33,755 research outputs found

    Lessons learned from the design of a mobile multimedia system in the Moby Dick project

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    Recent advances in wireless networking technology and the exponential development of semiconductor technology have engendered a new paradigm of computing, called personal mobile computing or ubiquitous computing. This offers a vision of the future with a much richer and more exciting set of architecture research challenges than extrapolations of the current desktop architectures. In particular, these devices will have limited battery resources, will handle diverse data types, and will operate in environments that are insecure, dynamic and which vary significantly in time and location. The research performed in the MOBY DICK project is about designing such a mobile multimedia system. This paper discusses the approach made in the MOBY DICK project to solve some of these problems, discusses its contributions, and accesses what was learned from the project

    The Design of a System Architecture for Mobile Multimedia Computers

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    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies

    Octopus - an energy-efficient architecture for wireless multimedia systems

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    Multimedia computing and mobile computing are two trends that will lead to a new application domain in the near future. However, the technological challenges to establishing this paradigm of computing are non-trivial. Personal mobile computing offers a vision of the future with a much richer and more exciting set of architecture research challenges than extrapolations of the current desktop architectures. In particular, these devices will have limited battery resources, will handle diverse data types, and will operate in environments that are insecure, dynamic and which vary significantly in time and location. The approach we made to achieve such a system is to use autonomous, adaptable modules, interconnected by a switch rather than by a bus, and to offload as much as work as possible from the CPU to programmable modules that is placed in the data streams. A reconfigurable internal communication network switch called Octopus exploits locality of reference and eliminates wasteful data copies

    Design techniques for low-power systems

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    Portable products are being used increasingly. Because these systems are battery powered, reducing power consumption is vital. In this report we give the properties of low-power design and techniques to exploit them on the architecture of the system. We focus on: minimizing capacitance, avoiding unnecessary and wasteful activity, and reducing voltage and frequency. We review energy reduction techniques in the architecture and design of a hand-held computer and the wireless communication system including error control, system decomposition, communication and MAC protocols, and low-power short range networks

    Low Power system Design techniques for mobile computers

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    Portable products are being used increasingly. Because these systems are battery powered, reducing power consumption is vital. In this report we give the properties of low power design and techniques to exploit them on the architecture of the system. We focus on: min imizing capacitance, avoiding unnecessary and wasteful activity, and reducing voltage and frequency. We review energy reduction techniques in the architecture and design of a hand-held computer and the wireless communication system, including error control, sys tem decomposition, communication and MAC protocols, and low power short range net works

    A survey of energy saving techniques for mobile computers

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    Portable products such as pagers, cordless and digital cellular telephones, personal audio equipment, and laptop computers are increasingly being used. Because these applications are battery powered, reducing power consumption is vital. In this report we first give a survey of techniques for accomplishing energy reduction on the hardware level such as: low voltage components, use of sleep or idle modes, dynamic control of the processor clock frequency, clocking regions, and disabling unused peripherals. System- design techniques include minimizing external accesses, minimizing logic state transitions, and system partitioning using application-specific coprocessors. Then we review energy reduction techniques in the design of operating systems, including communication protocols, caching, scheduling and QoS management. Finally, we give an overview of policies to optimize the code of the application for energy consumption and make it aware of power management functions. Applications play a critical role in the user's experience of a power-managed system. Therefore, the application and the operating system must allow a user to control the power management. Remarkably, it appears that some energy preserving techniques not only lead to a reduced energy consumption, but also to more performance

    Portability, compatibility and reuse of MAC protocols across different IoT radio platforms

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    To cope with the diversity of Internet of Things (loT) requirements, a large number of Medium Access Control (MAC) protocols have been proposed in scientific literature, many of which are designed for specific application domains. However, for most of these MAC protocols, no multi-platform software implementation is available. In fact, the path from conceptual MAC protocol proposed in theoretical papers, towards an actual working implementation is rife with pitfalls. (i) A first problem is the timing bugs, frequently encountered in MAC implementations. (ii) Furthermore, once implemented, many MAC protocols are strongly optimized for specific hardware, thereby limiting the potential of software reuse or modifications. (iii) Finally, in real-life conditions, the performance of the MAC protocol varies strongly depending on the actual underlying radio chip. As a result, the same MAC protocol implementation acts differently per platform, resulting in unpredictable/asymmetrical behavior when multiple platforms are combined in the same network. This paper describes in detail the challenges related to multi-platform MAC development, and experimentally quantifies how the above issues impact the MAC protocol performance when running MAC protocols on multiple radio chips. Finally, an overall methodology is proposed to avoid the previously mentioned cross-platform compatibility issues. (C) 2018 Elsevier B.V. All rights reserved

    Energy challenges for ICT

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    The energy consumption from the expanding use of information and communications technology (ICT) is unsustainable with present drivers, and it will impact heavily on the future climate change. However, ICT devices have the potential to contribute signi - cantly to the reduction of CO2 emission and enhance resource e ciency in other sectors, e.g., transportation (through intelligent transportation and advanced driver assistance systems and self-driving vehicles), heating (through smart building control), and manu- facturing (through digital automation based on smart autonomous sensors). To address the energy sustainability of ICT and capture the full potential of ICT in resource e - ciency, a multidisciplinary ICT-energy community needs to be brought together cover- ing devices, microarchitectures, ultra large-scale integration (ULSI), high-performance computing (HPC), energy harvesting, energy storage, system design, embedded sys- tems, e cient electronics, static analysis, and computation. In this chapter, we introduce challenges and opportunities in this emerging eld and a common framework to strive towards energy-sustainable ICT
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