474 research outputs found
Intelligent interface agents for biometric applications
This thesis investigates the benefits of applying the intelligent agent paradigm to biometric identity verification systems. Multimodal biometric systems, despite their additional complexity, hold the promise of providing a higher degree of accuracy and robustness. Multimodal biometric systems are examined in this work leading to the design and implementation of a novel distributed multi-modal identity verification system based on an intelligent agent framework. User interface design issues are also important in the domain of biometric systems and present an exceptional opportunity for employing adaptive interface agents. Through the use of such interface agents, system performance may be improved, leading to an increase in recognition rates over a non-adaptive system while producing a more robust and agreeable user experience. The investigation of such adaptive systems has been a focus of the work reported in this thesis.
The research presented in this thesis is divided into two main parts. Firstly, the design, development and testing of a novel distributed multi-modal authentication system employing intelligent agents is presented. The second part details design and implementation of an adaptive interface layer based on interface agent technology and demonstrates its integration with a commercial fingerprint recognition system. The performance of these systems is then evaluated using databases of biometric samples gathered during the research.
The results obtained from the experimental evaluation of the multi-modal system demonstrated a clear improvement in the accuracy of the system compared to a unimodal biometric approach. The adoption of the intelligent agent architecture at the interface level resulted in a system where false reject rates were reduced when compared to a system that did not employ an intelligent interface. The results obtained from both systems clearly express the benefits of combining an intelligent agent framework with a biometric system to provide a more robust and flexible application
Proceedings of the 8th Workshop on Detection and Classification of Acoustic Scenes and Events (DCASE 2023)
This volume gathers the papers presented at the Detection and Classification of Acoustic Scenes and Events 2023 Workshop (DCASE2023), Tampere, Finland, during 21–22 September 2023
Pathway to Future Symbiotic Creativity
This report presents a comprehensive view of our vision on the development
path of the human-machine symbiotic art creation. We propose a classification
of the creative system with a hierarchy of 5 classes, showing the pathway of
creativity evolving from a mimic-human artist (Turing Artists) to a Machine
artist in its own right. We begin with an overview of the limitations of the
Turing Artists then focus on the top two-level systems, Machine Artists,
emphasizing machine-human communication in art creation. In art creation, it is
necessary for machines to understand humans' mental states, including desires,
appreciation, and emotions, humans also need to understand machines' creative
capabilities and limitations. The rapid development of immersive environment
and further evolution into the new concept of metaverse enable symbiotic art
creation through unprecedented flexibility of bi-directional communication
between artists and art manifestation environments. By examining the latest
sensor and XR technologies, we illustrate the novel way for art data collection
to constitute the base of a new form of human-machine bidirectional
communication and understanding in art creation. Based on such communication
and understanding mechanisms, we propose a novel framework for building future
Machine artists, which comes with the philosophy that a human-compatible AI
system should be based on the "human-in-the-loop" principle rather than the
traditional "end-to-end" dogma. By proposing a new form of inverse
reinforcement learning model, we outline the platform design of machine
artists, demonstrate its functions and showcase some examples of technologies
we have developed. We also provide a systematic exposition of the ecosystem for
AI-based symbiotic art form and community with an economic model built on NFT
technology. Ethical issues for the development of machine artists are also
discussed
Security and privacy problems in voice assistant applications: A survey
Voice assistant applications have become omniscient nowadays. Two models that provide the two most important functions for real-life applications (i.e., Google Home, Amazon Alexa, Siri, etc.) are Automatic Speech Recognition (ASR) models and Speaker Identification (SI) models. According to recent studies, security and privacy threats have also emerged with the rapid development of the Internet of Things (IoT). The security issues researched include attack techniques toward machine learning models and other hardware components widely used in voice assistant applications. The privacy issues include technical-wise information stealing and policy-wise privacy breaches. The voice assistant application takes a steadily growing market share every year, but their privacy and security issues never stopped causing huge economic losses and endangering users' personal sensitive information. Thus, it is important to have a comprehensive survey to outline the categorization of the current research regarding the security and privacy problems of voice assistant applications. This paper concludes and assesses five kinds of security attacks and three types of privacy threats in the papers published in the top-tier conferences of cyber security and voice domain
Towards Video Transformers for Automatic Human Analysis
[eng] With the aim of creating artificial systems capable of mirroring the nuanced understanding and interpretative powers inherent to human cognition, this thesis embarks on an exploration of the intersection between human analysis and Video Transformers. The objective is to harness the potential of Transformers, a promising architectural paradigm, to comprehend the intricacies of human interaction, thus paving the way for the development of empathetic and context-aware intelligent systems. In order to do so, we explore the whole Computer Vision pipeline, from data gathering, to deeply analyzing recent developments, through model design and experimentation.
Central to this study is the creation of UDIVA, an expansive multi-modal, multi-view dataset capturing dyadic face-to-face human interactions. Comprising 147 participants across 188 sessions, UDIVA integrates audio-visual recordings, heart-rate measurements, personality assessments, socio- demographic metadata, and conversational transcripts, establishing itself as the largest dataset for dyadic human interaction analysis up to this date. This dataset provides a rich context for probing the capabilities of Transformers within complex environments. In order to validate its utility, as well as to elucidate Transformers' ability to assimilate diverse contextual cues, we focus on addressing the challenge of personality regression within interaction scenarios. We first adapt an existing Video Transformer to handle multiple contextual sources and conduct rigorous experimentation. We empirically observe a progressive enhancement in model performance as more context is added, reinforcing the potential of Transformers to decode intricate human dynamics. Building upon these findings, the Dyadformer emerges as a novel architecture, adept at long-range modeling of dyadic interactions. By jointly modeling both participants in the interaction, as well as embedding multi- modal integration into the model itself, the Dyadformer surpasses the baseline and other concurrent approaches, underscoring Transformers' aptitude in deciphering multifaceted, noisy, and challenging tasks such as the analysis of human personality in interaction.
Nonetheless, these experiments unveil the ubiquitous challenges when training Transformers, particularly in managing overfitting due to their demand for extensive datasets. Consequently, we conclude this thesis with a comprehensive investigation into Video Transformers, analyzing topics ranging from architectural designs and training strategies, to input embedding and tokenization, traversing through multi-modality and specific applications. Across these, we highlight trends which optimally harness spatio-temporal representations that handle video redundancy and high dimensionality. A culminating performance comparison is conducted in the realm of video action classification, spotlighting strategies that exhibit superior efficacy, even compared to traditional CNN-based methods.[cat] Aquesta tesi busca crear sistemes artificials que reflecteixin les habilitats de comprensió i interpretació humanes a través de l'ús de Transformers per a vÃdeo. L'objectiu és utilitzar aquestes arquitectures per comprendre millor la interacció humana i desenvolupar sistemes intel·ligents i conscients de l'entorn. Això implica explorar à mplies à rees de la Visió per Computador, des de la recopilació de dades fins a l'anà lisi de l'estat de l'art i la prova experimental d'aquests models.
Una part essencial d'aquest estudi és la creació d'UDIVA, un ampli conjunt de dades multimodal i multivista que enregistra interaccions humanes cara a cara. Amb 147 participants i 188 sessions, UDIVA inclou contingut audiovisual, freqüència cardÃaca, perfils de personalitat, dades sociodemogrà fiques i transcripcions de les converses. És el conjunt de dades més gran conegut per a l'anà lisi de la interacció humana dià dica i proporciona un context ric per a l'estudi de les capacitats dels Transformers en entorns complexos. Per tal de validar la seva utilitat i les habilitats dels Transformers, ens centrem en la regressió de la personalitat. Inicialment, adaptem un Transformer de vÃdeo per integrar diverses fonts de context. Mitjançant experiments exhaustius, observem millores progressives en els resultats amb la inclusió de més context, confirmant la capacitat dels Transformers. Motivats per aquests resultats, desenvolupem el Dyadformer, una arquitectura per interaccions dià diques de llarga duració. Aquesta nova arquitectura considera simultà niament els dos participants en la interacció i incorpora la multimodalitat en un sol model. El Dyadformer supera la nostra proposta inicial i altres treballs similars, destacant la capacitat dels Transformers per abordar tasques complexes.
No obstant això, aquestos experiments revelen reptes d'entrenament dels Transformers, com el sobreajustament, per la seva necessitat de grans conjunts de dades. La tesi conclou amb una anà lisi profunda dels Transformers per a vÃdeo, incloent dissenys arquitectònics, estratègies d'entrenament, preprocessament de vÃdeos, tokenització i multimodalitat. S'identifiquen tendències per gestionar la redundà ncia i alta dimensionalitat de vÃdeos i es realitza una comparació de rendiment en la classificació d'accions a vÃdeo, destacant estratègies d'eficà cia superior als mètodes tradicionals basats en convolucions
Automatic characterization and generation of music loops and instrument samples for electronic music production
Repurposing audio material to create new music - also known as sampling - was a foundation of electronic music and is a fundamental component of this practice. Currently, large-scale databases of audio offer vast collections of audio material for users to work with. The navigation on these databases is heavily focused on hierarchical tree directories. Consequently, sound retrieval is tiresome and often identified as an undesired interruption in the creative process.
We address two fundamental methods for navigating sounds: characterization and generation. Characterizing loops and one-shots in terms of instruments or instrumentation allows for organizing unstructured collections and a faster retrieval for music-making. The generation of loops and one-shot sounds enables the creation of new sounds not present in an audio collection through interpolation or modification of the existing material. To achieve this, we employ deep-learning-based data-driven methodologies for classification and generation.Repurposing audio material to create new music - also known as sampling - was a foundation of electronic music and is a fundamental component of this practice. Currently, large-scale databases of audio offer vast collections of audio material for users to work with. The navigation on these databases is heavily focused on hierarchical tree directories. Consequently, sound retrieval is tiresome and often identified as an undesired interruption in the creative process.
We address two fundamental methods for navigating sounds: characterization and generation. Characterizing loops and one-shots in terms of instruments or instrumentation allows for organizing unstructured collections and a faster retrieval for music-making. The generation of loops and one-shot sounds enables the creation of new sounds not present in an audio collection through interpolation or modification of the existing material. To achieve this, we employ deep-learning-based data-driven methodologies for classification and generation
Novel methods for multi-view learning with applications in cyber security
Modern data is complex. It exists in many different forms, shapes and kinds. Vectors, graphs, histograms, sets, intervals, etc.: they each have distinct and varied structural properties. Tailoring models to the characteristics of various feature representations has been the subject of considerable research. In this thesis, we address the challenge of learning from data that is described by multiple heterogeneous feature representations.
This situation arises often in cyber security contexts. Data from a computer network can be represented by a graph of user authentications, a time series of network traffic, a tree of process events, etc. Each representation provides a complementary view of the holistic state of the network, and so data of this type is referred to as multi-view data. Our motivating problem in cyber security is anomaly detection: identifying unusual observations in a joint feature space, which may not appear anomalous marginally.
Our contributions include the development of novel supervised and unsupervised methods, which are applicable not only to cyber security but to multi-view data in general. We extend the generalised linear model to operate in a vector-valued reproducing kernel Hilbert space implied by an operator-valued kernel function, which can be tailored to the structural characteristics of multiple views of data. This is a highly flexible algorithm, able to predict a wide variety of response types. A distinguishing feature is the ability to simultaneously identify outlier observations with respect to the fitted model. Our proposed unsupervised learning model extends multidimensional scaling to directly map multi-view data into a shared latent space. This vector embedding captures both commonalities and disparities that exist between multiple views of the data. Throughout the thesis, we demonstrate our models using real-world cyber security datasets.Open Acces
Privacy-oriented manipulation of speaker representations
Speaker embeddings are ubiquitous, with applications ranging from speaker
recognition and diarization to speech synthesis and voice anonymisation. The
amount of information held by these embeddings lends them versatility, but also
raises privacy concerns. Speaker embeddings have been shown to contain
information on age, sex, health and more, which speakers may want to keep
private, especially when this information is not required for the target task.
In this work, we propose a method for removing and manipulating private
attributes from speaker embeddings that leverages a Vector-Quantized
Variational Autoencoder architecture, combined with an adversarial classifier
and a novel mutual information loss. We validate our model on two attributes,
sex and age, and perform experiments with ignorant and fully-informed
attackers, and with in-domain and out-of-domain data
A Review of Deep Learning Techniques for Speech Processing
The field of speech processing has undergone a transformative shift with the
advent of deep learning. The use of multiple processing layers has enabled the
creation of models capable of extracting intricate features from speech data.
This development has paved the way for unparalleled advancements in speech
recognition, text-to-speech synthesis, automatic speech recognition, and
emotion recognition, propelling the performance of these tasks to unprecedented
heights. The power of deep learning techniques has opened up new avenues for
research and innovation in the field of speech processing, with far-reaching
implications for a range of industries and applications. This review paper
provides a comprehensive overview of the key deep learning models and their
applications in speech-processing tasks. We begin by tracing the evolution of
speech processing research, from early approaches, such as MFCC and HMM, to
more recent advances in deep learning architectures, such as CNNs, RNNs,
transformers, conformers, and diffusion models. We categorize the approaches
and compare their strengths and weaknesses for solving speech-processing tasks.
Furthermore, we extensively cover various speech-processing tasks, datasets,
and benchmarks used in the literature and describe how different deep-learning
networks have been utilized to tackle these tasks. Additionally, we discuss the
challenges and future directions of deep learning in speech processing,
including the need for more parameter-efficient, interpretable models and the
potential of deep learning for multimodal speech processing. By examining the
field's evolution, comparing and contrasting different approaches, and
highlighting future directions and challenges, we hope to inspire further
research in this exciting and rapidly advancing field
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