29,995 research outputs found
An MPEG-7 scheme for semantic content modelling and filtering of digital video
Abstract Part 5 of the MPEG-7 standard specifies Multimedia Description Schemes (MDS); that is, the format multimedia content models should conform to in order to ensure interoperability across multiple platforms and applications. However, the standard does not specify how the content or the associated model may be filtered. This paper proposes an MPEG-7 scheme which can be deployed for digital video content modelling and filtering. The proposed scheme, COSMOS-7, produces rich and multi-faceted semantic content models and supports a content-based filtering approach that only analyses content relating directly to the preferred content requirements of the user. We present details of the scheme, front-end systems used for content modelling and filtering and experiences with a number of users
COSMOS-7: Video-oriented MPEG-7 scheme for modelling and filtering of semantic content
MPEG-7 prescribes a format for semantic content models for multimedia to ensure interoperability across a multitude of platforms and application domains. However, the standard leaves it open as to how the models should be used and how their content should be filtered. Filtering is a technique used to retrieve only content relevant to user requirements, thereby reducing the necessary content-sifting effort of the user. This paper proposes an MPEG-7 scheme that can be deployed for semantic content modelling and filtering of digital video. The proposed scheme, COSMOS-7, produces rich and multi-faceted semantic content models and supports a content-based filtering approach that only analyses content relating directly to the preferred content requirements of the user
A framework for realistic 3D tele-immersion
Meeting, socializing and conversing online with a group of people using teleconferencing systems is still quite differ- ent from the experience of meeting face to face. We are abruptly aware that we are online and that the people we are engaging with are not in close proximity. Analogous to how talking on the telephone does not replicate the experi- ence of talking in person. Several causes for these differences have been identified and we propose inspiring and innova- tive solutions to these hurdles in attempt to provide a more realistic, believable and engaging online conversational expe- rience. We present the distributed and scalable framework REVERIE that provides a balanced mix of these solutions. Applications build on top of the REVERIE framework will be able to provide interactive, immersive, photo-realistic ex- periences to a multitude of users that for them will feel much more similar to having face to face meetings than the expe- rience offered by conventional teleconferencing systems
Knowledge-infused and Consistent Complex Event Processing over Real-time and Persistent Streams
Emerging applications in Internet of Things (IoT) and Cyber-Physical Systems
(CPS) present novel challenges to Big Data platforms for performing online
analytics. Ubiquitous sensors from IoT deployments are able to generate data
streams at high velocity, that include information from a variety of domains,
and accumulate to large volumes on disk. Complex Event Processing (CEP) is
recognized as an important real-time computing paradigm for analyzing
continuous data streams. However, existing work on CEP is largely limited to
relational query processing, exposing two distinctive gaps for query
specification and execution: (1) infusing the relational query model with
higher level knowledge semantics, and (2) seamless query evaluation across
temporal spaces that span past, present and future events. These allow
accessible analytics over data streams having properties from different
disciplines, and help span the velocity (real-time) and volume (persistent)
dimensions. In this article, we introduce a Knowledge-infused CEP (X-CEP)
framework that provides domain-aware knowledge query constructs along with
temporal operators that allow end-to-end queries to span across real-time and
persistent streams. We translate this query model to efficient query execution
over online and offline data streams, proposing several optimizations to
mitigate the overheads introduced by evaluating semantic predicates and in
accessing high-volume historic data streams. The proposed X-CEP query model and
execution approaches are implemented in our prototype semantic CEP engine,
SCEPter. We validate our query model using domain-aware CEP queries from a
real-world Smart Power Grid application, and experimentally analyze the
benefits of our optimizations for executing these queries, using event streams
from a campus-microgrid IoT deployment.Comment: 34 pages, 16 figures, accepted in Future Generation Computer Systems,
October 27, 201
Foveated Video Streaming for Cloud Gaming
Good user experience with interactive cloud-based multimedia applications,
such as cloud gaming and cloud-based VR, requires low end-to-end latency and
large amounts of downstream network bandwidth at the same time. In this paper,
we present a foveated video streaming system for cloud gaming. The system
adapts video stream quality by adjusting the encoding parameters on the fly to
match the player's gaze position. We conduct measurements with a prototype that
we developed for a cloud gaming system in conjunction with eye tracker
hardware. Evaluation results suggest that such foveated streaming can reduce
bandwidth requirements by even more than 50% depending on parametrization of
the foveated video coding and that it is feasible from the latency perspective.Comment: Submitted to: IEEE 19th International Workshop on Multimedia Signal
Processin
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