26,984 research outputs found

    Service Migration from Cloud to Multi-tier Fog Nodes for Multimedia Dissemination with QoE Support.

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    A wide range of multimedia services is expected to be offered for mobile users via various wireless access networks. Even the integration of Cloud Computing in such networks does not support an adequate Quality of Experience (QoE) in areas with high demands for multimedia contents. Fog computing has been conceptualized to facilitate the deployment of new services that cloud computing cannot provide, particularly those demanding QoE guarantees. These services are provided using fog nodes located at the network edge, which is capable of virtualizing their functions/applications. Service migration from the cloud to fog nodes can be actuated by request patterns and the timing issues. To the best of our knowledge, existing works on fog computing focus on architecture and fog node deployment issues. In this article, we describe the operational impacts and benefits associated with service migration from the cloud to multi-tier fog computing for video distribution with QoE support. Besides that, we perform the evaluation of such service migration of video services. Finally, we present potential research challenges and trends

    SoniControl - A Mobile Ultrasonic Firewall

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    The exchange of data between mobile devices in the near-ultrasonic frequency band is a new promising technology for near field communication (NFC) but also raises a number of privacy concerns. We present the first ultrasonic firewall that reliably detects ultrasonic communication and provides the user with effective means to prevent hidden data exchange. This demonstration showcases a new media-based communication technology ("data over audio") together with its related privacy concerns. It enables users to (i) interactively test out and experience ultrasonic information exchange and (ii) shows how to protect oneself against unwanted tracking.Comment: To appear in proceedings of 2018 ACM Multimedia Conference October 22--26, 2018, Seoul, Republic of Kore

    On the security of the Yen-Guo's domino signal encryption algorithm (DSEA)

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    Recently, a new domino signal encryption algorithm (DSEA) was proposed for digital signal transmission, especially for digital images and videos. This paper analyzes the security of DSEA, and points out the following weaknesses: 1) its security against the brute-force attack was overestimated; 2) it is not sufficiently secure against ciphertext-only attacks, and only one ciphertext is enough to get some information about the plaintext and to break the value of a sub-key; 3) it is insecure against known/chosen-plaintext attacks, in the sense that the secret key can be recovered from a number of continuous bytes of only one known/chosen plaintext and the corresponding ciphertext. Experimental results are given to show the performance of the proposed attacks, and some countermeasures are discussed to improve DSEA.Comment: 11 pages, 5 figure

    On the Design of Perceptual MPEG-Video Encryption Algorithms

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    In this paper, some existing perceptual encryption algorithms of MPEG videos are reviewed and some problems, especially security defects of two recently proposed MPEG-video perceptual encryption schemes, are pointed out. Then, a simpler and more effective design is suggested, which selectively encrypts fixed-length codewords (FLC) in MPEG-video bitstreams under the control of three perceptibility factors. The proposed design is actually an encryption configuration that can work with any stream cipher or block cipher. Compared with the previously-proposed schemes, the new design provides more useful features, such as strict size-preservation, on-the-fly encryption and multiple perceptibility, which make it possible to support more applications with different requirements. In addition, four different measures are suggested to provide better security against known/chosen-plaintext attacks.Comment: 10 pages, 5 figures, IEEEtran.cl

    Quality of Service challenges for Voice over Internet Protocol (VoIP) within the wireless environment

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