95,765 research outputs found
Disparity map generation based on trapezoidal camera architecture for multiview video
Visual content acquisition is a strategic functional block of any visual system. Despite its wide possibilities,
the arrangement of cameras for the acquisition of good quality visual content for use in multi-view video
remains a huge challenge. This paper presents the mathematical description of trapezoidal camera
architecture and relationships which facilitate the determination of camera position for visual content
acquisition in multi-view video, and depth map generation. The strong point of Trapezoidal Camera
Architecture is that it allows for adaptive camera topology by which points within the scene, especially the
occluded ones can be optically and geometrically viewed from several different viewpoints either on the
edge of the trapezoid or inside it. The concept of maximum independent set, trapezoid characteristics, and
the fact that the positions of cameras (with the exception of few) differ in their vertical coordinate
description could very well be used to address the issue of occlusion which continues to be a major
problem in computer vision with regards to the generation of depth map
3D Capturing with Monoscopic Camera
This article presents a new concept of using the auto-focus function of the monoscopic camera sensor to estimate depth map information, which avoids not only using auxiliary equipment or human interaction, but also the introduced computational complexity of SfM or depth analysis. The system architecture that supports both stereo image and video data capturing, processing and display is discussed. A novel stereo image pair generation algorithm by using Z-buffer-based 3D surface recovery is proposed. Based on the depth map, we are able to calculate the disparity map (the distance in pixels between the image points in both views) for the image. The presented algorithm uses a single image with depth information (e.g. z-buffer) as an input and produces two images for left and right eye
3D modeling of indoor environments by a mobile platform with a laser scanner and panoramic camera
One major challenge of 3DTV is content acquisition. Here, we present a method to acquire a realistic, visually convincing D model of indoor environments based on a mobile platform that is equipped with a laser range scanner and a panoramic camera. The data of the 2D laser scans are used to solve the simultaneous lo- calization and mapping problem and to extract walls. Textures for walls and floor are built from the images of a calibrated panoramic camera. Multiresolution blending is used to hide seams in the gen- erated textures. The scene is further enriched by 3D-geometry cal- culated from a graph cut stereo technique. We present experimental results from a moderately large real environment.
Local Motion Planner for Autonomous Navigation in Vineyards with a RGB-D Camera-Based Algorithm and Deep Learning Synergy
With the advent of agriculture 3.0 and 4.0, researchers are increasingly
focusing on the development of innovative smart farming and precision
agriculture technologies by introducing automation and robotics into the
agricultural processes. Autonomous agricultural field machines have been
gaining significant attention from farmers and industries to reduce costs,
human workload, and required resources. Nevertheless, achieving sufficient
autonomous navigation capabilities requires the simultaneous cooperation of
different processes; localization, mapping, and path planning are just some of
the steps that aim at providing to the machine the right set of skills to
operate in semi-structured and unstructured environments. In this context, this
study presents a low-cost local motion planner for autonomous navigation in
vineyards based only on an RGB-D camera, low range hardware, and a dual layer
control algorithm. The first algorithm exploits the disparity map and its depth
representation to generate a proportional control for the robotic platform.
Concurrently, a second back-up algorithm, based on representations learning and
resilient to illumination variations, can take control of the machine in case
of a momentaneous failure of the first block. Moreover, due to the double
nature of the system, after initial training of the deep learning model with an
initial dataset, the strict synergy between the two algorithms opens the
possibility of exploiting new automatically labeled data, coming from the
field, to extend the existing model knowledge. The machine learning algorithm
has been trained and tested, using transfer learning, with acquired images
during different field surveys in the North region of Italy and then optimized
for on-device inference with model pruning and quantization. Finally, the
overall system has been validated with a customized robot platform in the
relevant environment
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