189,152 research outputs found
An Octree-Based Approach towards Efficient Variational Range Data Fusion
Volume-based reconstruction is usually expensive both in terms of memory
consumption and runtime. Especially for sparse geometric structures, volumetric
representations produce a huge computational overhead. We present an efficient
way to fuse range data via a variational Octree-based minimization approach by
taking the actual range data geometry into account. We transform the data into
Octree-based truncated signed distance fields and show how the optimization can
be conducted on the newly created structures. The main challenge is to uphold
speed and a low memory footprint without sacrificing the solutions' accuracy
during optimization. We explain how to dynamically adjust the optimizer's
geometric structure via joining/splitting of Octree nodes and how to define the
operators. We evaluate on various datasets and outline the suitability in terms
of performance and geometric accuracy.Comment: BMVC 201
Reliable and Energy Efficient MLC STT-RAM Buffer for CNN Accelerators
We propose a lightweight scheme where the formation of a data block is changed in such a way that it can tolerate soft errors significantly better than the baseline. The key insight behind our work is that CNN weights are normalized between -1 and 1 after each convolutional layer, and this leaves one bit unused in half-precision floating-point representation. By taking advantage of the unused bit, we create a backup for the most significant bit to protect it against the soft errors. Also, considering the fact that in MLC STT-RAMs the cost of memory operations (read and write), and reliability of a cell are content-dependent (some patterns take larger current and longer time, while they are more susceptible to soft error), we rearrange the data block to minimize the number of costly bit patterns. Combining these two techniques provides the same level of accuracy compared to an error-free baseline while improving the read and write energy by 9% and 6%, respectively
FLAT2D: Fast localization from approximate transformation into 2D
Many autonomous vehicles require precise localization into a prior map in order to support planning and to leverage semantic information within those maps (e.g. that the right lane is a turn-only lane.) A popular approach in automotive systems is to use infrared intensity maps of the ground surface to localize, making them susceptible to failures when the surface is obscured by snow or when the road is repainted. An emerging alternative is to localize based on the 3D structure around the vehicle; these methods are robust to these types of changes, but the maps are costly both in terms of storage and the computational cost of matching. In this paper, we propose a fast method for localizing based on 3D structure around the vehicle using a 2D representation. This representation retains many of the advantages of "full" matching in 3D, but comes with dramatically lower space and computational requirements. We also introduce a variation of Graph-SLAM tailored to support localization, allowing us to make use of graph-based error-recovery techniques in our localization estimate. Finally, we present real-world localization results for both an indoor mobile robotic platform and an autonomous golf cart, demonstrating that autonomous vehicles do not need full 3D matching to accurately localize in the environment
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