78,216 research outputs found

    Visualisation techniques for users and designers of layout algorithms

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    Visualisation systems consisting of a set of components through which data and interaction commands flow have been explored by a number of researchers. Such hybrid and multistage algorithms can be used to reduce overall computation time, and to provide views of the data that show intermediate results and the outputs of complementary algorithms. In this paper we present work on expanding the range and variety of such components, with two new techniques for analysing and controlling the performance of visualisation processes. While the techniques presented are quite different, they are unified within HIVE: a visualisation system based upon a data-flow model and visual programming. Embodied within this system is a framework for weaving together our visualisation components to better afford insight into data and also deepen understanding of the process of the data's visualisation. We describe the new components and offer short case studies of their application. We demonstrate that both analysts and visualisation designers can benefit from a rich set of components and integrated tools for profiling performance

    Coordinating views for data visualisation and algorithmic profiling

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    A number of researchers have designed visualisation systems that consist of multiple components, through which data and interaction commands flow. Such multistage (hybrid) models can be used to reduce algorithmic complexity, and to open up intermediate stages of algorithms for inspection and steering. In this paper, we present work on aiding the developer and the user of such algorithms through the application of interactive visualisation techniques. We present a set of tools designed to profile the performance of other visualisation components, and provide further functionality for the exploration of high dimensional data sets. Case studies are provided, illustrating the application of the profiling modules to a number of data sets. Through this work we are exploring ways in which techniques traditionally used to prepare for visualisation runs, and to retrospectively analyse them, can find new uses within the context of a multi-component visualisation system

    GRASP: A New Search Algorithm for Satisfiability

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    This paper introduces GRASP (Generic search Algorithm J3r the Satisfiabilily Problem), an integrated algorithmic J3amework 30r SAT that unifies several previously proposed searchpruning techniques and jcilitates identification of additional ones. GRASP is premised on the inevitability of conflicts during search and its most distinguishingjature is the augmentation of basic backtracking search with a powerful conflict analysis procedure. Analyzing conflicts to determine their causes enables GRASP to backtrack non-chronologically to earlier levels in the search tree, potentially pruning large portions of the search space. In addition, by 'ecording" the causes of conflicts, GRASP can recognize and preempt the occurrence of similar conflicts later on in the search. Einally, straighrward bookkeeping of the causali y chains leading up to conflicts a/lows GRASP to identij) assignments that are necessary jr a solution to be found. Experimental results obtained jom a large number of benchmarks, including many J3om the field of test pattern generation, indicate that application of the proposed conflict analysis techniques to SAT algorithms can be extremely ejctive jr a large number of representative classes of SAT instances

    Query DAGs: A Practical Paradigm for Implementing Belief-Network Inference

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    We describe a new paradigm for implementing inference in belief networks, which consists of two steps: (1) compiling a belief network into an arithmetic expression called a Query DAG (Q-DAG); and (2) answering queries using a simple evaluation algorithm. Each node of a Q-DAG represents a numeric operation, a number, or a symbol for evidence. Each leaf node of a Q-DAG represents the answer to a network query, that is, the probability of some event of interest. It appears that Q-DAGs can be generated using any of the standard algorithms for exact inference in belief networks (we show how they can be generated using clustering and conditioning algorithms). The time and space complexity of a Q-DAG generation algorithm is no worse than the time complexity of the inference algorithm on which it is based. The complexity of a Q-DAG evaluation algorithm is linear in the size of the Q-DAG, and such inference amounts to a standard evaluation of the arithmetic expression it represents. The intended value of Q-DAGs is in reducing the software and hardware resources required to utilize belief networks in on-line, real-world applications. The proposed framework also facilitates the development of on-line inference on different software and hardware platforms due to the simplicity of the Q-DAG evaluation algorithm. Interestingly enough, Q-DAGs were found to serve other purposes: simple techniques for reducing Q-DAGs tend to subsume relatively complex optimization techniques for belief-network inference, such as network-pruning and computation-caching.Comment: See http://www.jair.org/ for any accompanying file

    An Overview of Backtrack Search Satisfiability Algorithms

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    Propositional Satisfiability (SAT) is often used as the underlying model for a significan
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