3 research outputs found

    Advanced unembedding techniques for quantum annealers

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    The D-Wave quantum annealers make it possible to obtain high quality solutions of NP-hard problems by mapping a problem in a QUBO (quadratic unconstrained binary optimization) or Ising form to the physical qubit connectivity structure on the D-Wave chip. However, the latter is restricted in that only a fraction of all pairwise couplers between physical qubits exists. Modeling the connectivity structure of a given problem instance thus necessitates the computation of a minor embedding of the variables in the problem specification onto the logical qubits, which consist of several physical qubits "chained" together to act as a logical one. After annealing, it is however not guaranteed that all chained qubits get the same value (-1 or +1 for an Ising model, and 0 or 1 for a QUBO), and several approaches exist to assign a final value to each logical qubit (a process called "unembedding"). In this work, we present tailored unembedding techniques for four important NP-hard problems: the Maximum Clique, Maximum Cut, Minimum Vertex Cover, and Graph Partitioning problems. Our techniques are simple and yet make use of structural properties of the problem being solved. Using Erd\H{o}s-R\'enyi random graphs as inputs, we compare our unembedding techniques to three popular ones (majority vote, random weighting, and minimize energy). We demonstrate that our proposed algorithms outperform the currently available ones in that they yield solutions of better quality, while being computationally equally efficient

    Embedding of Complete Graphs in Broken Chimera Graphs

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    In order to solve real world combinatorial optimization problems with a D-Wave quantum annealer it is necessary to embed the problem at hand into the D-Wave hardware graph, namely Chimera or Pegasus. Most hard real world problems exhibit a strong connectivity. For the worst case scenario of a complete graph, there exists an efficient solution for the embedding into the ideal Chimera graph. However, since real machines almost always have broken qubits it is necessary to find an embedding into the broken hardware graph. We present a new approach to the problem of embedding complete graphs into broken Chimera graphs. This problem can be formulated as an optimization problem, more precisely as a matching problem with additional linear constraints. Although being NP-hard in general it is fixed parameter tractable in the number of inaccessible vertices in the Chimera graph. We tested our exact approach on various instances of broken hardware graphs, both related to real hardware as well as randomly generated. For fixed runtime, we were able to embed larger complete graphs compared to previous, heuristic approaches. As an extension, we developed a fast heuristic algorithm which enables us to solve even larger instances. We compared the performance of our heuristic and exact approaches.Comment: 26 pages, 9 figures, 2 table
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