89,797 research outputs found

    Perspective-aware texture analysis and synthesis

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    The original publication is available at www.springerlink.comInternational audienceThis paper presents a novel texture synthesis scheme for anisotropic 2D textures based on perspective feature analysis and energy optimization. Given an example texture, the synthesis process starts with analyzing the texel (TEXture ELement) scale variations to obtain the perspective map (scale map). Feature mask and simple user-assisted scale extraction operations including slant and tilt angles assignment and scale value editing are applied. The scale map represents the global variations of the texel scales in the sample texture. Then, we extend 2D texture optimization techniques to synthesize these kinds of perspectively featured textures. The non-parametric texture optimization approach is integrated with histogram matching, which forces the global statics of the texel scale variations of the synthesized texture to match those of the example. We also demonstrate that our method is well-suited for image completion of a perspectively featured texture region in a digital photo

    Neural Textured Deformable Meshes for Robust Analysis-by-Synthesis

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    Human vision demonstrates higher robustness than current AI algorithms under out-of-distribution scenarios. It has been conjectured such robustness benefits from performing analysis-by-synthesis. Our paper formulates triple vision tasks in a consistent manner using approximate analysis-by-synthesis by render-and-compare algorithms on neural features. In this work, we introduce Neural Textured Deformable Meshes, which involve the object model with deformable geometry that allows optimization on both camera parameters and object geometries. The deformable mesh is parameterized as a neural field, and covered by whole-surface neural texture maps, which are trained to have spatial discriminability. During inference, we extract the feature map of the test image and subsequently optimize the 3D pose and shape parameters of our model using differentiable rendering to best reconstruct the target feature map. We show that our analysis-by-synthesis is much more robust than conventional neural networks when evaluated on real-world images and even in challenging out-of-distribution scenarios, such as occlusion and domain shift. Our algorithms are competitive with standard algorithms when tested on conventional performance measures

    Multi-texture image segmentation

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    Visual perception of images is closely related to the recognition of the different texture areas within an image. Identifying the boundaries of these regions is an important step in image analysis and image understanding. This thesis presents supervised and unsupervised methods which allow an efficient segmentation of the texture regions within multi-texture images. The features used by the methods are based on a measure of the fractal dimension of surfaces in several directions, which allows the transformation of the image into a set of feature images, however no direct measurement of the fractal dimension is made. Using this set of features, supervised and unsupervised, statistical processing schemes are presented which produce low classification error rates. Natural texture images are examined with particular application to the analysis of sonar images of the seabed. A number of processes based on fractal models for texture synthesis are also presented. These are used to produce realistic images of natural textures, again with particular reference to sonar images of the seabed, and which show the importance of phase and directionality in our perception of texture. A further extension is shown to give possible uses for image coding and object identification

    Texture Synthesis Through Convolutional Neural Networks and Spectrum Constraints

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    This paper presents a significant improvement for the synthesis of texture images using convolutional neural networks (CNNs), making use of constraints on the Fourier spectrum of the results. More precisely, the texture synthesis is regarded as a constrained optimization problem, with constraints conditioning both the Fourier spectrum and statistical features learned by CNNs. In contrast with existing methods, the presented method inherits from previous CNN approaches the ability to depict local structures and fine scale details, and at the same time yields coherent large scale structures, even in the case of quasi-periodic images. This is done at no extra computational cost. Synthesis experiments on various images show a clear improvement compared to a recent state-of-the art method relying on CNN constraints only
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