27 research outputs found

    Streaming algorithms for line simplification under the Fréchet distance

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    We study the following variant of the well-known linesimplification problem: we are getting a possibly infinite sequence of points p0, p1, p2, . . . defining a polygonal path, and as we receive the points we wish to maintain a simplification of the path seen so far. We study this problem in a streaming setting, where we only have a limited amount of storage so that we cannot store all the points. We analyze the competitive ratio of our algorithm, allowing resource augmentation: we let our algorithm maintain a simplification with 2k (internal) points, and compare the error of our simplification to the error of the optimal simplification with k points

    Coresets-Methods and History: A Theoreticians Design Pattern for Approximation and Streaming Algorithms

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    We present a technical survey on the state of the art approaches in data reduction and the coreset framework. These include geometric decompositions, gradient methods, random sampling, sketching and random projections. We further outline their importance for the design of streaming algorithms and give a brief overview on lower bounding techniques

    How to Cover a Point Set with a V-Shape of Minimum Width

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    A balanced V-shape is a polygonal region in the plane contained in the union of two crossing equal-width strips. It is delimited by two pairs of parallel rays that emanate from two points x, y, are contained in the strip boundaries, and are mirror-symmetric with respect to the line xy. The width of a balanced V-shape is the width of the strips. We first present an O(n^2 log n) time algorithm to compute, given a set of n points P, a minimum-width balanced V-shape covering P. We then describe a PTAS for computing a (1+epsilon)-approximation of this V-shape in time O((n/epsilon)log n+(n/epsilon^(3/2))log^2(1/epsilon)). A much simpler constant-factor approximation algorithm is also described.Comment: In Proceedings of the 12th International Symposium on Algorithms and Data Structures (WADS), p.61-72, August 2011, New York, NY, US

    A PTAS for Euclidean TSP with Hyperplane Neighborhoods

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    In the Traveling Salesperson Problem with Neighborhoods (TSPN), we are given a collection of geometric regions in some space. The goal is to output a tour of minimum length that visits at least one point in each region. Even in the Euclidean plane, TSPN is known to be APX-hard, which gives rise to studying more tractable special cases of the problem. In this paper, we focus on the fundamental special case of regions that are hyperplanes in the dd-dimensional Euclidean space. This case contrasts the much-better understood case of so-called fat regions. While for d=2d=2 an exact algorithm with running time O(n5)O(n^5) is known, settling the exact approximability of the problem for d=3d=3 has been repeatedly posed as an open question. To date, only an approximation algorithm with guarantee exponential in dd is known, and NP-hardness remains open. For arbitrary fixed dd, we develop a Polynomial Time Approximation Scheme (PTAS) that works for both the tour and path version of the problem. Our algorithm is based on approximating the convex hull of the optimal tour by a convex polytope of bounded complexity. Such polytopes are represented as solutions of a sophisticated LP formulation, which we combine with the enumeration of crucial properties of the tour. As the approximation guarantee approaches 11, our scheme adjusts the complexity of the considered polytopes accordingly. In the analysis of our approximation scheme, we show that our search space includes a sufficiently good approximation of the optimum. To do so, we develop a novel and general sparsification technique to transform an arbitrary convex polytope into one with a constant number of vertices and, in turn, into one of bounded complexity in the above sense. Hereby, we maintain important properties of the polytope
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