5,964 research outputs found
Deep Reinforcement Learning for Resource Management in Network Slicing
Network slicing is born as an emerging business to operators, by allowing
them to sell the customized slices to various tenants at different prices. In
order to provide better-performing and cost-efficient services, network slicing
involves challenging technical issues and urgently looks forward to intelligent
innovations to make the resource management consistent with users' activities
per slice. In that regard, deep reinforcement learning (DRL), which focuses on
how to interact with the environment by trying alternative actions and
reinforcing the tendency actions producing more rewarding consequences, is
assumed to be a promising solution. In this paper, after briefly reviewing the
fundamental concepts of DRL, we investigate the application of DRL in solving
some typical resource management for network slicing scenarios, which include
radio resource slicing and priority-based core network slicing, and demonstrate
the advantage of DRL over several competing schemes through extensive
simulations. Finally, we also discuss the possible challenges to apply DRL in
network slicing from a general perspective.Comment: The manuscript has been accepted by IEEE Access in Nov. 201
Thirty Years of Machine Learning: The Road to Pareto-Optimal Wireless Networks
Future wireless networks have a substantial potential in terms of supporting
a broad range of complex compelling applications both in military and civilian
fields, where the users are able to enjoy high-rate, low-latency, low-cost and
reliable information services. Achieving this ambitious goal requires new radio
techniques for adaptive learning and intelligent decision making because of the
complex heterogeneous nature of the network structures and wireless services.
Machine learning (ML) algorithms have great success in supporting big data
analytics, efficient parameter estimation and interactive decision making.
Hence, in this article, we review the thirty-year history of ML by elaborating
on supervised learning, unsupervised learning, reinforcement learning and deep
learning. Furthermore, we investigate their employment in the compelling
applications of wireless networks, including heterogeneous networks (HetNets),
cognitive radios (CR), Internet of things (IoT), machine to machine networks
(M2M), and so on. This article aims for assisting the readers in clarifying the
motivation and methodology of the various ML algorithms, so as to invoke them
for hitherto unexplored services as well as scenarios of future wireless
networks.Comment: 46 pages, 22 fig
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Channel access optimization with adaptive congestion pricing for cognitive vehicular networks: an evolutionary game approach
Cognitive radio-enabled vehicular nodes as unlicensed users can competitively and opportunistically access the radio spectrum provided by a licensed provider and simultaneously use a dedicated channel for vehicular communications. In such cognitive vehicular networks, channel access optimization plays a key role in making the most of the spectrum resources. In this paper, we present the competition among self-interest-driven vehicular nodes as an evolutionary game and study fundamental properties of the Nash equilibrium and the evolutionary stability. To deal with the inefficiency of the Nash equilibrium, we design a delayed pricing mechanism and propose a discretized replicator dynamics with this pricing mechanism. The strategy adaptation and the channel pricing can be performed in an asynchronous manner, such that vehicular users can obtain the knowledge of the channel prices prior to actually making access decisions. We prove that the Nash equilibrium of the proposed evolutionary dynamics is evolutionary stable and coincides with the social optimum. Besides, performance comparison is also carried out in different environments to demonstrate the effectiveness and advantages of our method over the distributed multi-agent reinforcement learning scheme in current literature in terms of the system convergence, stability and adaptability
Docitive Networks. A Step Beyond Cognition
Projecte fet en col.laboració amb Centre Tecnològic de Telecomunicacions de CatalunyaCatalà: En les Xarxes Docents es por ta més enllà la idea d'elaborar decisions intel ligents. Per mitjà de compartir informació entre els nodes, amb l'objectiu primordial de reduir la complexitat i millorar el rendiment de les Xarxes Cognitives. Per a això es revisen alguns conceptes importants de les bases de l'Aprenentatge Automàtic, prestant especial atenció a l'aprenentatge per reforç. També es fa una visió de la Teoria de Jocs Evolutius i de la dinàmica de rèpliques. Finalment, simulacions ,basades en el projecte TIC-BUNGEE, es mostren per validar els conceptes introduïts.Castellano: Las Redes Docentes llevan más alla la idea de elaborar decisiones inteligentes, por medio de compartir información entre los nodos, con el objetivo primordial de reducir la complejidad y mejorar el rendimiento de las Redes Cognitiva. Para ello se revisan algunos conceptos importantes de las bases del Aprendizaje Automático, prestando especial atencion al aprendizaje por refuerzo, también damos una visón de la Teoría de Juegos Evolutivos y de la replicación de dinamicas. Por último, las simulaciones basadas en el proyecto TIC-BUNGEE se muestran para validar los conceptos introducidos.English: The Docitive Networks further use the idea of drawing intelligent decisions by means of sharing information between nodes with the prime aim of reduce complexity and enhance performance of Congnitive Networks. To this end we review some important concepts form Machine Learning, paying special atention to Reinforcement Learning, we also go insight Evolutionary Game Theory and Replicator Dynamics. Finally, simulations Based on ICT-BUNGEE project are shown to validate the introduced concepts
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