9,860 research outputs found

    Smooth quasi-developable surfaces bounded by smooth curves

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    Computing a quasi-developable strip surface bounded by design curves finds wide industrial applications. Existing methods compute discrete surfaces composed of developable lines connecting sampling points on input curves which are not adequate for generating smooth quasi-developable surfaces. We propose the first method which is capable of exploring the full solution space of continuous input curves to compute a smooth quasi-developable ruled surface with as large developability as possible. The resulting surface is exactly bounded by the input smooth curves and is guaranteed to have no self-intersections. The main contribution is a variational approach to compute a continuous mapping of parameters of input curves by minimizing a function evaluating surface developability. Moreover, we also present an algorithm to represent a resulting surface as a B-spline surface when input curves are B-spline curves.Comment: 18 page

    Implicitization of curves and (hyper)surfaces using predicted support

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    We reduce implicitization of rational planar parametric curves and (hyper)surfaces to linear algebra, by interpolating the coefficients of the implicit equation. For predicting the implicit support, we focus on methods that exploit input and output structure in the sense of sparse (or toric) elimination theory, namely by computing the Newton polytope of the implicit polynomial, via sparse resultant theory. Our algorithm works even in the presence of base points but, in this case, the implicit equation shall be obtained as a factor of the produced polynomial. We implement our methods on Maple, and some on Matlab as well, and study their numerical stability and efficiency on several classes of curves and surfaces. We apply our approach to approximate implicitization, and quantify the accuracy of the approximate output, which turns out to be satisfactory on all tested examples; we also relate our measures to Hausdorff distance. In building a square or rectangular matrix, an important issue is (over)sampling the given curve or surface: we conclude that unitary complexes offer the best tradeoff between speed and accuracy when numerical methods are employed, namely SVD, whereas for exact kernel computation random integers is the method of choice. We compare our prototype to existing software and find that it is rather competitive

    Reverse engineering of CAD models via clustering and approximate implicitization

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    In applications like computer aided design, geometric models are often represented numerically as polynomial splines or NURBS, even when they originate from primitive geometry. For purposes such as redesign and isogeometric analysis, it is of interest to extract information about the underlying geometry through reverse engineering. In this work we develop a novel method to determine these primitive shapes by combining clustering analysis with approximate implicitization. The proposed method is automatic and can recover algebraic hypersurfaces of any degree in any dimension. In exact arithmetic, the algorithm returns exact results. All the required parameters, such as the implicit degree of the patches and the number of clusters of the model, are inferred using numerical approaches in order to obtain an algorithm that requires as little manual input as possible. The effectiveness, efficiency and robustness of the method are shown both in a theoretical analysis and in numerical examples implemented in Python

    Query processing of geometric objects with free form boundarie sin spatial databases

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    The increasing demand for the use of database systems as an integrating factor in CAD/CAM applications has necessitated the development of database systems with appropriate modelling and retrieval capabilities. One essential problem is the treatment of geometric data which has led to the development of spatial databases. Unfortunately, most proposals only deal with simple geometric objects like multidimensional points and rectangles. On the other hand, there has been a rapid development in the field of representing geometric objects with free form curves or surfaces, initiated by engineering applications such as mechanical engineering, aviation or astronautics. Therefore, we propose a concept for the realization of spatial retrieval operations on geometric objects with free form boundaries, such as B-spline or Bezier curves, which can easily be integrated in a database management system. The key concept is the encapsulation of geometric operations in a so-called query processor. First, this enables the definition of an interface allowing the integration into the data model and the definition of the query language of a database system for complex objects. Second, the approach allows the use of an arbitrary representation of the geometric objects. After a short description of the query processor, we propose some representations for free form objects determined by B-spline or Bezier curves. The goal of efficient query processing in a database environment is achieved using a combination of decomposition techniques and spatial access methods. Finally, we present some experimental results indicating that the performance of decomposition techniques is clearly superior to traditional query processing strategies for geometric objects with free form boundaries

    Construction of analysis-suitable G1G^1 planar multi-patch parameterizations

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    Isogeometric analysis allows to define shape functions of global C1C^{1} continuity (or of higher continuity) over multi-patch geometries. The construction of such C1C^{1}-smooth isogeometric functions is a non-trivial task and requires particular multi-patch parameterizations, so-called analysis-suitable G1G^{1} (in short, AS-G1G^{1}) parameterizations, to ensure that the resulting C1C^{1} isogeometric spaces possess optimal approximation properties, cf. [7]. In this work, we show through examples that it is possible to construct AS-G1G^{1} multi-patch parameterizations of planar domains, given their boundary. More precisely, given a generic multi-patch geometry, we generate an AS-G1G^{1} multi-patch parameterization possessing the same boundary, the same vertices and the same first derivatives at the vertices, and which is as close as possible to this initial geometry. Our algorithm is based on a quadratic optimization problem with linear side constraints. Numerical tests also confirm that C1C^{1} isogeometric spaces over AS-G1G^{1} multi-patch parameterized domains converge optimally under mesh refinement, while for generic parameterizations the convergence order is severely reduced
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