5,415 research outputs found
Fast algorithms for computing the Boltzmann collision operator
The development of accurate and fast numerical schemes for the five fold
Boltzmann collision integral represents a challenging problem in scientific
computing. For a particular class of interactions, including the so-called hard
spheres model in dimension three, we are able to derive spectral methods that
can be evaluated through fast algorithms. These algorithms are based on a
suitable representation and approximation of the collision operator. Explicit
expressions for the errors in the schemes are given and spectral accuracy is
proved. Parallelization properties and adaptivity of the algorithms are also
discussed.Comment: 22 page
Solving the Boltzmann equation in N log N
In [C. Mouhot and L. Pareschi, "Fast algorithms for computing the Boltzmann
collision operator," Math. Comp., to appear; C. Mouhot and L. Pareschi, C. R.
Math. Acad. Sci. Paris, 339 (2004), pp. 71-76], fast deterministic algorithms
based on spectral methods were derived for the Boltzmann collision operator for
a class of interactions including the hard spheres model in dimension three.
These algorithms are implemented for the solution of the Boltzmann equation in
two and three dimension, first for homogeneous solutions, then for general non
homogeneous solutions. The results are compared to explicit solutions, when
available, and to Monte-Carlo methods. In particular, the computational cost
and accuracy are compared to those of Monte-Carlo methods as well as to those
of previous spectral methods. Finally, for inhomogeneous solutions, we take
advantage of the great computational efficiency of the method to show an
oscillation phenomenon of the entropy functional in the trend to equilibrium,
which was suggested in the work [L. Desvillettes and C. Villani, Invent. Math.,
159 (2005), pp. 245-316].Comment: 32 page
Convolutive decomposition and fast summation methods for discrete-velocity approximations of the Boltzmann equation
Discrete-velocity approximations represent a popular way for computing the
Boltzmann collision operator. The direct numerical evaluation of such methods
involve a prohibitive cost, typically where is the dimension
of the velocity space. In this paper, following the ideas introduced in
[27,28], we derive fast summation techniques for the evaluation of
discrete-velocity schemes which permits to reduce the computational cost from
to , , with almost no
loss of accuracy.Comment: v2: 22 pages, improvement of the presentation and more details given
in some proofs. arXiv admin note: text overlap with arXiv:1106.1020 by other
author
On deterministic approximation of the Boltzmann equation in a bounded domain
In this paper we present a fully deterministic method for the numerical
solution to the Boltzmann equation of rarefied gas dynamics in a bounded domain
for multi-scale problems. Periodic, specular reflection and diffusive boundary
conditions are discussed and investigated numerically. The collision operator
is treated by a Fourier approximation of the collision integral, which
guarantees spectral accuracy in velocity with a computational cost of
, where is the number of degree of freedom in velocity space.
This algorithm is coupled with a second order finite volume scheme in space and
a time discretization allowing to deal for rarefied regimes as well as their
hydrodynamic limit. Finally, several numerical tests illustrate the efficiency
and accuracy of the method for unsteady flows (Poiseuille flows, ghost effects,
trend to equilibrium)
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