16,602 research outputs found

    Edge-Based Color Constancy

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    Color constancy based on the Grey-edge hypothesis

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    International audienceA well-known color constancy method is based on the Grey-World assumption i.e. the average reflectance of surfaces in the world is achromatic. In this article we propose a new hypothesis for color constancy, namely the Grey-Edge hypothesis assuming that the average edge difference in a scene is achromatic. Based on this hypothesis, we propose an algorithm for color constancy. Recently, the Grey-World hypothesis and the max-RGB method were shown to be two instantiations of a Minkowski norm based color constancy method. Similarly we also propose a more general version of the Grey-Edge hypothesis which assumes that the Minkowsky norm of derivatives of the reflectance of surfaces is achromatic. The algorithms are tested on a large data set of images under different illuminants, and the results show that the new method outperforms the Grey-World assumption and the max-RGB method. Results are comparable to more elaborate algorithms, however at lower computational costs

    Colour Constancy: Biologically-inspired Contrast Variant Pooling Mechanism

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    Pooling is a ubiquitous operation in image processing algorithms that allows for higher-level processes to collect relevant low-level features from a region of interest. Currently, max-pooling is one of the most commonly used operators in the computational literature. However, it can lack robustness to outliers due to the fact that it relies merely on the peak of a function. Pooling mechanisms are also present in the primate visual cortex where neurons of higher cortical areas pool signals from lower ones. The receptive fields of these neurons have been shown to vary according to the contrast by aggregating signals over a larger region in the presence of low contrast stimuli. We hypothesise that this contrast-variant-pooling mechanism can address some of the shortcomings of max-pooling. We modelled this contrast variation through a histogram clipping in which the percentage of pooled signal is inversely proportional to the local contrast of an image. We tested our hypothesis by applying it to the phenomenon of colour constancy where a number of popular algorithms utilise a max-pooling step (e.g. White-Patch, Grey-Edge and Double-Opponency). For each of these methods, we investigated the consequences of replacing their original max-pooling by the proposed contrast-variant-pooling. Our experiments on three colour constancy benchmark datasets suggest that previous results can significantly improve by adopting a contrast-variant-pooling mechanism

    Convolutional Color Constancy

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    Color constancy is the problem of inferring the color of the light that illuminated a scene, usually so that the illumination color can be removed. Because this problem is underconstrained, it is often solved by modeling the statistical regularities of the colors of natural objects and illumination. In contrast, in this paper we reformulate the problem of color constancy as a 2D spatial localization task in a log-chrominance space, thereby allowing us to apply techniques from object detection and structured prediction to the color constancy problem. By directly learning how to discriminate between correctly white-balanced images and poorly white-balanced images, our model is able to improve performance on standard benchmarks by nearly 40%
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