5,745 research outputs found
A Touch of Evil: High-Assurance Cryptographic Hardware from Untrusted Components
The semiconductor industry is fully globalized and integrated circuits (ICs)
are commonly defined, designed and fabricated in different premises across the
world. This reduces production costs, but also exposes ICs to supply chain
attacks, where insiders introduce malicious circuitry into the final products.
Additionally, despite extensive post-fabrication testing, it is not uncommon
for ICs with subtle fabrication errors to make it into production systems.
While many systems may be able to tolerate a few byzantine components, this is
not the case for cryptographic hardware, storing and computing on confidential
data. For this reason, many error and backdoor detection techniques have been
proposed over the years. So far all attempts have been either quickly
circumvented, or come with unrealistically high manufacturing costs and
complexity.
This paper proposes Myst, a practical high-assurance architecture, that uses
commercial off-the-shelf (COTS) hardware, and provides strong security
guarantees, even in the presence of multiple malicious or faulty components.
The key idea is to combine protective-redundancy with modern threshold
cryptographic techniques to build a system tolerant to hardware trojans and
errors. To evaluate our design, we build a Hardware Security Module that
provides the highest level of assurance possible with COTS components.
Specifically, we employ more than a hundred COTS secure crypto-coprocessors,
verified to FIPS140-2 Level 4 tamper-resistance standards, and use them to
realize high-confidentiality random number generation, key derivation, public
key decryption and signing. Our experiments show a reasonable computational
overhead (less than 1% for both Decryption and Signing) and an exponential
increase in backdoor-tolerance as more ICs are added
Born and Raised Distributively: Fully Distributed Non-Interactive Adaptively-Secure Threshold Signatures with Short Shares
International audienceThreshold cryptography is a fundamental distributed computational paradigm for enhancing the availability and the security of cryptographic public-key schemes. It does it by dividing private keys into shares handed out to distinct servers. In threshold signature schemes, a set of at least servers is needed to produce a valid digital signature. Availability is assured by the fact that any subset of servers can produce a signature when authorized. At the same time, the scheme should remain robust (in the fault tolerance sense) and unforgeable (cryptographically) against up to corrupted servers; {\it i.e.}, it adds quorum control to traditional cryptographic services and introduces redundancy. Originally, most practical threshold signatures have a number of demerits: They have been analyzed in a static corruption model (where the set of corrupted servers is fixed at the very beginning of the attack), they require interaction, they assume a trusted dealer in the key generation phase (so that the system is not fully distributed), or they suffer from certain overheads in terms of storage (large share sizes). In this paper, we construct practical {\it fully distributed} (the private key is born distributed), non-interactive schemes -- where the servers can compute their partial signatures without communication with other servers -- with adaptive security ({\it i.e.}, the adversary corrupts servers dynamically based on its full view of the history of the system). Our schemes are very efficient in terms of computation, communication, and scalable storage (with private key shares of size , where certain solutions incur storage costs at each server). Unlike other adaptively secure schemes, our schemes are erasure-free (reliable erasure is a hard to assure and hard to administer property in actual systems). To the best of our knowledge, such a fully distributed highly constrained scheme has been an open problem in the area. In particular, and of special interest, is the fact that Pedersen's traditional distributed key generation (DKG) protocol can be safely employed in the initial key generation phase when the system is born -- although it is well-known not to ensure uniformly distributed public keys. An advantage of this is that this protocol only takes one round optimistically (in the absence of faulty player)
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