40 research outputs found
Semantic relatedness based re-ranker for text spotting
Applications such as textual entailment, plagiarism detection or document clustering rely on the notion of semantic similarity, and are usually approached with dimension reduction techniques like LDA or with embedding-based neural approaches. We present a scenario where semantic similarity is not enough, and we devise a neural approach to learn semantic relatedness. The scenario is text spotting in the wild, where a text in an image (e.g. street sign, advertisement or bus destination) must be identified and recognized. Our goal is to improve the performance of vision systems by leveraging semantic information. Our rationale is that the text to be spotted is often related to the image context in which it appears (word pairs such as Delta–airplane, or quarters–parking are not similar, but are clearly related). We show how learning a word-to-word or word-to-sentence relatedness score can improve the performance of text spotting systems up to 2.9 points, outperforming other measures in a benchmark dataset.Peer ReviewedPostprint (author's final draft
Text-based Adventures of the Golovin AI Agent
The domain of text-based adventure games has been recently established as a
new challenge of creating the agent that is both able to understand natural
language, and acts intelligently in text-described environments.
In this paper, we present our approach to tackle the problem. Our agent,
named Golovin, takes advantage of the limited game domain. We use genre-related
corpora (including fantasy books and decompiled games) to create language
models suitable to this domain. Moreover, we embed mechanisms that allow us to
specify, and separately handle, important tasks as fighting opponents, managing
inventory, and navigating on the game map.
We validated usefulness of these mechanisms, measuring agent's performance on
the set of 50 interactive fiction games. Finally, we show that our agent plays
on a level comparable to the winner of the last year Text-Based Adventure AI
Competition