35,416 research outputs found

    A network-based dynamical ranking system for competitive sports

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    From the viewpoint of networks, a ranking system for players or teams in sports is equivalent to a centrality measure for sports networks, whereby a directed link represents the result of a single game. Previously proposed network-based ranking systems are derived from static networks, i.e., aggregation of the results of games over time. However, the score of a player (or team) fluctuates over time. Defeating a renowned player in the peak performance is intuitively more rewarding than defeating the same player in other periods. To account for this factor, we propose a dynamic variant of such a network-based ranking system and apply it to professional men's tennis data. We derive a set of linear online update equations for the score of each player. The proposed ranking system predicts the outcome of the future games with a higher accuracy than the static counterparts.Comment: 6 figure

    Universal temporal features of rankings in competitive sports and games

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    Many complex phenomena, from the selection of traits in biological systems to hierarchy formation in social and economic entities, show signs of competition and heterogeneous performance in the temporal evolution of their components, which may eventually lead to stratified structures such as the wealth distribution worldwide. However, it is still unclear whether the road to hierarchical complexity is determined by the particularities of each phenomena, or if there are universal mechanisms of stratification common to many systems. Human sports and games, with their (varied but simplified) rules of competition and measures of performance, serve as an ideal test bed to look for universal features of hierarchy formation. With this goal in mind, we analyse here the behaviour of players and team rankings over time for several sports and games. Even though, for a given time, the distribution of performance ranks varies across activities, we find statistical regularities in the dynamics of ranks. Specifically the rank diversity, a measure of the number of elements occupying a given rank over a length of time, has the same functional form in sports and games as in languages, another system where competition is determined by the use or disuse of grammatical structures. Our results support the notion that hierarchical phenomena may be driven by the same underlying mechanisms of rank formation, regardless of the nature of their components. Moreover, such regularities can in principle be used to predict lifetimes of rank occupancy, thus increasing our ability to forecast stratification in the presence of competition

    PlayeRank: data-driven performance evaluation and player ranking in soccer via a machine learning approach

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    The problem of evaluating the performance of soccer players is attracting the interest of many companies and the scientific community, thanks to the availability of massive data capturing all the events generated during a match (e.g., tackles, passes, shots, etc.). Unfortunately, there is no consolidated and widely accepted metric for measuring performance quality in all of its facets. In this paper, we design and implement PlayeRank, a data-driven framework that offers a principled multi-dimensional and role-aware evaluation of the performance of soccer players. We build our framework by deploying a massive dataset of soccer-logs and consisting of millions of match events pertaining to four seasons of 18 prominent soccer competitions. By comparing PlayeRank to known algorithms for performance evaluation in soccer, and by exploiting a dataset of players' evaluations made by professional soccer scouts, we show that PlayeRank significantly outperforms the competitors. We also explore the ratings produced by {\sf PlayeRank} and discover interesting patterns about the nature of excellent performances and what distinguishes the top players from the others. At the end, we explore some applications of PlayeRank -- i.e. searching players and player versatility --- showing its flexibility and efficiency, which makes it worth to be used in the design of a scalable platform for soccer analytics

    Proceedings of Mathsport international 2017 conference

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    Proceedings of MathSport International 2017 Conference, held in the Botanical Garden of the University of Padua, June 26-28, 2017. MathSport International organizes biennial conferences dedicated to all topics where mathematics and sport meet. Topics include: performance measures, optimization of sports performance, statistics and probability models, mathematical and physical models in sports, competitive strategies, statistics and probability match outcome models, optimal tournament design and scheduling, decision support systems, analysis of rules and adjudication, econometrics in sport, analysis of sporting technologies, financial valuation in sport, e-sports (gaming), betting and sports

    Predictive Analytics for Fantasy Football: Predicting Player Performance Across the NFL

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    The goal of this research is to develop a quantitative method of ranking and listing players in terms of performance. These rankings can then be used to evaluate players prior to and during a fantasy football draft. To produce these rankings, we develop a methodology for forecasting the performance of each individual player (on different metrics) for the upcoming season (16 games) and use these forecasts to estimate player fantasy football scores for the 2018 season. More specifically, this work answers the following: In what order should players be drafted in a 2018 fantasy football draft and why? Which players can be expected to perform the best at their given position (Quarterback, Running back, Wide Receiver, Kicker, Team Defense) in 2018, and which players should we expect to perform poorly

    On the development of a soccer player performance rating system for the English premier league

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    The EA Sports Player Performance Index is a rating system for soccer players used in the top two tiers of soccer in England—the Premier League and the Championship. Its development was a collaboration among professional soccer leagues, a news media association, and academia. In this paper, we describe the index and its construction. The novelty of the index lies in its attempts to rate all players using a single score, regardless of their playing specialty, based on player contributions to winning performances. As one might expect, players from leading teams lead the index, although surprises happen

    A Bayesian inference approach for determining player abilities in football

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    We consider the task of determining a football player's ability for a given event type, for example, scoring a goal. We propose an interpretable Bayesian model which is fit using variational inference methods. We implement a Poisson model to capture occurrences of event types, from which we infer player abilities. Our approach also allows the visualisation of differences between players, for a specific ability, through the marginal posterior variational densities. We then use these inferred player abilities to extend the Bayesian hierarchical model of Baio and Blangiardo (2010) which captures a team's scoring rate (the rate at which they score goals). We apply the resulting scheme to the English Premier League, capturing player abilities over the 2013/2014 season, before using output from the hierarchical model to predict whether over or under 2.5 goals will be scored in a given game in the 2014/2015 season. This validates our model as a way of providing insights into team formation and the individual success of sports teams.Comment: 31 pages, 14 figure

    Universal scaling in sports ranking

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    Ranking is a ubiquitous phenomenon in the human society. By clicking the web pages of Forbes, you may find all kinds of rankings, such as world's most powerful people, world's richest people, top-paid tennis stars, and so on and so forth. Herewith, we study a specific kind, sports ranking systems in which players' scores and prize money are calculated based on their performances in attending various tournaments. A typical example is tennis. It is found that the distributions of both scores and prize money follow universal power laws, with exponents nearly identical for most sports fields. In order to understand the origin of this universal scaling we focus on the tennis ranking systems. By checking the data we find that, for any pair of players, the probability that the higher-ranked player will top the lower-ranked opponent is proportional to the rank difference between the pair. Such a dependence can be well fitted to a sigmoidal function. By using this feature, we propose a simple toy model which can simulate the competition of players in different tournaments. The simulations yield results consistent with the empirical findings. Extensive studies indicate the model is robust with respect to the modifications of the minor parts.Comment: 8 pages, 7 figure
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