34,699 research outputs found
VANET Applications: Hot Use Cases
Current challenges of car manufacturers are to make roads safe, to achieve
free flowing traffic with few congestions, and to reduce pollution by an
effective fuel use. To reach these goals, many improvements are performed
in-car, but more and more approaches rely on connected cars with communication
capabilities between cars, with an infrastructure, or with IoT devices.
Monitoring and coordinating vehicles allow then to compute intelligent ways of
transportation. Connected cars have introduced a new way of thinking cars - not
only as a mean for a driver to go from A to B, but as smart cars - a user
extension like the smartphone today. In this report, we introduce concepts and
specific vocabulary in order to classify current innovations or ideas on the
emerging topic of smart car. We present a graphical categorization showing this
evolution in function of the societal evolution. Different perspectives are
adopted: a vehicle-centric view, a vehicle-network view, and a user-centric
view; described by simple and complex use-cases and illustrated by a list of
emerging and current projects from the academic and industrial worlds. We
identified an empty space in innovation between the user and his car:
paradoxically even if they are both in interaction, they are separated through
different application uses. Future challenge is to interlace social concerns of
the user within an intelligent and efficient driving
The role of concurrency in an evolutionary view of programming abstractions
In this paper we examine how concurrency has been embodied in mainstream
programming languages. In particular, we rely on the evolutionary talking
borrowed from biology to discuss major historical landmarks and crucial
concepts that shaped the development of programming languages. We examine the
general development process, occasionally deepening into some language, trying
to uncover evolutionary lineages related to specific programming traits. We
mainly focus on concurrency, discussing the different abstraction levels
involved in present-day concurrent programming and emphasizing the fact that
they correspond to different levels of explanation. We then comment on the role
of theoretical research on the quest for suitable programming abstractions,
recalling the importance of changing the working framework and the way of
looking every so often. This paper is not meant to be a survey of modern
mainstream programming languages: it would be very incomplete in that sense. It
aims instead at pointing out a number of remarks and connect them under an
evolutionary perspective, in order to grasp a unifying, but not simplistic,
view of the programming languages development process
Two ways to Grid: the contribution of Open Grid Services Architecture (OGSA) mechanisms to service-centric and resource-centric lifecycles
Service Oriented Architectures (SOAs) support service lifecycle tasks, including Development, Deployment, Discovery and Use. We observe that there are two disparate ways to use Grid SOAs such as the Open Grid Services Architecture (OGSA) as exemplified in the Globus Toolkit (GT3/4). One is a traditional enterprise SOA use where end-user services are developed, deployed and resourced behind firewalls, for use by external consumers: a service-centric (or âfirst-orderâ) approach. The other supports end-user development, deployment, and resourcing of applications across organizations via the use of execution and resource management services: A Resource-centric (or âsecond-orderâ) approach. We analyze and compare the two approaches using a combination of empirical experiments and an architectural evaluation methodology (scenario, mechanism, and quality attributes) to reveal common and distinct strengths and weaknesses. The impact of potential improvements (which are likely to be manifested by GT4) is estimated, and opportunities for alternative architectures and technologies explored. We conclude by investigating if the two approaches can be converged or combined, and if they are compatible on shared resources
eIDeCert: a user-centric solution for mobile identification
The necessity to certify one's identity for different purposes and the evolution of mobile technologies have led to the generation of electronic devices such as smart cards, and electronic identities designed to meet daily needs. Nevertheless, these mechanisms have a problem: they don't allow the user to set the scope of the information presented. That problem introduces interesting security and privacy challenges and requires the development of a new tool that supports user-centrity for the information being handled. This article presents eIDeCert, a tool for the management of electronic identities (eIDs) in a mobile environment with a user-centric approach. Taking advantage of existing eCert technology we will be able to solve a real problem. On the other hand, the application takes us to the boundary of what the technology can cope with: we will assess how close we are to the boundary, and we will present an idea of what the next step should be to enable us to reach the goal
Algorithms for advance bandwidth reservation in media production networks
Media production generally requires many geographically distributed actors (e.g., production houses, broadcasters, advertisers) to exchange huge amounts of raw video and audio data. Traditional distribution techniques, such as dedicated point-to-point optical links, are highly inefficient in terms of installation time and cost. To improve efficiency, shared media production networks that connect all involved actors over a large geographical area, are currently being deployed. The traffic in such networks is often predictable, as the timing and bandwidth requirements of data transfers are generally known hours or even days in advance. As such, the use of advance bandwidth reservation (AR) can greatly increase resource utilization and cost efficiency. In this paper, we propose an Integer Linear Programming formulation of the bandwidth scheduling problem, which takes into account the specific characteristics of media production networks, is presented. Two novel optimization algorithms based on this model are thoroughly evaluated and compared by means of in-depth simulation results
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