19,256 research outputs found
Towards rule-based visual programming of generic visual systems
This paper illustrates how the diagram programming language DiaPlan can be
used to program visual systems. DiaPlan is a visual rule-based language that is
founded on the computational model of graph transformation. The language
supports object-oriented programming since its graphs are hierarchically
structured. Typing allows the shape of these graphs to be specified recursively
in order to increase program security. Thanks to its genericity, DiaPlan allows
to implement systems that represent and manipulate data in arbitrary diagram
notations. The environment for the language exploits the diagram editor
generator DiaGen for providing genericity, and for implementing its user
interface and type checker.Comment: 15 pages, 16 figures contribution to the First International Workshop
on Rule-Based Programming (RULE'2000), September 19, 2000, Montreal, Canad
A Coloring Algorithm for Disambiguating Graph and Map Drawings
Drawings of non-planar graphs always result in edge crossings. When there are
many edges crossing at small angles, it is often difficult to follow these
edges, because of the multiple visual paths resulted from the crossings that
slow down eye movements. In this paper we propose an algorithm that
disambiguates the edges with automatic selection of distinctive colors. Our
proposed algorithm computes a near optimal color assignment of a dual collision
graph, using a novel branch-and-bound procedure applied to a space
decomposition of the color gamut. We give examples demonstrating the
effectiveness of this approach in clarifying drawings of real world graphs and
maps
Vertex routing models
A class of models describing the flow of information within networks via
routing processes is proposed and investigated, concentrating on the effects of
memory traces on the global properties. The long-term flow of information is
governed by cyclic attractors, allowing to define a measure for the information
centrality of a vertex given by the number of attractors passing through this
vertex. We find the number of vertices having a non-zero information centrality
to be extensive/sub-extensive for models with/without a memory trace in the
thermodynamic limit. We evaluate the distribution of the number of cycles, of
the cycle length and of the maximal basins of attraction, finding a complete
scaling collapse in the thermodynamic limit for the latter. Possible
implications of our results on the information flow in social networks are
discussed.Comment: 12 pages, 6 figure
Learning-Based Constraint Satisfaction With Sensing Restrictions
In this paper we consider graph-coloring problems, an important subset of
general constraint satisfaction problems that arise in wireless resource
allocation. We constructively establish the existence of fully decentralized
learning-based algorithms that are able to find a proper coloring even in the
presence of strong sensing restrictions, in particular sensing asymmetry of the
type encountered when hidden terminals are present. Our main analytic
contribution is to establish sufficient conditions on the sensing behaviour to
ensure that the solvers find satisfying assignments with probability one. These
conditions take the form of connectivity requirements on the induced sensing
graph. These requirements are mild, and we demonstrate that they are commonly
satisfied in wireless allocation tasks. We argue that our results are of
considerable practical importance in view of the prevalence of both
communication and sensing restrictions in wireless resource allocation
problems. The class of algorithms analysed here requires no message-passing
whatsoever between wireless devices, and we show that they continue to perform
well even when devices are only able to carry out constrained sensing of the
surrounding radio environment
Nested hierarchies in planar graphs
We construct a partial order relation which acts on the set of 3-cliques of a
maximal planar graph G and defines a unique hierarchy. We demonstrate that G is
the union of a set of special subgraphs, named `bubbles', that are themselves
maximal planar graphs. The graph G is retrieved by connecting these bubbles in
a tree structure where neighboring bubbles are joined together by a 3-clique.
Bubbles naturally provide the subdivision of G into communities and the tree
structure defines the hierarchical relations between these communities
Topological Feature Based Classification
There has been a lot of interest in developing algorithms to extract clusters
or communities from networks. This work proposes a method, based on
blockmodelling, for leveraging communities and other topological features for
use in a predictive classification task. Motivated by the issues faced by the
field of community detection and inspired by recent advances in Bayesian topic
modelling, the presented model automatically discovers topological features
relevant to a given classification task. In this way, rather than attempting to
identify some universal best set of clusters for an undefined goal, the aim is
to find the best set of clusters for a particular purpose.
Using this method, topological features can be validated and assessed within
a given context by their predictive performance.
The proposed model differs from other relational and semi-supervised learning
models as it identifies topological features to explain the classification
decision. In a demonstration on a number of real networks the predictive
capability of the topological features are shown to rival the performance of
content based relational learners. Additionally, the model is shown to
outperform graph-based semi-supervised methods on directed and approximately
bipartite networks.Comment: Awarded 3rd Best Student Paper at 14th International Conference on
Information Fusion 201
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