10 research outputs found
Distributed Deterministic Broadcasting in Uniform-Power Ad Hoc Wireless Networks
Development of many futuristic technologies, such as MANET, VANET, iThings,
nano-devices, depend on efficient distributed communication protocols in
multi-hop ad hoc networks. A vast majority of research in this area focus on
design heuristic protocols, and analyze their performance by simulations on
networks generated randomly or obtained in practical measurements of some
(usually small-size) wireless networks. %some library. Moreover, they often
assume access to truly random sources, which is often not reasonable in case of
wireless devices. In this work we use a formal framework to study the problem
of broadcasting and its time complexity in any two dimensional Euclidean
wireless network with uniform transmission powers. For the analysis, we
consider two popular models of ad hoc networks based on the
Signal-to-Interference-and-Noise Ratio (SINR): one with opportunistic links,
and the other with randomly disturbed SINR. In the former model, we show that
one of our algorithms accomplishes broadcasting in rounds, where
is the number of nodes and is the diameter of the network. If nodes
know a priori the granularity of the network, i.e., the inverse of the
maximum transmission range over the minimum distance between any two stations,
a modification of this algorithm accomplishes broadcasting in
rounds.
Finally, we modify both algorithms to make them efficient in the latter model
with randomly disturbed SINR, with only logarithmic growth of performance.
Ours are the first provably efficient and well-scalable, under the two
models, distributed deterministic solutions for the broadcast task.Comment: arXiv admin note: substantial text overlap with arXiv:1207.673
Beyond Geometry : Towards Fully Realistic Wireless Models
Signal-strength models of wireless communications capture the gradual fading
of signals and the additivity of interference. As such, they are closer to
reality than other models. However, nearly all theoretic work in the SINR model
depends on the assumption of smooth geometric decay, one that is true in free
space but is far off in actual environments. The challenge is to model
realistic environments, including walls, obstacles, reflections and anisotropic
antennas, without making the models algorithmically impractical or analytically
intractable.
We present a simple solution that allows the modeling of arbitrary static
situations by moving from geometry to arbitrary decay spaces. The complexity of
a setting is captured by a metricity parameter Z that indicates how far the
decay space is from satisfying the triangular inequality. All results that hold
in the SINR model in general metrics carry over to decay spaces, with the
resulting time complexity and approximation depending on Z in the same way that
the original results depends on the path loss term alpha. For distributed
algorithms, that to date have appeared to necessarily depend on the planarity,
we indicate how they can be adapted to arbitrary decay spaces.
Finally, we explore the dependence on Z in the approximability of core
problems. In particular, we observe that the capacity maximization problem has
exponential upper and lower bounds in terms of Z in general decay spaces. In
Euclidean metrics and related growth-bounded decay spaces, the performance
depends on the exact metricity definition, with a polynomial upper bound in
terms of Z, but an exponential lower bound in terms of a variant parameter phi.
On the plane, the upper bound result actually yields the first approximation of
a capacity-type SINR problem that is subexponential in alpha
On the Impact of Geometry on Ad Hoc Communication in Wireless Networks
In this work we address the question how important is the knowledge of
geometric location and network density to the efficiency of (distributed)
wireless communication in ad hoc networks. We study fundamental communication
task of broadcast and develop well-scalable, randomized algorithms that do not
rely on GPS information, and which efficiency formulas do not depend on how
dense the geometric network is. We consider two settings: with and without
spontaneous wake-up of nodes. In the former setting, in which all nodes start
the protocol at the same time, our algorithm accomplishes broadcast in rounds under the SINR model, with high probability (whp), where
is the diameter of the communication graph and is the number of
stations. In the latter setting, in which only the source node containing the
original message is active in the beginning, we develop a slightly slower
algorithm working in rounds whp. Both algorithms are based on a
novel distributed coloring method, which is of independent interest and
potential applicability to other communication tasks under the SINR wireless
model
Data Dissemination in Unified Dynamic Wireless Networks
We give efficient algorithms for the fundamental problems of Broadcast and
Local Broadcast in dynamic wireless networks. We propose a general model of
communication which captures and includes both fading models (like SINR) and
graph-based models (such as quasi unit disc graphs, bounded-independence
graphs, and protocol model). The only requirement is that the nodes can be
embedded in a bounded growth quasi-metric, which is the weakest condition known
to ensure distributed operability. Both the nodes and the links of the network
are dynamic: nodes can come and go, while the signal strength on links can go
up or down.
The results improve some of the known bounds even in the static setting,
including an optimal algorithm for local broadcasting in the SINR model, which
is additionally uniform (independent of network size). An essential component
is a procedure for balancing contention, which has potentially wide
applicability. The results illustrate the importance of carrier sensing, a
stock feature of wireless nodes today, which we encapsulate in primitives to
better explore its uses and usefulness.Comment: 28 pages, 2 figure
Distributed multiple-message broadcast in wireless ad-hoc networks under the SINR model
LNCS v. 7355 has title: Structural information and communication complexity: 19th International Colloquium, SIROCCO 2012 ... ProceedingsIn a multiple-message broadcast, an arbitrary number of messages originate at arbitrary nodes in the network at arbitrary times. The problem is to disseminate all these messages to the whole network. This paper gives the first randomized distributed multiple-message broadcast algorithm with worst-case performance guarantee in wireless ad-hoc networks employing the SINR interference model which takes interferences from all the nodes in the network into account. The network model used in this paper also considers the harsh characteristics of wireless ad-hoc networks: there is no prior structure, and nodes cannot perform collision detection and have little knowledge of the network topology. Under all these restrictions, our proposed randomized distributed multiple-message broadcast protocol can deliver any message m to all nodes in the network in O(D + k + log 2 n) timeslots with high probability, where D is the network diameter, k is the number of messages whose broadcasts overlap with m, and n is the number of nodes in the network. We also study the lower bound for randomized distributed multiple-message broadcast protocols. In particular, we prove that any uniform randomized algorithm needs Ω(D + k + log 2n/log log log n) timeslots to deliver k messages initially stored at k nodes to all nodes in the network. © 2012 Springer-Verlag.The 19th International Colloquium on Structural Information and Communication Complexity (SIROCCO 2012), Reykjavik, Iceland, 30 June-2 July 2012.In Lecture Notes in Computer Science, 2012, v. 7355, p. 111-12
Algorithms for Efficient Communication in Wireless Sensor Networks - Distributed Node Coloring and its Application in the SINR Model
In this thesis we consider algorithms that enable efficient communication in wireless ad-hoc- and sensornetworks using the so-called Signal-to-interference-and-noise-ratio (SINR) model of interference. We propose and experimentally evaluate several distributed node coloring algorithms and show how to use a computed node coloring to establish efficient medium access schedules