7 research outputs found

    3D Reconstruction with Low Resolution, Small Baseline and High Radial Distortion Stereo Images

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    In this paper we analyze and compare approaches for 3D reconstruction from low-resolution (250x250), high radial distortion stereo images, which are acquired with small baseline (approximately 1mm). These images are acquired with the system NanEye Stereo manufactured by CMOSIS/AWAIBA. These stereo cameras have also small apertures, which means that high levels of illumination are required. The goal was to develop an approach yielding accurate reconstructions, with a low computational cost, i.e., avoiding non-linear numerical optimization algorithms. In particular we focused on the analysis and comparison of radial distortion models. To perform the analysis and comparison, we defined a baseline method based on available software and methods, such as the Bouguet toolbox [2] or the Computer Vision Toolbox from Matlab. The approaches tested were based on the use of the polynomial model of radial distortion, and on the application of the division model. The issue of the center of distortion was also addressed within the framework of the application of the division model. We concluded that the division model with a single radial distortion parameter has limitations

    3D Reconstruction with Low Resolution, Small Baseline and High Radial Distortion Stereo Images

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    In this paper we analyze and compare approaches for 3D reconstruction from low-resolution (250x250), high radial distortion stereo images, which are acquired with small baseline (approximately 1mm). These images are acquired with the system NanEye Stereo manufactured by CMOSIS/AWAIBA. These stereo cameras have also small apertures, which means that high levels of illumination are required. The goal was to develop an approach yielding accurate reconstructions, with a low computational cost, i.e., avoiding non-linear numerical optimization algorithms. In particular we focused on the analysis and comparison of radial distortion models. To perform the analysis and comparison, we defined a baseline method based on available software and methods, such as the Bouguet toolbox [2] or the Computer Vision Toolbox from Matlab. The approaches tested were based on the use of the polynomial model of radial distortion, and on the application of the division model. The issue of the center of distortion was also addressed within the framework of the application of the division model. We concluded that the division model with a single radial distortion parameter has limitations

    Monocular Vision based Crowdsourced 3D Traffic Sign Positioning with Unknown Camera Intrinsics and Distortion Coefficients

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    Autonomous vehicles and driver assistance systems utilize maps of 3D semantic landmarks for improved decision making. However, scaling the mapping process as well as regularly updating such maps come with a huge cost. Crowdsourced mapping of these landmarks such as traffic sign positions provides an appealing alternative. The state-of-the-art approaches to crowdsourced mapping use ground truth camera parameters, which may not always be known or may change over time. In this work, we demonstrate an approach to computing 3D traffic sign positions without knowing the camera focal lengths, principal point, and distortion coefficients a priori. We validate our proposed approach on a public dataset of traffic signs in KITTI. Using only a monocular color camera and GPS, we achieve an average single journey relative and absolute positioning accuracy of 0.26 m and 1.38 m, respectively.Comment: Accepted at 2020 IEEE 23rd International Conference on Intelligent Transportation Systems (ITSC

    The bottleneck degree of algebraic varieties

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    A bottleneck of a smooth algebraic variety X⊂CnX \subset \mathbb{C}^n is a pair of distinct points (x,y)∈X(x,y) \in X such that the Euclidean normal spaces at xx and yy contain the line spanned by xx and yy. The narrowness of bottlenecks is a fundamental complexity measure in the algebraic geometry of data. In this paper we study the number of bottlenecks of affine and projective varieties, which we call the bottleneck degree. The bottleneck degree is a measure of the complexity of computing all bottlenecks of an algebraic variety, using for example numerical homotopy methods. We show that the bottleneck degree is a function of classical invariants such as Chern classes and polar classes. We give the formula explicitly in low dimension and provide an algorithm to compute it in the general case.Comment: Major revision. New introduction. Added some new illustrative lemmas and figures. Added pseudocode for the algorithm to compute bottleneck degree. Fixed some typo

    Exhaustive linearization for robust camera pose and focal length estimation

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    We propose a novel approach for the estimation of the pose and focal length of a camera from a set of 3D-to-2D point correspondences. Our method compares favorably to competing approaches in that it is both more accurate than existing closed form solutions, as well as faster and also more accurate than iterative ones. Our approach is inspired on the EPnP algorithm, a recent O(n) solution for the calibrated case. Yet we show that considering the focal length as an additional unknown renders the linearization and relinearization techniques of the original approach no longer valid, especially with large amounts of noise. We present new methodologies to circumvent this limitation termed exhaustive linearization and exhaustive relinearization which perform a systematic exploration of the solution space in closed form. The method is evaluated on both real and synthetic data, and our results show that besides producing precise focal length estimation, the retrieved camera pose is almost as accurate as the one computed using the EPnP, which assumes a calibrated camera.Peer ReviewedPostprint (author’s final draft

    Fast and Robust Numerical Solutions to Minimal Problems for Cameras with Radial Distortion

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    A number of minimal problems of structure from motion for cameras with radial distortion have recently been studied and solved in some cases. These problems are known to be numerically very challenging and in several cases there were no practical algorithms yielding solutions in floating point arithmetic. We make some crucial observations concerning the floating point implementation of Gröbner basis computations and use these new insights to formulate fast and stable algorithms for two minimal problems with radial distortion previously solved in exact rational arithmetic only: (i) simultaneous estimation of essential matrix and a common radial distortion parameter for two partially calibrated views and six image point correspondences and (ii) estimation of fundamental matrix and two different radial distortion parameters for two uncalibrated views and nine image point correspondences. We demonstrate that these two problems can be efficiently solved in floating point arithmetic in simulated and real experiments. For comparison we have also invented a new non-minimal algorithm for estimating fundamental matrix and two different radial distortion parameters for two uncalibrated views and twelve image point correspondences based on a generalized eigenvalue problem
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