4,901 research outputs found
Exponential Separation of Quantum and Classical Non-Interactive Multi-Party Communication Complexity
We give the first exponential separation between quantum and classical
multi-party communication complexity in the (non-interactive) one-way and
simultaneous message passing settings.
For every k, we demonstrate a relational communication problem between k
parties that can be solved exactly by a quantum simultaneous message passing
protocol of cost O(log n) and requires protocols of cost n^{c/k^2}, where c>0
is a constant, in the classical non-interactive one-way message passing model
with shared randomness and bounded error.
Thus our separation of corresponding communication classes is superpolynomial
as long as k=o(\sqrt{\log n / \log\log n}) and exponential for k=O(1)
Quantum Cryptography Beyond Quantum Key Distribution
Quantum cryptography is the art and science of exploiting quantum mechanical
effects in order to perform cryptographic tasks. While the most well-known
example of this discipline is quantum key distribution (QKD), there exist many
other applications such as quantum money, randomness generation, secure two-
and multi-party computation and delegated quantum computation. Quantum
cryptography also studies the limitations and challenges resulting from quantum
adversaries---including the impossibility of quantum bit commitment, the
difficulty of quantum rewinding and the definition of quantum security models
for classical primitives. In this review article, aimed primarily at
cryptographers unfamiliar with the quantum world, we survey the area of
theoretical quantum cryptography, with an emphasis on the constructions and
limitations beyond the realm of QKD.Comment: 45 pages, over 245 reference
Bounding quantum-classical separations for classes of nonlocal games
We bound separations between the entangled and classical values for several classes of nonlocal t-player games. Our motivating question is whether there is a family of t-player XOR games for which the entangled bias is 1 but for which the classical bias goes down to 0, for fixed t. Answering this question would have important consequences in the study of multi-party communication complexity, as a positive answer would imply an unbounded separation between randomized communication complexity with and without entanglement. Our contribution to answering the question is identifying several general classes of games for which the classical bias can not go to zero when the entangled bias stays above a constant threshold. This rules out the possibility of using these games to answer our motivating question. A previously studied set of XOR games, known not to give a positive answer to the question, are those for which there is a quantum strategy that attains value 1 using a so-called Schmidt state. We generalize this class to mod-m games and show that their classical value is always at least 1/m + (m-1)/m t^{1-t}. Secondly, for free XOR games, in which the input distribution is of product form, we show beta(G) >= beta^*(G)^{2^t} where beta(G) and beta^*(G) are the classical and entangled biases of the game respectively. We also introduce so-called line games, an example of which is a slight modification of the Magic Square game, and show that they can not give a positive answer to the question either. Finally we look at two-player unique games and show that if the entangled value is 1-epsilon then the classical value is at least 1-O(sqrt{epsilon log k}) where k is the number of outputs in the game. Our proofs use semidefinite-programming techniques, the Gowers inverse theorem and hypergraph norms
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