4,775 research outputs found
Graph Spectral Image Processing
Recent advent of graph signal processing (GSP) has spurred intensive studies
of signals that live naturally on irregular data kernels described by graphs
(e.g., social networks, wireless sensor networks). Though a digital image
contains pixels that reside on a regularly sampled 2D grid, if one can design
an appropriate underlying graph connecting pixels with weights that reflect the
image structure, then one can interpret the image (or image patch) as a signal
on a graph, and apply GSP tools for processing and analysis of the signal in
graph spectral domain. In this article, we overview recent graph spectral
techniques in GSP specifically for image / video processing. The topics covered
include image compression, image restoration, image filtering and image
segmentation
Data compression techniques applied to high resolution high frame rate video technology
An investigation is presented of video data compression applied to microgravity space experiments using High Resolution High Frame Rate Video Technology (HHVT). An extensive survey of methods of video data compression, described in the open literature, was conducted. The survey examines compression methods employing digital computing. The results of the survey are presented. They include a description of each method and assessment of image degradation and video data parameters. An assessment is made of present and near term future technology for implementation of video data compression in high speed imaging system. Results of the assessment are discussed and summarized. The results of a study of a baseline HHVT video system, and approaches for implementation of video data compression, are presented. Case studies of three microgravity experiments are presented and specific compression techniques and implementations are recommended
Perceptually-Driven Video Coding with the Daala Video Codec
The Daala project is a royalty-free video codec that attempts to compete with
the best patent-encumbered codecs. Part of our strategy is to replace core
tools of traditional video codecs with alternative approaches, many of them
designed to take perceptual aspects into account, rather than optimizing for
simple metrics like PSNR. This paper documents some of our experiences with
these tools, which ones worked and which did not. We evaluate which tools are
easy to integrate into a more traditional codec design, and show results in the
context of the codec being developed by the Alliance for Open Media.Comment: 19 pages, Proceedings of SPIE Workshop on Applications of Digital
Image Processing (ADIP), 201
Low computational complexity variable block size (VBS) partitioning for motion estimation using the Walsh Hadamard transform (WHT)
Variable Block Size (VBS) based motion estimation has
been adapted in state of the art video coding, such as
H.264/AVC, VC-1. However, a low complexity H.264/AVC
encoder cannot take advantage of VBS due to its power consumption
requirements. In this paper, we present a VBS partition
algorithm based on a binary motion edge map without
either initial motion estimation or Rate-Distortion (R-D)
optimization for selecting modes. The proposed algorithm
uses the Walsh Hadamard Transform (WHT) to create a binary
edge map, which provides a computational complexity
cost effectiveness compared to other light segmentation
methods typically used to detect the required region
Solving Inverse Problems with Piecewise Linear Estimators: From Gaussian Mixture Models to Structured Sparsity
A general framework for solving image inverse problems is introduced in this
paper. The approach is based on Gaussian mixture models, estimated via a
computationally efficient MAP-EM algorithm. A dual mathematical interpretation
of the proposed framework with structured sparse estimation is described, which
shows that the resulting piecewise linear estimate stabilizes the estimation
when compared to traditional sparse inverse problem techniques. This
interpretation also suggests an effective dictionary motivated initialization
for the MAP-EM algorithm. We demonstrate that in a number of image inverse
problems, including inpainting, zooming, and deblurring, the same algorithm
produces either equal, often significantly better, or very small margin worse
results than the best published ones, at a lower computational cost.Comment: 30 page
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