4 research outputs found

    A new genetic algorithm approach to smooth path planning for mobile robots

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    Purpose-The purpose of this paper is to consider the smooth path planning problem for a mobile robot based on the genetic algorithm (GA) and the Bezier curve. Design/methodology/approach-The workspace of a mobile robot is described by a new grid-based representation that facilitates the operations of the adopted GA. The chromosome of the GA is composed of a sequence of binary numbered grids (i.e. control points of the Bezier curve). Ordinary genetic operators including crossover and mutation are used to search the optimum chromosome where the optimization criterion is the length of a piecewise collision-free Bezier curve path determined by the control points. Findings-This paper has proposed a new smooth path planning for a mobile robot by resorting to the GA and the Bezier curve. A new grid-based representation of the workspace has been presented, which makes it convenient to perform operations in the GA. The GA has been used to search the optimum control points that determine the Bezier curve-based smooth path. The effectiveness of the proposed approach has been verified by a numerical experiment, and some performances of the obtained method have also been analyzed. Research limitations/implications-There still remain many interesting topics, for example, how to solve the specific smooth path planning problem by using the GA and how to promote the computational efficiency in the more grids case. These issues deserve further research. Originality/value-The purpose of this paper is to improve the existing results by making the following three distinctive contributions: a rigorous mathematical formulation of the path planning optimization problem is formulated; a general grid-based representation (2n × 2n) is proposed to describe the workspace of the mobile robots to facilitate the implementation of the GA where n is chosen according to the trade-off between the accuracy and the computational burden; and the control points of the Bezier curve are directly linked to the optimization criteria so that the generated paths are guaranteed to be optimal without any need for smoothing afterwards.This work was supported in part by the Research Fund for the Taishan Scholar Project of Shandong Province of China and the Higher Educational Science and Technology Program of Shandong Province of China under Grant J14LN34

    D-Point Trigonometric Path Planning based on Q-Learning in Uncertain Environments

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    Finding the optimum path for a robot for moving from start to the goal position through obstacles is still a challenging issue. This paper presents a novel path planning method, named D-point trigonometric, based on Q-learning algorithm for dynamic and uncertain environments, in which all the obstacles and the target are moving. We define a new state, action and reward functions for the Q-learning by which the agent can find the best action in every state to reach the goal in the most appropriate path. The D-point approach minimizes the possible number of states. Moreover, the experiments in Unity3D confirmed the high convergence speed, the high hit rate, as well as the low dependency on environmental parameters of the proposed method compared with an opponent approach

    Efficient and safe path planning for a Mobile Robot using genetic algorithm

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