2,199 research outputs found
Mobile heritage practices. Implications for scholarly research, user experience design, and evaluation methods using mobile apps.
Mobile heritage apps have become one of the most popular means for audience
engagement and curation of museum collections and heritage contexts. This
raises practical and ethical questions for both researchers and practitioners, such
as: what kind of audience engagement can be built using mobile apps? what are
the current approaches? how can audience engagement with these experience
be evaluated? how can those experiences be made more resilient, and in turn
sustainable? In this thesis I explore experience design scholarships together with
personal professional insights to analyse digital heritage practices with a view to
accelerating thinking about and critique of mobile apps in particular. As a result,
the chapters that follow here look at the evolution of digital heritage practices,
examining the cultural, societal, and technological contexts in which mobile
heritage apps are developed by the creative media industry, the academic
institutions, and how these forces are shaping the user experience design
methods. Drawing from studies in digital (critical) heritage, Human-Computer
Interaction (HCI), and design thinking, this thesis provides a critical analysis of
the development and use of mobile practices for the heritage. Furthermore,
through an empirical and embedded approach to research, the thesis also
presents auto-ethnographic case studies in order to show evidence that mobile
experiences conceptualised by more organic design approaches, can result in
more resilient and sustainable heritage practices. By doing so, this thesis
encourages a renewed understanding of the pivotal role of these practices in the
broader sociocultural, political and environmental changes.AHRC REAC
Perceptions, Actors, Innovations
With Agenda 2030, the UN adopted wide-ranging Sustainable Development Goals (SDGs) that integrate development and environmental agendas. This book has a unique focus on the political tensions between environmental and socio-economic objectives and advocates for a cooperative shift towards environmentally sound sustainability
Digitalization and Development
This book examines the diffusion of digitalization and Industry 4.0 technologies in Malaysia by focusing on the ecosystem critical for its expansion. The chapters examine the digital proliferation in major sectors of agriculture, manufacturing, e-commerce and services, as well as the intermediary organizations essential for the orderly performance of socioeconomic agents.
The book incisively reviews policy instruments critical for the effective and orderly development of the embedding organizations, and the regulatory framework needed to quicken the appropriation of socioeconomic synergies from digitalization and Industry 4.0 technologies. It highlights the importance of collaboration between government, academic and industry partners, as well as makes key recommendations on how to encourage adoption of IR4.0 technologies in the short- and long-term.
This book bridges the concepts and applications of digitalization and Industry 4.0 and will be a must-read for policy makers seeking to quicken the adoption of its technologies
Air Quality Research Using Remote Sensing
Air pollution is a worldwide environmental hazard that poses serious consequences not only for human health and the climate but also for agriculture, ecosystems, and cultural heritage, among other factors. According to the WHO, there are 8 million premature deaths every year as a result of exposure to ambient air pollution. In addition, more than 90% of the world’s population live in areas where the air quality is poor, exceeding the recommended limits. On the other hand, air pollution and the climate co-influence one another through complex physicochemical interactions in the atmosphere that alter the Earth’s energy balance and have implications for climate change and the air quality. It is important to measure specific atmospheric parameters and pollutant compound concentrations, monitor their variations, and analyze different scenarios with the aim of assessing the air pollution levels and developing early warning and forecast systems as a means of improving the air quality and safeguarding public health. Such measures can also form part of efforts to achieve a reduction in the number of air pollution casualties and mitigate climate change phenomena. This book contains contributions focusing on remote sensing techniques for evaluating air quality, including the use of in situ data, modeling approaches, and the synthesis of different instrumentations and techniques. The papers published in this book highlight the importance and relevance of air quality studies and the potential of remote sensing, particularly that conducted from Earth observation platforms, to shed light on this topic
Design-thinking skill enhancement in virtual reality: A literature study
As a methodology, design thinking involves practicing “a way of thinking” that non-designers can use as a source of inspiration instead being limited to a group of professional designers. This methodology has gained research attention because of the growing demands for social innovation and sustainability. The general public is expected to gain design-thinking skills through training or by applying design-thinking tools. Virtual reality (VR) is considered a potential tool to help accelerate augmenting design-thinking skills because it allows users to have embodied and immersive experiences. This study reviews existing literature on how VR has been used to enhance design-thinking skills. The general features of the publications such as the year of publication, design-thinking stages, VR types, targeted participants, and publication fields are analyzed for determining the latest trends and scenarios under this research topic. Further, a thematic analysis that follows creative enhancement structures is conducted to understand the role of VR in enhancing design-thinking skills, and future research directions are discussed based on the results. The review concludes that VR has the potential to enhance creativity in many aspects. Moreover, it highlights the need of gaining deeper understanding about 1) art, humanities, and societal perspectives; 2) cognition processes in VR; 3) emphasizing and defining stages in the design-thinking process; 4) technological improvements combined with the Metaverse; and 5) hybrid of the virtual and real worlds
Path Planning with Potential Field-Based Obstacle Avoidance in a 3D Environment by an Unmanned Aerial Vehicle
In this paper we address the problem of path planning in an unknown
environment with an aerial robot. The main goal is to safely follow the planned
trajectory by avoiding obstacles. The proposed approach is suitable for aerial
vehicles equipped with 3D sensors, such as LiDARs. It performs obstacle
avoidance in real time and on an on-board computer. We present a novel
algorithm based on the conventional Artifcial Potential Field (APF) that
corrects the planned trajectory to avoid obstacles. To this end, our modifed
algorithm uses a rotation-based component to avoid local minima. The smooth
trajectory following, achieved with the MPC tracker, allows us to quickly
change and re-plan the UAV trajectory. Comparative experiments in simulation
have shown that our approach solves local minima problems in trajectory
planning and generates more effcient paths to avoid potential collisions with
static obstacles compared to the original APF method
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