8,362 research outputs found
Elastic Business Process Management: State of the Art and Open Challenges for BPM in the Cloud
With the advent of cloud computing, organizations are nowadays able to react
rapidly to changing demands for computational resources. Not only individual
applications can be hosted on virtual cloud infrastructures, but also complete
business processes. This allows the realization of so-called elastic processes,
i.e., processes which are carried out using elastic cloud resources. Despite
the manifold benefits of elastic processes, there is still a lack of solutions
supporting them.
In this paper, we identify the state of the art of elastic Business Process
Management with a focus on infrastructural challenges. We conceptualize an
architecture for an elastic Business Process Management System and discuss
existing work on scheduling, resource allocation, monitoring, decentralized
coordination, and state management for elastic processes. Furthermore, we
present two representative elastic Business Process Management Systems which
are intended to counter these challenges. Based on our findings, we identify
open issues and outline possible research directions for the realization of
elastic processes and elastic Business Process Management.Comment: Please cite as: S. Schulte, C. Janiesch, S. Venugopal, I. Weber, and
P. Hoenisch (2015). Elastic Business Process Management: State of the Art and
Open Challenges for BPM in the Cloud. Future Generation Computer Systems,
Volume NN, Number N, NN-NN., http://dx.doi.org/10.1016/j.future.2014.09.00
On Evaluating Commercial Cloud Services: A Systematic Review
Background: Cloud Computing is increasingly booming in industry with many
competing providers and services. Accordingly, evaluation of commercial Cloud
services is necessary. However, the existing evaluation studies are relatively
chaotic. There exists tremendous confusion and gap between practices and theory
about Cloud services evaluation. Aim: To facilitate relieving the
aforementioned chaos, this work aims to synthesize the existing evaluation
implementations to outline the state-of-the-practice and also identify research
opportunities in Cloud services evaluation. Method: Based on a conceptual
evaluation model comprising six steps, the Systematic Literature Review (SLR)
method was employed to collect relevant evidence to investigate the Cloud
services evaluation step by step. Results: This SLR identified 82 relevant
evaluation studies. The overall data collected from these studies essentially
represent the current practical landscape of implementing Cloud services
evaluation, and in turn can be reused to facilitate future evaluation work.
Conclusions: Evaluation of commercial Cloud services has become a world-wide
research topic. Some of the findings of this SLR identify several research gaps
in the area of Cloud services evaluation (e.g., the Elasticity and Security
evaluation of commercial Cloud services could be a long-term challenge), while
some other findings suggest the trend of applying commercial Cloud services
(e.g., compared with PaaS, IaaS seems more suitable for customers and is
particularly important in industry). This SLR study itself also confirms some
previous experiences and reveals new Evidence-Based Software Engineering (EBSE)
lessons
Ono: an open platform for social robotics
In recent times, the focal point of research in robotics has shifted from industrial ro- bots toward robots that interact with humans in an intuitive and safe manner. This evolution has resulted in the subfield of social robotics, which pertains to robots that function in a human environment and that can communicate with humans in an int- uitive way, e.g. with facial expressions. Social robots have the potential to impact many different aspects of our lives, but one particularly promising application is the use of robots in therapy, such as the treatment of children with autism. Unfortunately, many of the existing social robots are neither suited for practical use in therapy nor for large scale studies, mainly because they are expensive, one-of-a-kind robots that are hard to modify to suit a specific need. We created Ono, a social robotics platform, to tackle these issues. Ono is composed entirely from off-the-shelf components and cheap materials, and can be built at a local FabLab at the fraction of the cost of other robots. Ono is also entirely open source and the modular design further encourages modification and reuse of parts of the platform
Moving To The Cloud: Transitioning From Client-Server To Service Architecture
This paper makes the case that the traditional three-tier client-server architecture requires a major overhaul to address the changing and rapidly increasing information processing and services needs of consumers. Revisions to the conventional architecture model are suggested and two examples of information systems applications are discussed to illustrate how the new information service architecture fits into the realm of future systems development
From the Client-Server Architecture to the Information Service Architecture
This paper aims to justify the need for refining the concept of the traditional three-tier client-server architecture to address the drastic changes we have encountered in the form of information processing needs demanded by the public and the information processing services supplied to the public. The paper suggests much needed revisions to the traditional approach and demonstrates how the Information Service Architecture fits into the realm of future systems development by using a fairly complex example of an information system implementation
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