33,008 research outputs found

    A decidable quantified fragment of set theory with ordered pairs and some undecidable extensions

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    In this paper we address the decision problem for a fragment of set theory with restricted quantification which extends the language studied in [4] with pair related quantifiers and constructs, in view of possible applications in the field of knowledge representation. We will also show that the decision problem for our language has a non-deterministic exponential time complexity. However, for the restricted case of formulae whose quantifier prefixes have length bounded by a constant, the decision problem becomes NP-complete. We also observe that in spite of such restriction, several useful set-theoretic constructs, mostly related to maps, are expressible. Finally, we present some undecidable extensions of our language, involving any of the operators domain, range, image, and map composition. [4] Michael Breban, Alfredo Ferro, Eugenio G. Omodeo and Jacob T. Schwartz (1981): Decision procedures for elementary sublanguages of set theory. II. Formulas involving restricted quantifiers, together with ordinal, integer, map, and domain notions. Communications on Pure and Applied Mathematics 34, pp. 177-195Comment: In Proceedings GandALF 2012, arXiv:1210.202

    Type-elimination-based reasoning for the description logic SHIQbs using decision diagrams and disjunctive datalog

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    We propose a novel, type-elimination-based method for reasoning in the description logic SHIQbs including DL-safe rules. To this end, we first establish a knowledge compilation method converting the terminological part of an ALCIb knowledge base into an ordered binary decision diagram (OBDD) which represents a canonical model. This OBDD can in turn be transformed into disjunctive Datalog and merged with the assertional part of the knowledge base in order to perform combined reasoning. In order to leverage our technique for full SHIQbs, we provide a stepwise reduction from SHIQbs to ALCIb that preserves satisfiability and entailment of positive and negative ground facts. The proposed technique is shown to be worst case optimal w.r.t. combined and data complexity and easily admits extensions with ground conjunctive queries.Comment: 38 pages, 3 figures, camera ready version of paper accepted for publication in Logical Methods in Computer Scienc

    Who witnesses The Witness? Finding witnesses in The Witness is hard and sometimes impossible

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    We analyze the computational complexity of the many types of pencil-and-paper-style puzzles featured in the 2016 puzzle video game The Witness. In all puzzles, the goal is to draw a simple path in a rectangular grid graph from a start vertex to a destination vertex. The different puzzle types place different constraints on the path: preventing some edges from being visited (broken edges); forcing some edges or vertices to be visited (hexagons); forcing some cells to have certain numbers of incident path edges (triangles); or forcing the regions formed by the path to be partially monochromatic (squares), have exactly two special cells (stars), or be singly covered by given shapes (polyominoes) and/or negatively counting shapes (antipolyominoes). We show that any one of these clue types (except the first) is enough to make path finding NP-complete ("witnesses exist but are hard to find"), even for rectangular boards. Furthermore, we show that a final clue type (antibody), which necessarily "cancels" the effect of another clue in the same region, makes path finding ÎŁ2\Sigma_2-complete ("witnesses do not exist"), even with a single antibody (combined with many anti/polyominoes), and the problem gets no harder with many antibodies. On the positive side, we give a polynomial-time algorithm for monomino clues, by reducing to hexagon clues on the boundary of the puzzle, even in the presence of broken edges, and solving "subset Hamiltonian path" for terminals on the boundary of an embedded planar graph in polynomial time.Comment: 72 pages, 59 figures. Revised proof of Lemma 3.5. A short version of this paper appeared at the 9th International Conference on Fun with Algorithms (FUN 2018

    On some varieties associated with trees

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    This article considers some affine algebraic varieties attached to finite trees and closely related to cluster algebras. Their definition involves a canonical coloring of vertices of trees into three colors. These varieties are proved to be smooth and to admit sometimes free actions of algebraic tori. Some results are obtained on their number of points over finite fields and on their cohomology.Comment: 37 pages, 7 figure

    Tiling Problems on Baumslag-Solitar groups

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    We exhibit a weakly aperiodic tile set for Baumslag-Solitar groups, and prove that the domino problem is undecidable on these groups. A consequence of our construction is the existence of an arecursive tile set on Baumslag-Solitar groups.Comment: In Proceedings MCU 2013, arXiv:1309.104
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