76,022 research outputs found

    Designing the seaside: architecture, society and nature

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    The notion of taking a seaside holiday has only existed since the 18th century, when it was slowly becoming accepted that fresh air and sea water are good for health. Since then, a vast array of seaside resorts to suit all budgets has been developed in all areas of the world along with fairgrounds, piers, holiday camps, boardwalks, swimming pools and casinos. In addition, the seaside has seen the development of a variety of distinctive architectures, from the smallest beach hut to the grandest of hotels.\ud \ud In Designing the Seaside, Fred Gray provides a history of seaside architecture from the 18th century to the present day. He covers the formal and informal design processes involved in major buildings as well as ephemeral structures from piers and pavilions to resort parks and open spaces, to shops selling candy floss. While the book’s chief focus is Britain, it also contains numerous examples from the USA, Europe and the Far East.\ud \ud Seaside architecture often assumes iconic cultural status that defines either specific resorts (the Blackpool Tower, the Royal Pavilion in Brighton) or the nature of a holiday by the coast (the pier and holiday camp). The development of the seaside has also involved transforming existing landscapes: what were once perceived as marginal or valueless sites – cliffs, sand dunes and marsh – were reclaimed for resorts and often developed into good quality, even exotic towns.\ud \ud Featuring informative and often entertaining photographs, architectural drawings, guidebooks, postcards and railway and publicity posters, this book provides a thoroughly readable as well as visually fascinating account of changing attitudes to holiday-making and its setting. Gray explores questions of taste, fashion, class and gender and particularly how the seaside became a hotbed for issues of morality and sexuality – from bathing machines to beauty pageants

    The American Assembly: Art, Technology, and Intellectual Property

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    Examines intellectual property issues as the arts sector joins other sectors in the race to deal with an increasingly information-driven economy

    In search of the audience

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    We all are members of media audiences. On many occasions, we are self-consciously so – such as when we sit in darkness in a cinema, transfixed by a larger-than-life screen, sharing the experience with a group of relative strangers. More frequently, we are part of an audience through habit or circumstance. Much of our media use is habitual. We are often barely aware of it. We scan the morning newspaper, half-listen to the car radio or iPod on the journey to work or university, glance at billboards, check online daily news updates, glance at the evening news bulletin – all this happens amidst the clutter of domestic life and regular patterns of work and leisure

    Handling Data-Based Concurrency in Context-Aware Service Protocols

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    Dependency analysis is a technique to identify and determine data dependencies between service protocols. Protocols evolving concurrently in the service composition need to impose an order in their execution if there exist data dependencies. In this work, we describe a model to formalise context-aware service protocols. We also present a composition language to handle dynamically the concurrent execution of protocols. This language addresses data dependency issues among several protocols concurrently executed on the same user device, using mechanisms based on data semantic matching. Our approach aims at assisting the user in establishing priorities between these dependencies, avoiding the occurrence of deadlock situations. Nevertheless, this process is error-prone, since it requires human intervention. Therefore, we also propose verification techniques to automatically detect possible inconsistencies specified by the user while building the data dependency set. Our approach is supported by a prototype tool we have implemented.Comment: In Proceedings FOCLASA 2010, arXiv:1007.499

    Audience responses to news media images of Pacific health

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    News media contain a multitude of images of Pacific peoples and health. This paper presents findings from a social psychological study of audience responses to such images. Two Pacific and two Palagi groups took part in discussions in which they responded to specific print media articles. These discussions were used to explore how different New Zealand audiences view and respond to the portrayals of Pacific people and their health. Responses from the Pacific and Palagi focus groups were compared showing both salience and difference in audience reactions. In appropriating aspects of news coverage, audience members do not simply regurgitate what they are shown by the media. They engage in complex dialogues with other audience members regarding issues raised by media coverage and in the process socially negotiate shared interpretations

    Photojournalism: Historical Dimensions to Contemporary Debates

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    This chapter offers a brief discussion of the historical context surrounding recent discussions of photography and focuses on the role of photojournalism in contemporary society. As such, it addresses the introduction of photography and its perceived ability to provide authentic documentation of reality and details the development of photojournalism during the twentieth century. This chapter then focuses on challenges to the documentary role of photography since the introduction of digital technologies and notes the changing role of photojournalists showcasing their current emphasis on illustrating emotional aspects of experience

    Gravitational Lensing by Spinning Black Holes in Astrophysics, and in the Movie Interstellar

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    Interstellar is the first Hollywood movie to attempt depicting a black hole as it would actually be seen by somebody nearby. For this we developed a code called DNGR (Double Negative Gravitational Renderer) to solve the equations for ray-bundle (light-beam) propagation through the curved spacetime of a spinning (Kerr) black hole, and to render IMAX-quality, rapidly changing images. Our ray-bundle techniques were crucial for achieving IMAX-quality smoothness without flickering. This paper has four purposes: (i) To describe DNGR for physicists and CGI practitioners . (ii) To present the equations we use, when the camera is in arbitrary motion at an arbitrary location near a Kerr black hole, for mapping light sources to camera images via elliptical ray bundles. (iii) To describe new insights, from DNGR, into gravitational lensing when the camera is near the spinning black hole, rather than far away as in almost all prior studies. (iv) To describe how the images of the black hole Gargantua and its accretion disk, in the movie \emph{Interstellar}, were generated with DNGR. There are no new astrophysical insights in this accretion-disk section of the paper, but disk novices may find it pedagogically interesting, and movie buffs may find its discussions of Interstellar interesting.Comment: 46 pages, 17 figure
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