83,465 research outputs found
Virtual Architecture: Designing and Directing Curriculum-Based Telecomputing
Is it worth it, all this Internet stuff? Worth the time and energy it takes? Worth it because your students will learn more? Worth it because you\u27ll be a better teacher? The answer to these questions-yes and no-can be found in this readable, conversational, practical, and slyly revolutionary work. The author proposes that integrating computer-mediated technology into your classroom is well worth it if accomplished in a way that helps new and worthwhile things happen there. And then she shows you how to do just that. You\u27ll begin building with a flexible framework-clear, strong, and simple activity structures-that becomes your foundation for designing and implementing powerful curriculum-based telecomputing projects. Don\u27t expect a project directory, general reference, or manual. This is a book you\u27ll read from start to finish and be glad you did. It\u27s worth it
Health literacy practices in social virtual worlds and the influence on health behaviour
This study explored how health information accessed via a 3D social virtual world and the representation of ‘self’ through the use of an avatar impact physical world health behaviour.
In-depth interviews were conducted in a sample of 25 people, across 10 countries, who accessed health information in a virtual world (VW): 12 females and 13 males. Interviews were audio-recorded via private in-world voice chat or via private instant message. Thematic analysis was used to analyse the data.
The social skills and practices evidenced demonstrate how the collective knowledge and skills of communities in VWs can influence improvements in individual and community health literacy through a distributed model. The findings offer support for moving away from the idea of health literacy as a set of skills which reside within an individual to a sociocultural model of health literacy. Social VWs can offer a place where people can access health information in multiple formats through the use of an avatar, which can influence changes in behaviour in the physical world and the VW. This can lead to an improvement in social skills and health literacy practices and represents a social model of health literacy
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Proceedings ICPW'07: 2nd International Conference on the Pragmatic Web, 22-23 Oct. 2007, Tilburg: NL
Proceedings ICPW'07: 2nd International Conference on the Pragmatic Web, 22-23 Oct. 2007, Tilburg: N
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Learning from the learners' experience: e-Learning@greenwich post-conference reflections
This publication comprises papers from presenters who, having made a conference presentation, were invited to author an academic paper about their work
Social networking and digital gaming media convergence : classification and its consequences for appropriation
Within the field of Information Systems, a good proportion of research is concerned with the work organisation and this has, to some extent, restricted the kind of application areas given consideration. Yet, it is clear that information and communication technology deployments beyond the work organisation are acquiring increased importance in our lives. With this in mind, we offer a field study of the appropriation of an online play space known as Habbo Hotel. Habbo Hotel, as a site of media convergence, incorporates social networking and digital gaming functionality. Our research highlights the ethical problems such a dual classification of technology may bring. We focus upon a particular set of activities undertaken within and facilitated by the space – scamming. Scammers dupe members with respect to their ‘Furni’, virtual objects that have online and offline economic value. Through our analysis we show that sometimes, online activities are bracketed off from those defined as offline and that this can be related to how the technology is classified by members – as a social networking site and/or a digital game. In turn, this may affect members’ beliefs about rights and wrongs. We conclude that given increasing media convergence, the way forward is to continue the project of educating people regarding the difficulties of determining rights and wrongs, and how rights and wrongs may be acted out with respect to new technologies of play online and offline
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Investigating design features of a computer-mediated communication system
Computer-mediated communication (CMC) is increasingly used in higher education, but it is not without problems. The effectiveness of CMC depends on many factors, including the characteristics of CMC systems themselves. The research reported here therefore aimed to investigate how an educational CMC system might be improved, in order to support learning more effectively.
The main context for the research was distance learning at the UK Open University (OU). A two-stage, mixed methods research approach was adopted. In the first stage, interviews and observations were carried out to explore the benefits and problems experienced by users. This revealed two major issues: information overload and lack of social presence. Information overload relates to users’ problems dealing with large numbers of messages. Social presence relates to the need for users to feel connected with each other.
The second stage investigated system features aimed at addressing these issues, implemented in a prototype computer conferencing system. Features to address overload included branched message threading and user recommendations. Features to address social presence were ‘résumés’ and instant messaging. These features were evaluated using questionnaires, with several cohorts of students in an OU course.
Students expressed approval of the features, although some features were not widely used. Students preferred branched threading to chronological threading because branching helped them to follow ‘conversations’. Students were uncomfortable recommending messages, feeling that the value of a message would vary between people. They were also uncomfortable using instant messaging to contact others whom they did not know. However, the awareness aspect of instant messaging provided a sense of solidarity.
The research demonstrated that the problems of overload and lack of social presence are significant, and each has social aspects which must be addressed. Students’ relationships with each other affect whether and how they use the features of CMC systems. We can conclude that particular attention must be paid to the social aspects of online communication, both when designing educational CMC systems and when considering how they are used. To maximise the benefits for learning, students need to feel comfortable with each other online, and there are few short cuts to achieving this
Cries of the world and joys of the heart: A primer for new counselors in community mental health clinics
Abstract I am neck-deep in the middle of my internship experience, working as a counselor in a community mental health clinic (CMHC). My internship instructor, when asked by a former professor, “What do you wish you had learned that you didn’t in this program?”, answered, “I wish I had known how hard it was going to be.” At first, I scoffed at my instructor’s response. I knew how hard this was going to be. Now, however, I find myself uttering these same words to those close to me. I have told friends that I feel like I was trained to be a small-scale community farmer and now work for Monsanto. Had I known what I know now, I am not sure I would have continued in graduate school. That is how neck-deep I feel. I am guessing that in this sentiment I am not unique. Even in the best of internship experiences, we have left the comfort and support of our cohort and are frequently out of touch with our most trusted mentors. Add this to the pressures of work in a clinic beholden to increasingly myopic regulation and designed to require you fit the round peg of your training into the square hole of its practice, and you have a recipe for despair. I would have loved to read the personal journal of someone else in a similar situation before embarking on this journey myself. In this text I provide an intimate portrait of my cries and joys as I work professionally as a counselor for the first time. I do this both for myself, as a much needed coping strategy, and in the hope that something I write better prepares you, the reader, perhaps another new counselor beginning their work in a CMHC
Information Outlook, October 2004
Volume 8, Issue 10https://scholarworks.sjsu.edu/sla_io_2004/1009/thumbnail.jp
L1 AND L2 DOCTORAL STUDENTS’ INTERTEXTUALITY AND ACADEMIC LITERACIES AT THE GCLR WEB SEMINARS
The new world of academic discourse is complex and necessitates that L1 and L2 graduate students learn a multiplicity of texts, master intertextuality, and actively participate in emerging literacies or genres of their disciplines (Molle & Prior, 2008; Swales, 2004; Warren, 2013). Challenges arise about how doctoral students produce, interpret, and learn texts and genres, and how they act and react around text production in particular multicultural institutional contexts (Hyland, 2000; Prior, 2004). Little is known about how students, particularly those in higher education, establish intertextual connections among different modes of texts (e.g., written, oral, visual) for actively engaging in literacy (Belcher & Hirvela, 2008; Seloni, 2012).
The purpose of this study is to examine how L1 and L2 doctoral students use intertextual practices to create meaning and develop their academic literacies during the literacy events of Global Conversations and Literacy Research (GCLR) web seminars. Drawing upon microethnographic discourse analysis, more particularly the constructs of intertextuality (Bloome, & Carter, 2013), I investigate the following questions a) How are the L1 and L2 students engaged in intertextual practices in the literacy events of GCLR web seminars? b) How does the use of intertextuality contribute to L1 and L2 students’ academic literacies?
The participants are two L1 and two L2 doctoral students, who are also multilinguals, had different first languages (i.e., Korean, English, Chinese), and actively engaged in the GCLR web seminars. Data drew upon interviews, chat transcriptions, video recordings of the web seminars, and visuals. Data collection and analyses began in September 2014, and continued through November 2015. Microethnographic discourse analysis showed how participants constructed intertextual connections during the literacy events of the GCLR web seminars.
The findings show how L1 and L2 doctoral students used intertextuality to socialize into academic discourse, mediate discoursal identities, and develop cultural models. The study has implications for L1 and L2 pedagogy, multilingual’s learning, and research: Future research should investigate academic literacies with intertextual connections to oral, written, and online discourses. Educators and graduate students are encouraged to exploit the full potential of intertextuality through metacognition in emerging academic literacies and mediated discoursal identities
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