible network of interactions of elements that affect the willingness of the user to participate. This layer is not immediately evident in the user actions but can be inferred by analysing user reactions. It is argued that user participation in online communities occurs in two layers; the âvisibleâ layer of participation with the different modes; and the âinvisibleâ layer of element interactions, similar to formations observed in nature when a radically spreading underground network of fungi activity results in a ring or arc formation of mushrooms, also known as a âfairy ringâ. These underground multidirectional activities influence participation and participatory mobility. Following an open scientific inquiry approach and an open research paradigm we plan to share these observations with a wider audience of practitioners, researchers and theorists for all to test or contest our arguments, and to enrich, question, or support our model
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