1,399 research outputs found

    A Brain-Inspired Multi-Modal Perceptual System for Social Robots: An Experimental Realization

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    We propose a multi-modal perceptual system that is inspired by the inner working of the human brain; in particular, the hierarchical structure of the sensory cortex and the spatial-temporal binding criteria. The system is context independent and can be applied to many on-going problems in social robotics, including but not limited to person recognition, emotion recognition, and multi-modal robot doctor to name a few. The system encapsulates the parallel distributed processing of real-world stimuli through different sensor modalities and encoding them into features vectors which in turn are processed via a number of dedicated processing units (DPUs) through hierarchical paths. DPUs are algorithmic realizations of the cell assemblies in neuroscience. A plausible and realistic perceptual system is presented via the integration of the outputs from these units by spiking neural networks. We will also discuss other components of the system including top-down influences and the integration of information through temporal binding with fading memory and suggest two alternatives to realize these criteria. Finally, we will demonstrate the implementation of this architecture on a hardware platform as a social robot and report experimental studies on the system

    Scalable Digital Architecture of a Liquid State Machine

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    Liquid State Machine (LSM) is an adaptive neural computational model with rich dynamics to process spatio-temporal inputs. These machines are extremely fast in learning because the goal-oriented training is moved to the output layer, unlike conventional recurrent neural networks. The capability to multiplex at the output layer for multiple tasks makes LSM a powerful intelligent engine. These properties are desirable in several machine learning applications such as speech recognition, anomaly detection, user identification etc. Scalable hardware architectures for spatio-temporal signal processing algorithms like LSMs are energy efficient compared to the software implementations. These designs can also naturally adapt to dierent temporal streams of inputs. Early literature shows few behavioral models of LSM. However, they cannot process real time data either due to their hardware complexity or xed design approach. In this thesis, a scalable digital architecture of an LSM is proposed. A key feature of the architecture is a digital liquid that exploits spatial locality and is capable of processing real time data. The quality of the proposed LSM is analyzed using kernel quality, separation property of the liquid and Lyapunov exponent. When realized using TSMC 65nm technology node, the total power dissipation of the liquid layer, with 60 neurons, is 55.7 mW with an area requirement of 2 mm^2. The proposed model is validated for two benchmark. In the case of an epileptic seizure detection an average accuracy of 84% is observed. For user identification/authentication using gait an average accuracy of 98.65% is achieved

    Unsupervised Heart-rate Estimation in Wearables With Liquid States and A Probabilistic Readout

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    Heart-rate estimation is a fundamental feature of modern wearable devices. In this paper we propose a machine intelligent approach for heart-rate estimation from electrocardiogram (ECG) data collected using wearable devices. The novelty of our approach lies in (1) encoding spatio-temporal properties of ECG signals directly into spike train and using this to excite recurrently connected spiking neurons in a Liquid State Machine computation model; (2) a novel learning algorithm; and (3) an intelligently designed unsupervised readout based on Fuzzy c-Means clustering of spike responses from a subset of neurons (Liquid states), selected using particle swarm optimization. Our approach differs from existing works by learning directly from ECG signals (allowing personalization), without requiring costly data annotations. Additionally, our approach can be easily implemented on state-of-the-art spiking-based neuromorphic systems, offering high accuracy, yet significantly low energy footprint, leading to an extended battery life of wearable devices. We validated our approach with CARLsim, a GPU accelerated spiking neural network simulator modeling Izhikevich spiking neurons with Spike Timing Dependent Plasticity (STDP) and homeostatic scaling. A range of subjects are considered from in-house clinical trials and public ECG databases. Results show high accuracy and low energy footprint in heart-rate estimation across subjects with and without cardiac irregularities, signifying the strong potential of this approach to be integrated in future wearable devices.Comment: 51 pages, 12 figures, 6 tables, 95 references. Under submission at Elsevier Neural Network

    2014 Conference Abstracts: Annual Undergraduate Research Conference at the Interface of Biology and Mathematics

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    Conference schedule and abstract book for the Sixth Annual Undergraduate Research Conference at the Interface of Biology and Mathematics Date: November 1-2, 2014Plenary Speakers: Joseph Tien, Associate Professor of Mathematics at The Ohio State University; and Jeremy Smith, Governor\u27s Chair at the University of Tennessee and Director of the University of Tennessee/Oak Ridge National Lab Center for Molecular Biophysic

    Framework for proximal personified interfaces

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    Neuromorphic Computing for Interactive Robotics: A Systematic Review

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    Modelling functionalities of the brain in human-robot interaction contexts requires a real-time understanding of how each part of a robot (motors, sensors, emotions, etc.) works and how they interact all together to accomplish complex behavioural tasks while interacting with the environment. Human brains are very efficient as they process the information using event-based impulses also known as spikes, which make living creatures very efficient and able to outperform current mainstream robotic systems in almost every task that requires real-time interaction. In recent years, combined efforts by neuroscientists, biologists, computer scientists and engineers make it possible to design biologically realistic hardware and models that can endow the robots with the required human-like processing capability based on neuromorphic computing and Spiking Neural Network (SNN). However, while some attempts have been made, a comprehensive combination of neuromorphic computing and robotics is still missing. In this article, we present a systematic review of neuromorphic computing applications for socially interactive robotics.We first introduce the basic principles, models and architectures of neuromorphic computation. The remaining articles are classified according to the applications they focus on. Finally, we identify the potential research topics for fully integrated socially interactive neuromorphic robots
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