4,235 research outputs found
Exact solution of a modified El Farol's bar problem: Efficiency and the role of market impact
We discuss a model of heterogeneous, inductive rational agents inspired by
the El Farol Bar problem and the Minority Game. As in markets, agents interact
through a collective aggregate variable -- which plays a role similar to price
-- whose value is fixed by all of them. Agents follow a simple
reinforcement-learning dynamics where the reinforcement, for each of their
available strategies, is related to the payoff delivered by that strategy. We
derive the exact solution of the model in the ``thermodynamic'' limit of
infinitely many agents using tools of statistical physics of disordered
systems. Our results show that the impact of agents on the market price plays a
key role: even though price has a weak dependence on the behavior of each
individual agent, the collective behavior crucially depends on whether agents
account for such dependence or not. Remarkably, if the adaptive behavior of
agents accounts even ``infinitesimally'' for this dependence they can, in a
whole range of parameters, reduce global fluctuations by a finite amount. Both
global efficiency and individual utility improve with respect to a ``price
taker'' behavior if agents account for their market impact.Comment: 38 pages + 5 figures (needs elsart.sty). New results adde
Evolutionary game theory: Temporal and spatial effects beyond replicator dynamics
Evolutionary game dynamics is one of the most fruitful frameworks for
studying evolution in different disciplines, from Biology to Economics. Within
this context, the approach of choice for many researchers is the so-called
replicator equation, that describes mathematically the idea that those
individuals performing better have more offspring and thus their frequency in
the population grows. While very many interesting results have been obtained
with this equation in the three decades elapsed since it was first proposed, it
is important to realize the limits of its applicability. One particularly
relevant issue in this respect is that of non-mean-field effects, that may
arise from temporal fluctuations or from spatial correlations, both neglected
in the replicator equation. This review discusses these temporal and spatial
effects focusing on the non-trivial modifications they induce when compared to
the outcome of replicator dynamics. Alongside this question, the hypothesis of
linearity and its relation to the choice of the rule for strategy update is
also analyzed. The discussion is presented in terms of the emergence of
cooperation, as one of the current key problems in Biology and in other
disciplines.Comment: Review, 48 pages, 26 figure
Statistical mechanics of random two-player games
Using methods from the statistical mechanics of disordered systems we analyze
the properties of bimatrix games with random payoffs in the limit where the
number of pure strategies of each player tends to infinity. We analytically
calculate quantities such as the number of equilibrium points, the expected
payoff, and the fraction of strategies played with non-zero probability as a
function of the correlation between the payoff matrices of both players and
compare the results with numerical simulations.Comment: 16 pages, 6 figures, for further information see
http://itp.nat.uni-magdeburg.de/~jberg/games.htm
Learning to coordinate in a complex and non-stationary world
We study analytically and by computer simulations a complex system of
adaptive agents with finite memory. Borrowing the framework of the Minority
Game and using the replica formalism we show the existence of an equilibrium
phase transition as a function of the ratio between the memory and
the learning rates of the agents. We show that, starting from a random
configuration, a dynamic phase transition also exists, which prevents the
system from reaching any Nash equilibria. Furthermore, in a non-stationary
environment, we show by numerical simulations that agents with infinite memory
play worst than others with less memory and that the dynamic transition
naturally arises independently from the initial conditions.Comment: 4 pages, 3 figure
Stochastic gain in population dynamics
We introduce an extension of the usual replicator dynamics to adaptive
learning rates. We show that a population with a dynamic learning rate can gain
an increased average payoff in transient phases and can also exploit external
noise, leading the system away from the Nash equilibrium, in a reasonance-like
fashion. The payoff versus noise curve resembles the signal to noise ratio
curve in stochastic resonance. Seen in this broad context, we introduce another
mechanism that exploits fluctuations in order to improve properties of the
system. Such a mechanism could be of particular interest in economic systems.Comment: accepted for publication in Phys. Rev. Let
Social Aggregation as a Cooperative Game
A new approach for the description of phenomena of social aggregation is
suggested. On the basis of psychological concepts (as for instance social norms
and cultural coordinates), we deduce a general mechanism for the social
aggregation in which different clusters of individuals can merge according to
the cooperation among the agents. In their turn, the agents can cooperate or
defect according to the clusters distribution inside the system. The fitness of
an individual increases with the size of its cluster, but decreases with the
work the individual had to do in order to join it. In order to test the
reliability of such new approach, we introduce a couple of simple toy models
with the features illustrated above. We see, from this preliminary study, how
the cooperation is the most convenient strategy only in presence of very large
clusters, while on the other hand it is not necessary to have one hundred
percent of cooperators for reaching a totally ordered configuration with only
one megacluster filling the whole system.Comment: 18 pages, 10 figure
Landscape and flux for quantifying global stability and dynamics of game theory
Game theory has been widely applied to many areas including economics,
biology and social sciences. However, it is still challenging to quantify the
global stability and global dynamics of the game theory. We developed a
landscape and flux framework to quantify the global stability and global
dynamics of the game theory. As an example, we investigated the models of
three-strategy games: a special replicator-mutator game, the repeated prison
dilemma model. In this model, one stable state, two stable states and limit
cycle can emerge under different parameters. The repeated Prisoner's Dilemma
system has Hopf bifurcation transitions from one stable state to limit cycle
state, and then to another one stable state or two stable states, or vice
versa. We explored the global stability of the repeated Prisoner's Dilemma
system and the kinetic paths between the basins of attractor. The paths are
irreversible due to the non-zero flux. One can explain the game for and
.Comment: 25 pages, 15 figure
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