1,189 research outputs found

    X-TCP: A Cross Layer Approach for TCP Uplink Flows in mmWave Networks

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    Millimeter wave frequencies will likely be part of the fifth generation of mobile networks and of the 3GPP New Radio (NR) standard. MmWave communication indeed provides a very large bandwidth, thus an increased cell throughput, but how to exploit these resources at the higher layers is still an open research question. A very relevant issue is the high variability of the channel, caused by the blockage from obstacles and the human body. This affects the design of congestion control mechanisms at the transport layer, and state-of-the-art TCP schemes such as TCP CUBIC present suboptimal performance. In this paper, we present a cross layer approach for uplink flows that adjusts the congestion window of TCP at the mobile equipment side using an estimation of the available data rate at the mmWave physical layer, based on the actual resource allocation and on the Signal to Interference plus Noise Ratio. We show that this approach reduces the latency, avoiding to fill the buffers in the cellular stack, and has a quicker recovery time after RTO events than several other TCP congestion control algorithms.Comment: 6 pages, 5 figures, accepted for presentation at the 2017 16th Annual Mediterranean Ad Hoc Networking Workshop (MED-HOC-NET

    FavorQueue: A parameterless active queue management to improve TCP traffic performance

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    This paper presents and analyzes the implementation of a novel active queue management (AQM) named FavorQueue that aims to improve delay transfer of short lived TCP flows over best-effort networks. The idea is to dequeue packets that do not belong to a flow previously enqueued first. The rationale is to mitigate the delay induced by long-lived TCP flows over the pace of short TCP data requests and to prevent dropped packets at the beginning of a connection and during recovery period. Although the main target of this AQM is to accelerate short TCP traffic, we show that FavorQueue does not only improve the performance of short TCP traffic but also improves the performance of all TCP traffic in terms of drop ratio and latency whatever the flow size. In particular, we demonstrate that FavorQueue reduces the loss of a retransmitted packet, decreases the number of dropped packets recovered by RTO and improves the latency up to 30% compared to DropTail. Finally, we show that this scheme remains compliant with recent TCP updates such as the increase of the initial slow-start value

    Run Time Approximation of Non-blocking Service Rates for Streaming Systems

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    Stream processing is a compute paradigm that promises safe and efficient parallelism. Modern big-data problems are often well suited for stream processing's throughput-oriented nature. Realization of efficient stream processing requires monitoring and optimization of multiple communications links. Most techniques to optimize these links use queueing network models or network flow models, which require some idea of the actual execution rate of each independent compute kernel within the system. What we want to know is how fast can each kernel process data independent of other communicating kernels. This is known as the "service rate" of the kernel within the queueing literature. Current approaches to divining service rates are static. Modern workloads, however, are often dynamic. Shared cloud systems also present applications with highly dynamic execution environments (multiple users, hardware migration, etc.). It is therefore desirable to continuously re-tune an application during run time (online) in response to changing conditions. Our approach enables online service rate monitoring under most conditions, obviating the need for reliance on steady state predictions for what are probably non-steady state phenomena. First, some of the difficulties associated with online service rate determination are examined. Second, the algorithm to approximate the online non-blocking service rate is described. Lastly, the algorithm is implemented within the open source RaftLib framework for validation using a simple microbenchmark as well as two full streaming applications.Comment: technical repor

    An experimental evaluation of LEDBAT++

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    LEDBAT++ is the evolution of LEDBAT, a congestion control algorithm originally designed to provide lessthan- best-effort transport on the Internet. LEDBAT++ aims to address a number of shortcomings present in LEDBAT, including late-comer advantage, latency drift, competition on equal grounds with best effort traffic in the presence of small buffers and difficulties experienced while measuring the variations on the delay. In this paper, we perform an experimental evaluation of LEDBAT++ using the Windows Server’s LEDBAT++ implementation. We find that while LEDBAT++ overcomes all the limitations identified in LEDBAT, the change introduced in LEDBAT++ to do so results in a performance penalty that prevents LEDBAT++ flows to seize all the available capacity when there is no competing traffic. We propose two simple modifications to the LEDBAT++ algorithm that would address the identified issues and reduce the penalty.This work has been partially supported by the EU EC through the NGI Pointer RIM project, Grant 871528 , and the Madrid Government (Comunidad de Madrid-Spain) under the Multiannual Agreement with UC3M in the line of Excellence of University Professors (EPUC3M21), and in the context of the V PRICIT (Regional Programme of Research and Technological Innovation)

    Delay-based AIMD congestion control

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    Our interest in the paper is investigating whether it is feasible to make modifications to the TCP congestion control algorithm to achieve greater decoupling between the performance of TCP and the level of buffer provisioning in the network. In this paper we propose a new family of delay-based congestion control algorithms that we refer to as delay-based AIMD

    FAST TCP: Motivation, Architecture, Algorithms, Performance

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    We describe FAST TCP, a new TCP congestion control algorithm for high-speed long-latency networks, from design to implementation. We highlight the approach taken by FAST TCP to address the four difficulties which the current TCP implementation has at large windows. We describe the architecture and summarize some of the algorithms implemented in our prototype. We characterize its equilibrium and stability properties. We evaluate it experimentally in terms of throughput, fairness, stability, and responsiveness
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