41,591 research outputs found

    Peer-to-Peer Secure Multi-Party Numerical Computation Facing Malicious Adversaries

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    We propose an efficient framework for enabling secure multi-party numerical computations in a Peer-to-Peer network. This problem arises in a range of applications such as collaborative filtering, distributed computation of trust and reputation, monitoring and other tasks, where the computing nodes is expected to preserve the privacy of their inputs while performing a joint computation of a certain function. Although there is a rich literature in the field of distributed systems security concerning secure multi-party computation, in practice it is hard to deploy those methods in very large scale Peer-to-Peer networks. In this work, we try to bridge the gap between theoretical algorithms in the security domain, and a practical Peer-to-Peer deployment. We consider two security models. The first is the semi-honest model where peers correctly follow the protocol, but try to reveal private information. We provide three possible schemes for secure multi-party numerical computation for this model and identify a single light-weight scheme which outperforms the others. Using extensive simulation results over real Internet topologies, we demonstrate that our scheme is scalable to very large networks, with up to millions of nodes. The second model we consider is the malicious peers model, where peers can behave arbitrarily, deliberately trying to affect the results of the computation as well as compromising the privacy of other peers. For this model we provide a fourth scheme to defend the execution of the computation against the malicious peers. The proposed scheme has a higher complexity relative to the semi-honest model. Overall, we provide the Peer-to-Peer network designer a set of tools to choose from, based on the desired level of security.Comment: Submitted to Peer-to-Peer Networking and Applications Journal (PPNA) 200

    Decentralized reputation

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    Reputation systems constitute one of the few workable mechanisms for distributed applications in which users can be made accountable for their actions. By collecting user experiences in reputation profiles, participants are encouraged to interact more with well-behaving peers hence better online behavior is motivated. In this work, we develop a privacy-preserving reputation scheme for collaborative systems such as P2P networks in which peers can represent themselves with different pseudonyms when interacting with others. All these pseudonyms, however, are bound to the same reputation token, allowing honest peers to maintain their good record, even when switching to a new pseudonym, while at the same time preventing malicious peers from making a fresh start. Our system is truly decentralized. Using an append-only distributed ledger such as Bitcoin’s blockchain, we show how participants can make anonymous yet verifiable assertions about their own reputation. In particular, reputation can be demonstrated and updated effectively using efficient zkSNARK proofs. The system maintains soundness, peer-pseudonym unlinkability as well as unlinkability among pseudonyms of the same peer. We formally prove these properties and we evaluate the efficiency of the various operations envisioned in our scheme

    The Reputation, Opinion, Credibility and Quality (ROCQ) Scheme

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    An implicit assumption of trust in the participants is at the basis of most Peer-to-Peer (P2P) networks. However, in practice, not all participants are benign or cooperative. Identifying such peers is critical to the smooth and effective functioning of a P2P network. In this paper, we present the ROCQ mechanism, a reputation-based trust management system that computes the trustworthiness of peers on the basis of transaction-based feedback. The ROCQ model combines four parameters: Reputation (R) or a peer's global trust rating, Opinion (O) formed by a peer's first-hand interactions, Credibility (C) of a reporting peer and Quality (Q) or the confidence a reporting peer puts on the judgement it provides. We then present a distributed implementation of our scheme over FreePastry, a structured P2P network. Experimental results considering different models for malicious behavior indicate the contexts in which the ROCQ scheme performs better than existing schemes

    Collusion in Peer-to-Peer Systems

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    Peer-to-peer systems have reached a widespread use, ranging from academic and industrial applications to home entertainment. The key advantage of this paradigm lies in its scalability and flexibility, consequences of the participants sharing their resources for the common welfare. Security in such systems is a desirable goal. For example, when mission-critical operations or bank transactions are involved, their effectiveness strongly depends on the perception that users have about the system dependability and trustworthiness. A major threat to the security of these systems is the phenomenon of collusion. Peers can be selfish colluders, when they try to fool the system to gain unfair advantages over other peers, or malicious, when their purpose is to subvert the system or disturb other users. The problem, however, has received so far only a marginal attention by the research community. While several solutions exist to counter attacks in peer-to-peer systems, very few of them are meant to directly counter colluders and their attacks. Reputation, micro-payments, and concepts of game theory are currently used as the main means to obtain fairness in the usage of the resources. Our goal is to provide an overview of the topic by examining the key issues involved. We measure the relevance of the problem in the current literature and the effectiveness of existing philosophies against it, to suggest fruitful directions in the further development of the field

    A Voice for the Voiceless: Peer-to-peer Mobile Phone Networks for a Community Radio Service

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    We propose a new application for mobile ad-hoc networks (MANETs) – community radio. We argue how MANETS help overcome important limitations in how community radio is currently operationalized. We identify critical design elements for a MANET based community radio service and propose a broad architecture for the same. We then investigate a most critical issue– the choice of the network wide broadcast protocol for the audio content. We identify desired characteristics of a community radio broadcasting service. We choose and evaluate eight popular broadcasting protocols on these characteristics, to find the protocols most suited for our application.
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